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Forums - Nintendo - Associated Content: Wii and the 3rd party curse

oniyide said:

@mike intellivision  sin&punishment didnt do so hot. but Ninty dont usually fail

@metallicube what you think deserve what is an OPINION i dont think NSMBWii deserved anywhere near those sales but thats just me, but im not gonna moan about it and im tired of sob stories from core Wii owners crying that there not getting the games that HD guys are getting, even though Ninty themselves said the Wii would be completly different from the HDs and the fact that the majority of people who bought the Wii dont give a crap about our "core" games. 3rd parties have been making the Just Dances and the fitness that and that is what the majority Wii player wants. The vocal minority is just that a MINORITY it would be foolish to devote resources to them and not the actual majortiy

 

Completely discredited after the bold.



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@Galaxi  you have a point there

@metallicube so because you dont agree with someone's opinion there discredited??? who made you an authority on what games are worth it or not????



Metallicube said:
oniyide said:

@mike intellivision  sin&punishment didnt do so hot. but Ninty dont usually fail

@metallicube what you think deserve what is an OPINION i dont think NSMBWii deserved anywhere near those sales but thats just me, but im not gonna moan about it and im tired of sob stories from core Wii owners crying that there not getting the games that HD guys are getting, even though Ninty themselves said the Wii would be completly different from the HDs and the fact that the majority of people who bought the Wii dont give a crap about our "core" games. 3rd parties have been making the Just Dances and the fitness that and that is what the majority Wii player wants. The vocal minority is just that a MINORITY it would be foolish to devote resources to them and not the actual majortiy

 

Completely discredited after the bold.


No more discredited than your "I think I can name third party core games that deserve great sales on one hand" comment that you inserted above.



themanwithnoname's law: As an America's sales or NPD thread grows longer, the probabilty of the comment "America = World" [sarcasticly] being made approaches 1.

oniyide said:

@GianCarmen  people need to stop buying those games as long as Just Dance sells millions of copies then thats what will be made for Wii, no different than the dozens of FPSs out there. Money talks, and has the loudest voice


You think it's just causing follow the leader on the Wii? Are you forgetting what Harmonix is making for the Xbox 360?



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

I've said this time and time again.

The Wii userbase buys the "crap" that 3rd parties keep putting on the system.

When they decide to make an effort, the effort usually doesn't seem to pay off. Cases in point, MadWorld, The Conduit, Red Steel 2. I could go on and on. Why would you put time, effort and money into a big Action Adventure (for example) title when you can put minimal time, effort and money into a game like Carnival Games that the Wii userbase will just eat up?

It now also seems they don't want Nintendo's core efforts all that much (See Punch-Out!! and Metroid Other M, which is far below Nintendo's expectations)

It honestly also doesn't help when Nintendo themselves only ever seem to advertise the system to children, old people, people having parties and mums who want to get fit.

 

Nintendo are as much to blame for the Wii's 3rd party situation as anyone else. When you purposely put your full attention on a certain market for 4 straight years, what do you expect developers to put on your system?  At least Sony and Microsoft advertise the PS3/360 to both "core" and "casual" crowds with games ranging from Uncharted/Halo/God of War/Gears of War to games like Little Big Planet/Viva Pinata/EyePet/Banjo Kazooie.



                            

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I am really tired to read the "core" games fails on wii... Which AAA core games were put on Wii? They are for most of them just half hearted effort.

Madworld is a niche brawler, with really short playtime and no replay value. It would have bombed in HD too... like Bayonetta did on the HD (they are from the same studio).

The conduit, generic FPS with bland story, bland game art. Yes it would have send millions on HD too if it was publish there.

Red Steel 2 after some customers get burn for the first one, i can understand why the sequel bomb. Also the game get some nasty bugs.

 The core gamers were on wii at the start: red steel, R.E. 4, CoD 3 which all are millions sellers... It's just after that it get wrong because no other core games were publish to maintain the core gamers on the wii.

Last for canirval and other party games, for the few that succeed, how many have bomb hard? It's not as the HD fanboy tend to say, party games on wii doesn't mean automatically millions sellers. As some core games bomb hard also on HD twins.



But we must first concentrate ourselves on the way to entertain people, for video games to live. Else, it's a world where sales representative will win, which has as effect to kill creativity. I want to say to the creators all around the world:"Courage, Dare!". Shigeru Miyamoto.

iasta said:

Madworld is a niche brawler, with really short playtime and no replay value. It would have bombed in HD too... like Bayonetta did on the HD (they are from the same studio).

I just want to lol hard at this.

Hold on...

looooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooool

There!

FYI, Bayonetta has sold over 1.4 Million units in under a year, and a sequel is being planned... That game didn't bomb.



                            

Carl2291 said:

I just want to lol hard at this.

Hold on...

looooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooool

There!

FYI, Bayonetta has sold over 1.4 Million units in under a year, and a sequel is being planned... That game didn't bomb.

1.4 millions on 2 consoles with developing cost of 18~28 millions average and bigger marketing campaign than Madworld... For sure it was a big financial success...

And it's funy to say it didn't bomb when some HD fan call SMG2 a bomb even if it sells more than 4 millions copies on less than 6 months... I call that double standard.



But we must first concentrate ourselves on the way to entertain people, for video games to live. Else, it's a world where sales representative will win, which has as effect to kill creativity. I want to say to the creators all around the world:"Courage, Dare!". Shigeru Miyamoto.

iasta said:

1.4 millions on 2 consoles with developing cost of 18~28 millions average and bigger marketing campaign than Madworld... For sure it was a big financial success...

And it's funy to say it didn't bomb when some HD fan call SMG2 a bomb even if it sells more than 4 millions copies on less than 6 months... I call that double standard.

Any sources to prove how much money went into Bayonetta? How much money was spent on advertising for both Bayonetta and MadWorld?

And it must have been a financial success, otherwise they wouldn't be wanting to make a sequel so soon.

Please also link me to HD fans calling Super Mario Galaxy 2 a bomb. Please.



                            

@lordtheknight  thats exactly the case. your comparing one game being put on 360 compared to the literally hundreds of shovelware games on WII???? how much exercise games are on WII??? minigame compilations??? tennis games, deer hunter games, Imaginez games??? A lot because that is what sells on WII??? its no diff. than HD console games and FPSs MW2 did millions and everyone is scrambling to get a piece of that FPS pie. THere are so much FPSs coming out in the next year its disgusting. Look at any media when something explodes, when reality TV exploded everyone was trying to make a me too TV show