CGI-Quality said:
KylieDog said:
If they were going to delete them they could have at least changed the game to not leave gaping plot holes because of them being cut.
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Those scenes added virtually nothing to the story. And there weren't any "gaping" plot holes, just a few here and there that could have benefited from the Chronicles DLC, mainly regarding Shelby.
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I really like Heavy Rain, but I gotta disagree with you there. If Heavy Rain was a movie, and it pulled a bait and switch on Ethan the way the game did, it would be savaged by the critics. The game deliberately piles on a lot of evidence Ethan may be the killer, then simply disregards it without any explanation at all.
I personally thought this - together with Madison's character being terribly setup - were the weakest aspects to the title. Once you got past the initial red herrings about Ethan it all started to click together nicely. But having him black out, etc. and then simply ignore it... that's a major plot hole in a psychological thriller for sure.
EDIT: I can see why they took out the water scenes. While visualy arresting - and I'd love to see something like that used in a game like HR - the actual reason - that Ethan and Shelby had forged a mental connection - is pants. But... but leaving in the blackouts in the plot - and they're pretty big parts of the plot - without any viable explanation and just having them vanish later Quantic did indeed introduce a plot hole. But hey, nobody's perfect, and HR arguably is the best interactive drame yet delivered, so I guess we can forgive them this time. But next time around I want them to have a water tight narrative and script (if you'll pardon the pun) before they develop the game.