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Forums - Gaming - Why we SHOULDN'T SUPPORT online passes.... and USED GAME MARKET MATTERS

twesterm said:
KungKras said:
twesterm said:
KungKras said:
Severance said:
KungKras said:

Just to show how ridiculous that sounded.

I especially disagree with this part "You as a consumer are 1/3 part of the industry. When you buy used and are pro used, you are damaging another 1/3 while giving extra to the other 1/3. "

Customers are 100% of the industry. If there was no market, there would be no industry. Customers should not serve the industry, it's the other way around, the industry should ALWAYS do what its customers want.

its not about "Serving" its about "Supporting" your favorite game makers.

its ironic you of all the people would say this and you are a pro sega fan , didn't you see what happened to the dreamcast? , used games are the same thing as pirated ones, developers don't get anything out of them.

Protection against piracy is not the same as trying to get money from the used games market. No other medium tries to do that, why should games be special?


What do you get when you buy a used car?  A used table?  Or most anything else used?  You get something that is of noticeably less quality than new.

What do you get when you buy a used game?  The same exact thing as a new game.

What do you get when buying an old music CD or an old movie? The exact same thing!

What do you get when buying antiquities? Something that's way classier old than new!

Sorry, but I fail to see the point. I ask again, why should gaming take away freedom from its consumers when other mediums do not? Games are not special!


I agree on CD's and movies and I'm sure if they could find a way to nickel and dime you, they would.  As for the antiques, that's the dumbest argument I've ever heard.

I'm sure they would if they could, but the mainstream would go crazy if they found out that you'd have to pay the movie companies when selling used movies.

What about the antiquities? Aren't they more valuable old than new?



I LOVE ICELAND!

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Severance said:
KungKras said:

Just to show how ridiculous that sounded.

I especially disagree with this part "You as a consumer are 1/3 part of the industry. When you buy used and are pro used, you are damaging another 1/3 while giving extra to the other 1/3. "

Customers are 100% of the industry. If there was no market, there would be no industry. Customers should not serve the industry, it's the other way around, the industry should ALWAYS do what its customers want.

its not about "Serving" its about "Supporting" your favorite game makers.

its ironic you of all the people would say this and you are a pro sega fan , didn't you see what happened to the dreamcast? , used games are the same thing as pirated ones, developers don't get anything out of them.

It's not about supporting the developer, it is THEIR job to make a good game, they are paid for that.



Above: still the best game of the year.

I edited my original post and added more reasons why we should care to NOT support online passes.

We lose power/influence.

We lose getting our full games on hard-disk

We become more reliant on digital distrubution

What's next? Our option to rent games gets an aditional fee?

New game buyers lose more money if the game sucks and want to sell a (now) used game that has to consider slash of the -$ the online pass costs.



All gaming systems, consoles/PC, have thier perks... why fight over preferences? I like Coke and you like Pepsi, that's it, let's not fight over which toy we like best cause that's what they are. Is someone's preference in a toy important or is the relationship between you and your neighbor more important? Answer is obvious, but THE most important thing is your relationship with God almighty. God Bless you in Jesus's name.

I can communicate without talking... I can send a loved one money without actually sending money... and I can commit theft without the product disappearing, the point of theft is the point of theft not one of it's possible symptoms which is the product dissappearing. The thief wants to gain something without paying for it, that's the point of theft, the thief doesn't have to care or anybody else has to care if the product dissappears. The product dissappearing is just a possible symptom of theft. Gifts are sacrfices, in order to give a gift, it has to be a genuine sacrfice/gift, meaning a copy of the game isn't still in your PC. Piracy is theft and/or being a culprit of theft.

eh, you're OP was long and presumely filled of stupid comments about how you deserve to get more for less..

it costs money for these companies to maintain the online infrastructure you want to use.  so using services without paying is generally what i call bullocks.  go online pass go!!



kitler53 said:

eh, you're OP was long and presumely filled of stupid comments about how you deserve to get more for less..

it costs money for these companies to maintain the online infrastructure you want to use.  so using services without paying is generally what i call bullocks.  go online pass go!!

If that was so then PC gaming online would've implemented such fee's a century ago. If you haven't read my OP, I encourage you to do so as it is just a scam to get into our(used game buyers in particular) pockets (used game buyers matter us much new game buyers) and surprise surprise its' EA and Activision.. some of the developers that are struggling the most that ask for an online pass. Please read it and think about it.



All gaming systems, consoles/PC, have thier perks... why fight over preferences? I like Coke and you like Pepsi, that's it, let's not fight over which toy we like best cause that's what they are. Is someone's preference in a toy important or is the relationship between you and your neighbor more important? Answer is obvious, but THE most important thing is your relationship with God almighty. God Bless you in Jesus's name.

I can communicate without talking... I can send a loved one money without actually sending money... and I can commit theft without the product disappearing, the point of theft is the point of theft not one of it's possible symptoms which is the product dissappearing. The thief wants to gain something without paying for it, that's the point of theft, the thief doesn't have to care or anybody else has to care if the product dissappears. The product dissappearing is just a possible symptom of theft. Gifts are sacrfices, in order to give a gift, it has to be a genuine sacrfice/gift, meaning a copy of the game isn't still in your PC. Piracy is theft and/or being a culprit of theft.

