| Carl2291 said: I just want to lol hard at this. Hold on...
There! FYI, Bayonetta has sold over 1.4 Million units in under a year, and a sequel is being planned... That game didn't bomb. |
1.4 millions on 2 consoles with developing cost of 18~28 millions average and bigger marketing campaign than Madworld... For sure it was a big financial success...
And it's funy to say it didn't bomb when some HD fan call SMG2 a bomb even if it sells more than 4 millions copies on less than 6 months... I call that double standard.
But we must first concentrate ourselves on the way to entertain people, for video games to live. Else, it's a world where sales representative will win, which has as effect to kill creativity. I want to say to the creators all around the world:"Courage, Dare!". Shigeru Miyamoto.








looooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooool 