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Forums - Nintendo - Chip-makers comments Strongly Suggest Wii 2 for 2011

Resident_Hazard said:
Roma said:
menx64 said:
Resident_Hazard said:

If the 3DS isn't as strong as Nintendo hopes and if the Wii fades faster than expected, the new system could come at the end of 2011. 

May not be true, but it looks fairly logical.  And again, Kinect is pretty cool.  I'm probably going to up and buy the thing pretty soon.   

It is not strong... It is a beast, 3DS is and it will sell tons and you will see it first hand... The wii gathering dust, nobody uses it talk is very annoying,  I do use my wii almost every day, and so a lot of my friends do... There are a lot of good game already out and another lot of upcoming games, Xenoblade, last story, Zelda, DK, epic mickey, sonic Colors, GE, mariosports mix to name some of them, the graphics thing is something already Known, I do have a PC with an i7 and and Nvidia geforce gtx 460,
So I know good graphics are somehow important, the games are very beatiful Ill take that, but when it come to fun (Yes games are meant to be fun), I would change my wii at all...  I know that´s just my opinion, but dont take as a fact that the wii is dead, nor than the 3ds will fail, we may see a new wii maybe in 2012, but not sooner IMO...

why do you care about people who say that Wii gathers dust? i play my Wii more than i do my 360 lol i haven't played it since GOW3 and wont play it until dead space 2 and portal 2 comes out. just ignore them Wii is doomed any way as it has always been and so will 3DS and the next Nintendo home console and it will be called casual and kiddy and will only sell Nintendo games and everything bad and then will get copied ;)

so just enjoy the games and laugh at the people talking shit :)

When you just write someone off as just "talking shit," you're attempting to diminish their points, and the only reason to do that is that you don't like what is being said because you realize it might be true. 

I was flat-out wrong about this generation, where the "games" are concerned.  I thought the Wii was going to be the greatest thing ever.  But consumers didn't understand it, Nintendo fans didn't actually want anything truly different--as was the intent of both the Wii and DS(noted by the numbers of Wii owners who hated "different" franchise titles like modified Call of Duty titles or a different take on Dead Space, and the different, though still amazing, GTA: Chinatown Wars), and because the consumers weren't there, 3rd party companies abandoned the system en masse where hardcore titles are concerned. 

I mocked the Xbox360's ridiculous failure rate, but it's all I play now.  It's a truly fantastic system, despite it's initial falling on it's own face, and has the most comfortable controller I've ever held--finally usurping the GameCube controller.  The games are addictive and impressive, and the Achievement's simply maximize that addictive nature.  Where the hell is the Wii's Achievement system?  I think it's safe to say that if the 3DS doesn't have something like the Achievement/Trophy systems of the HD machines, then it's safe to say that Nintendo no longer "gets" gamers.  Seriously, who doesn't love unlocking these things?

The Wii had some great games--thing is, they're the ones I see many people on here just hating.  "MadWorld sucks because it's just a 6-hour game."  "Chinatown Wars sucks because it isn't exactly like GTA: Vice City."  "Dead Space Extraction sucks because it isn't exactly like the HD Dead Space games."  "Hardcore games will sell, and we'll buy them, but only if they're great."  These are just really pathetic excuses for skipping some good games. 

Not that I mean to dump on the Nintendo fans, but too much of this attitude being delivered has also worked to drive me further from my Nintendo fandom.  And I fucking love Nintendo.  I want to gough the eyes out of the next jackass that tries to tell me that "there's a market for FPS titles on the Wii, so why don't they make FPS games?"  If there was truly a market for FPS titles on the Wii, even a mediocre title like The Conduit would have sold nearly a million copies.  As is, Haze, a markedly worse FPS title sold twice as much on a system with half the installed base, and why?  Because there's a market for FPS titles on the PS3!  Goldeneye is starting pretty well so far--but that's pretty well for an FPS on Wii.  Compared to how high-profile FPS titles leap from the gates on other systems?  It's still really low. 

Anyway...

 

By the way, when I referenced strength for the 3DS, I meant in sales.  Not it's power under the hood.  It's power under the hood won't be bad, but it'll still be something between the power of the GameCube and Wii.  We shouldn't focus on the raw power of the 3DS, even if it is impressive, because that's just going to lead to disappointment when the ultra-powerful PSP2 launches half a year later.

I actually never read what you wrote i was responding too menx64 ;)

anyway the lack of achievements never stopped games from being good before so why is it such a big deal now? I ignore people that talk shit because most of them only take what the media say and repeat it or they are just pissed that Nintendo still exists and are on top. the fantastic system you are talking about would not have been that fantastic without 3rd party support. and people say oh man Nintendo does not have that many games coming out that can help the system sell. they forget that most of the 3rd party aether create crap games on it or ignore them totally with a few exceptions ofc.  

new way to play games does not mean an entirely new IP so i do not get why 3rd party concentrated mostly on creating new IPs for Nintendos system. If dead space was an FPS or a TPS i would have bought it but EA chose too take the easier route on Wii and make it on rails.

i guess you wont be buying Konect then as you do not seem to like new ways of playing games. not all people want to play games all the time and making you play it in a different way might help drag you back in again. i would rather swing the sword like in Zelda ss than press a button.

if Sony releases an ultra powers PSP2 then they have not learned anything from there past that lead them to be number 3. 3DS is only taking the natural evolutionary step it should realistically take to balance the cost, battery, heat of the system and too leave room for improvements that will make people want too buy the next system.



