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Forums - Nintendo - 3DS being supported for the specs is a bad reason.

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supporting a system for its specs isn't inherently bad; you can do more stuff with more powerful processors. The original DMC for instance would have been impossible to do on the PS1 due to its emphasis on fast-paced action. Another is Mario Galaxy which would be impossible on the GC due to its gravity mechanic. if you're talking solely about graphics then yeah that's bad (hello there, PSP!) and I thnk Epic are missing a golden opportunity to flex creative muscles with the hardware. However, people being attracted to the 3DS due to its improved hardware is by no stretch of the word bad.



Aiddon said:

supporting a system for its specs isn't inherently bad; you can do more stuff with more powerful processors. The original DMC for instance would have been impossible to do on the PS1 due to its emphasis on fast-paced action. Another is Mario Galaxy which would be impossible on the GC due to its gravity mechanic. if you're talking solely about graphics then yeah that's bad (hello there, PSP!) and I thnk Epic are missing a golden opportunity to flex creative muscles with the hardware. However, people being attracted to the 3DS due to its improved hardware is by no stretch of the word bad.


That's what I meant. Should I edit the OP?



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
Staude said:

You have a very common misconception.

You believe specifications only improves graphics.

Everything can be improved just by having better specs. Obviously.

For instance. Having low memory reduces what you can draw at any given point.

Developers work within bounderies.. .. They are limited by the specifications.. so with better specifications they can take more liberties.. Make better games.. More advanced games.. even down to a fundamental core such as AI..

That's not to say that no new game has bad AI... just that they have the opportunity to make good AI.


I wasn't pretending that wasn't the case. I was just stating that if the only improvement is graphical detail, it's not an improvement. It's a coat of paint.

GTA III used 6th gen specs to create a living city. That was a great use, but also clearly didn't sacrifice graphical detail for it.

On the other side, we have Perfect Dark Zero, which was considered an inferior game to the first Perfect Dark, and the improved graphics not being anywhere near enough of a trade off.

So maybe I should have qualified in the thread title that I meant specs in the sense of graphical detail, but I didn't have the space for it.

So if I hear the RE games on the 3DS actually have some improvements over RE4, I'll give them a shot. If they just ape RE4 again, like RE5 did by most accounts, then they are just using the system to make pretty games, not good game.

Graphical improvement is improvement regardless. That's why they call it an improvement.

If good enough, it can help improve immersion and create a more fully realized universe visually.. Added details etc.

I see what you are saying and often a quick sequal to a game (or a movie) can be a cash in.. But it doesn't have to be..

Regardless. A game will be better than the exact same game, if it looks better. Atleast, that is my opinion.

 

Ofcourse. A shitty game will be a shitty game almost regardless of how it looks.



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Mr Khan said:

Whether they're doing it for the right or wrong reasons, they're doing it. Whether Nintendo's tricking the stupid or convincing the smart, doesn't matter.

This sums up everything important. A richer software environment can only be a good thing (for me, the buyer).



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Staude said:
LordTheNightKnight said:
Staude said:

You have a very common misconception.

You believe specifications only improves graphics.

Everything can be improved just by having better specs. Obviously.

For instance. Having low memory reduces what you can draw at any given point.

Developers work within bounderies.. .. They are limited by the specifications.. so with better specifications they can take more liberties.. Make better games.. More advanced games.. even down to a fundamental core such as AI..

That's not to say that no new game has bad AI... just that they have the opportunity to make good AI.


I wasn't pretending that wasn't the case. I was just stating that if the only improvement is graphical detail, it's not an improvement. It's a coat of paint.

GTA III used 6th gen specs to create a living city. That was a great use, but also clearly didn't sacrifice graphical detail for it.

On the other side, we have Perfect Dark Zero, which was considered an inferior game to the first Perfect Dark, and the improved graphics not being anywhere near enough of a trade off.

So maybe I should have qualified in the thread title that I meant specs in the sense of graphical detail, but I didn't have the space for it.

So if I hear the RE games on the 3DS actually have some improvements over RE4, I'll give them a shot. If they just ape RE4 again, like RE5 did by most accounts, then they are just using the system to make pretty games, not good game.

Graphical improvement is improvement regardless. That's why they call it an improvement.

If good enough, it can help improve immersion and create a more fully realized universe visually.. Added details etc.

I see what you are saying and often a quick sequal to a game (or a movie) can be a cash in.. But it doesn't have to be..

Regardless. A game will be better than the exact same game, if it looks better. Atleast, that is my opinion.

 

Ofcourse. A shitty game will be a shitty game almost regardless of how it looks.


Not shitty games, but bland games that look pretty can be just as annoying. That's a big part of what turned me off of Final Fantasy XIII. It looks bland, even for an FF game, while its visuals are definitely good. Same with Other M.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Khuutra said:
Mr Khan said:

Whether they're doing it for the right or wrong reasons, they're doing it. Whether Nintendo's tricking the stupid or convincing the smart, doesn't matter.

This sums up everything important. A richer software environment can only be a good thing (for me, the buyer).


That's not what Mr. Khan wrote. And assuming tech leads to a richer software environment forgets the complaints of HD games becoming gradually more hemonginized as costs go up.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
Khuutra said:
Mr Khan said:

Whether they're doing it for the right or wrong reasons, they're doing it. Whether Nintendo's tricking the stupid or convincing the smart, doesn't matter.

This sums up everything important. A richer software environment can only be a good thing (for me, the buyer).

That's not what Mr. Khan wrote. And assuming tech leads to a richer software environment forgets the complaints of HD games becoming gradually more hemonginized as costs go up.

I claimed nothing of the sort.



Khuutra said:
LordTheNightKnight said:
Khuutra said:
Mr Khan said:

Whether they're doing it for the right or wrong reasons, they're doing it. Whether Nintendo's tricking the stupid or convincing the smart, doesn't matter.

This sums up everything important. A richer software environment can only be a good thing (for me, the buyer).

That's not what Mr. Khan wrote. And assuming tech leads to a richer software environment forgets the complaints of HD games becoming gradually more hemonginized as costs go up.

I claimed nothing of the sort.


Then perhaps I misunderstood your post. If you mean the support for the system makes a richer software environment, that actually bring it back to my point of this thread. If they were supporting it for the sake of making great games for it, that would lead to the richer software environment. My concern is that they are supporting it just to show off what they can do with the specs, which will just lead to further game decay like the HD systems (such as the genre hemonginizing that happened).



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
Khuutra said:

I claimed nothing of the sort.

Then perhaps I misunderstood your post. If you mean the support for the system makes a richer software environment, that actually bring it back to my point of this thread. If they were supporting it for the sake of making great games for it, that would lead to the richer software environment. My concern is that they are supporting it just to show off what they can do with the specs, which will just lead to further game decay like the HD systems (such as the genre hemonginizing that happened).

Allow me to clarify.

The addition of any software studios who would not be working on the platform otherwise necessarily diversifies and broadens the 3DS software environment. Regardless of whether they're doing it for the right reasons or the wrong reasons, they are absolutely going to expand and enrich the library - if we are willing to assume (reasonably) that they will not be taking away from efforts that would have been leveled otherwise. Considering that the "Ooo, specs!" developers tend to be developers or teams who didn't support the DS, I don't see where we would be losing anything by gaining their games, even if you think of those games as homogeneous.