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twesterm said:
Baalzamon said:

 

As for hard copies of games, it would be virtually impossible for developers to implement this.  When you purchase a hard copy of a game, you are purchasing the rights to that game, so you are now the owner.  As an owner, you have the right to give away or sell the game if or when you choose to.  By doing this, they would be making that impossible.

 


Not exactly right.

When you purchase your game, you're only purchasing a license to use the material on the disc, you are not the owner of anything on that disc.  You have the right to transfer that license but you do not have the right to use the material on the disc any way you see fit.

This is my main problem with the DMCA in that it is terribly anti-consumer and complete BS.    It invalidates centuries of "fair use" laws that are meant to protect the consumer.

Thankfully libraries have been around so long that we are still able to freely share books.  Can you imagine if libraries didn't exist and someone brought the idea up today?  The idea would be DOA.



Chairman-Mao said:

Used games are killing the industry. I support the online passes.

Hell I'd even go as far as a registration code for games that you only get if you buy a new copy (you can't buy the code at all) rendering used games completely useless even for single player.

That would be the dumbest thing they could do.  New games sales would plummet as people that use money they get from selling games would no longer be able to afford buying as many new games.



twesterm said:
Baalzamon said:

 

As for hard copies of games, it would be virtually impossible for developers to implement this.  When you purchase a hard copy of a game, you are purchasing the rights to that game, so you are now the owner.  As an owner, you have the right to give away or sell the game if or when you choose to.  By doing this, they would be making that impossible.

 


Not exactly right.

When you purchase your game, you're only purchasing a license to use the material on the disc, you are not the owner of anything on that disc.  You have the right to transfer that license but you do not have the right to use the material on the disc any way you see fit.

Well, the more I think about it, they would almost be able to do something like this.  Similar to an online pass, they could include a campaign pass, for example, and the game that people are originally purchasing would only be a 1 hour demo, for example (but every new copy does come with the passes).  I highly doubt something like this would happen though.  For one, people would get extremely angry that they can't resell their games, and sales may actually go down because people won't have the sales money to pay for their next game.  Tue second reason is that even siblings with seperate accounts for instance might not be able to play a game (in the instance that they split the cost of games, for example).  I just don't see it happening.



Money can't buy happiness. Just video games, which make me happy.

Calmador said:
kitler53 said:

eh, you're OP was long and presumely filled of stupid comments about how you deserve to get more for less..

it costs money for these companies to maintain the online infrastructure you want to use.  so using services without paying is generally what i call bullocks.  go online pass go!!

If that was so then PC gaming online would've implemented such fee's a century ago. If you haven't read my OP, I encourage you to do so as it is just a scam to get into our(used game buyers in particular) pockets (used game buyers matter us much new game buyers) and surprise surprise its' EA and Activision.. some of the developers that are struggling the most that ask for an online pass. Please read it and think about it.

no, i don't think i'll be reading your OP...that's your fault for writing a wall of text.

and to be quite honest, used game buyers don't matter.  not to the developers anyways.  if the amount of dollars you give the developers is a big fat zero what do they stand to lose from pissing you off??  are you going to stop playing video games?  oh noes, they will face absolutely no reprocussions....whatever will they do with themselves?!?



Severance said:
KungKras said:

Just to show how ridiculous that sounded.

I especially disagree with this part "You as a consumer are 1/3 part of the industry. When you buy used and are pro used, you are damaging another 1/3 while giving extra to the other 1/3. "

Customers are 100% of the industry. If there was no market, there would be no industry. Customers should not serve the industry, it's the other way around, the industry should ALWAYS do what its customers want.

its not about "Serving" its about "Supporting" your favorite game makers.

its ironic you of all the people would say this and you are a pro sega fan , didn't you see what happened to the dreamcast? , used games are the same thing as pirated ones, developers don't get anything out of them.

That has to be one of the most ridiculous things I've heard anyone say in my life. You obviously need counseling or something.

Half of my games are used copies... I bought them with $ and my used games that I bought with $ is the same as pirated (stolen) ones.

YOU

ARE

CRAZY!

Won't even try to talk you about this unless you realize how ridiculous that was.



All gaming systems, consoles/PC, have thier perks... why fight over preferences? I like Coke and you like Pepsi, that's it, let's not fight over which toy we like best cause that's what they are. Is someone's preference in a toy important or is the relationship between you and your neighbor more important? Answer is obvious, but THE most important thing is your relationship with God almighty. God Bless you in Jesus's name.

I can communicate without talking... I can send a loved one money without actually sending money... and I can commit theft without the product disappearing, the point of theft is the point of theft not one of it's possible symptoms which is the product dissappearing. The thief wants to gain something without paying for it, that's the point of theft, the thief doesn't have to care or anybody else has to care if the product dissappears. The product dissappearing is just a possible symptom of theft. Gifts are sacrfices, in order to give a gift, it has to be a genuine sacrfice/gift, meaning a copy of the game isn't still in your PC. Piracy is theft and/or being a culprit of theft.