    R.I.P Mr Iwata :'(

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On a side note, as much as I don't think any of Marvell's current processors is a good fit for a gaming console, Nintendo choosing to produce a console with an ARM CPU may be a good approach for the company ... Nintendo has two gaming platforms that each require significant R&D to develop hardware, software and tools on regular intervals. If they can consolidate some of their R&D, and reuse more between platforms, they can reduce the costs associated with being a hardware manufacturer.

Being that Nintendo couldn't design an architecture for their next home console and scale it down to work in the 3DS one of the only approaches they would have to see this consolidation this generation would be to scale the 3DS's architecture 'up' to become the core of their next home console. Essentially, taking an arm-processor and adding instructions, increasing the number of cores, boosting the cache and over-clocking it would allow you to boost its performance to what ever level you desired.



Has Nintendo ever released BOTH next gen handheld and also home console in the same year?  I can see possibly 2012 for the next Nintendo home system, but 2011 looks like it is set to be 3DS promo year for Nintendo.  Maybe it announces the next Wii next year at the likes of E3, but why is it stealing thunder from the 3DS launch?



Resident_Hazard said:

In a large sense, the Wii has been losing luster on the software front for ages.  It's turned into the N64 where all the quality games are made by Nintendo and almost no one else.  When the N64 reached that level, it might as well no have existed compared to the original Playstation.  The Xbox360 and PS3 also have substantial power under their hoods to keep the fight going for a few more years.  Even after five years on the market, PC games have hardly advanced at all (technically) over the Xbox360 or PS3.  The difference is so small as to be negligable.  The Wii, on the other hand, looks increasingly dated and it no longer even has the perceived technical edge with motion control. 

That has more to do with lazy developers than with the power of the PS3 or 360.

OT. That "gaming console" could very well be OnLive's microconsole.



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richardhutnik said:

Has Nintendo ever released BOTH next gen handheld and also home console in the same year?  I can see possibly 2012 for the next Nintendo home system, but 2011 looks like it is set to be 3DS promo year for Nintendo.  Maybe it announces the next Wii next year at the likes of E3, but why is it stealing thunder from the 3DS launch?


The Gameboy Advance and Gamecube were both released in the same year, and with how close their release was (only a few months apart in some regions) I think it was a bad decision. Releasing a handheld and console within 12 to 18 months apart would (probably) not be so damaging though.



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why would they not use a next generation PPC processor from IBM? It breaks tradition.



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ssj12 said:

why would they not use a next generation PPC processor from IBM? It breaks tradition.


I don't know how well the newest Power PC processors compare, but previous versions of the Power PC core were not particularly competitive in terms of performance for the energy consumption or cost. With how low performance the Wii was, it should be (reasonably) easy to maintain backwards compatibility through emulation of the system, which enables Nintendo to choose technology partners that make the most sense for them.

Beyond that, Nintendo has tended to work with both smaller technology partners (ArtX, Mosys, Factor 5) as well as larger companies to get the hardware they think will meet their needs.

Finally, few games are (really) CPU bound anymore and Nintendo could be designing their system with this in mind. Besides advanced physics the CPU of both the XBox 360 and PS3 are entirely adequate for most games today; and the nature of physics simulations makes them better suited to be executed on a GPU or on a stand alone PPU rather than on a CPU.



HappySqurriel said:
ssj12 said:

why would they not use a next generation PPC processor from IBM? It breaks tradition.


Finally, few games are (really) CPU bound anymore and Nintendo could be designing their system with this in mind. Besides advanced physics the CPU of both the XBox 360 and PS3 are entirely adequate for most games today; and the nature of physics simulations makes them better suited to be executed on a GPU or on a stand alone PPU rather than on a CPU.

Actually Microsoft has stated that the Xbox 360 is somewhat CPU bound. They mentioned they could extract more GPU performance if the CPU in the unit was faster. However they attributed this to mainly how the CPU was being used and if used adequately would be balanced with the GPU quite well.



Tease.

Resident_Hazard said:

The Wii had some great games--thing is, they're the ones I see many people on here just hating.  "MadWorld sucks because it's just a 6-hour game."  "Chinatown Wars sucks because it isn't exactly like GTA: Vice City."  "Dead Space Extraction sucks because it isn't exactly like the HD Dead Space games."  "Hardcore games will sell, and we'll buy them, but only if they're great."  These are just really pathetic excuses for skipping some good games. 

That is just bizarre - you include Chinatown Wars in the list when it isn't even on the Wii. Why not throw in a few HD / PSP games in there? (there are examples all around)

Seriously though, these games didn't sell well for a reason - either they don't have mass appeal (top-down cel-shaded GTA?), or the games simply weren't good. Honestly, MadWorld is the worst game I've played this gen. Not to say that the gaming audiences of all the consoles are the same (obviously not), but the reasons above can't be ignored.


On topic, I just can't see the system releasing 2011. The possibility is closing quickly, as there won't be enough time between announcement and release (which is necessary for third parties and such). Though the 3DS will be announced and subsequently released within a year, a new Nintendo (home) console will need more time, as its games should have a longer development cycle.



I don't care if Nintendo doesn't release a new home console in 2011 because I'll be playing the 3DS in March.