HappySqurriel said:
ssj12 said:
why would they not use a next generation PPC processor from IBM? It breaks tradition.
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Finally, few games are (really) CPU bound anymore and Nintendo could be designing their system with this in mind. Besides advanced physics the CPU of both the XBox 360 and PS3 are entirely adequate for most games today; and the nature of physics simulations makes them better suited to be executed on a GPU or on a stand alone PPU rather than on a CPU.
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Actually Microsoft has stated that the Xbox 360 is somewhat CPU bound. They mentioned they could extract more GPU performance if the CPU in the unit was faster. However they attributed this to mainly how the CPU was being used and if used adequately would be balanced with the GPU quite well.