Icyedge said:
Reasonable said:
Well, in light of the adjustments I've decided that Move hasn't made anyone crazy at all. Because if it had, there would be nothing left to describe what the adjustments are going to do to certain people.
Things are really crazy on the forums at the moment - I'm not sure the site will be able to cope if things don't calm down before Kinect launches and we then proceed to the holiday sales period.
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The worst is, I dont think Kinect sales will ever justify the mean. Sales being mostly to their actual fanbase. The mean being extremely high R and D and marketing cost. I wish them success and I cant wait to see factual data, but it may well be a dissapointment for many.
Im going to be bold here, but I think the reason they spent so much on marketing is because they fear of not getting back their research and development investment as well as loosing credibility from low sales. I hope im not biase, but I think I would say the same if it was another company in the same situation. Bottom line, as you said, there will be actions on the forum. What your thought on Kinect sales?
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I guess we'll see. I suppose you could chalk up the $500 million in marketing to Kinect alone plus presumerably another $200 to $300 million for R&D and development costs of the hardware and launch titles.
I'd guess, allowing for production/shipping plus retailer cut that if Kinect sells for $150 then MS will see around $30 themselves (that may be optimistic figure though).
So, 3 million Kinect sold would (with the $30 assumption) deliver a return of $90 million. Of course, SW sold would also deliver additional revenue and then we should allow for a percentage of new Kinect owners getting Live. Unlike Move, unless things change, it does look like Kinect will be a one time buy with little further incremental hardware opportunity - unlike Move, where someone might buy the bundle then go on to buy another 3 Wands for example.
So it does look like, unless MS are seeing more like $50 dollars a unit sold (which seems unlikely to me, at least for launch, as that would be an very high return ratio on a new device that wasn't from Apple) or the R&D costs were a lot less, that it will take a while for Kinect to pay for it's development and launch costs.
But, I think MS is putting a lot of faith in Kinect finally taking it outside the core demographics that the Xbox consoles have been confined to for so long, and also the device (probably enhanced) taking them from the 360 to their next console.
I wish we had better view on return per unit sold and R&D costs. Then the picture would be clearer.