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Forums - Nintendo - Full 3DS game list (best 3rd party lineup?)

 

Full 3DS game list (best 3rd party lineup?)

Capcom 106 60.23%
 
Konami 15 8.52%
 
Namco Bandai 2 1.14%
 
Square Enix 15 8.52%
 
Tecmo Koei 2 1.14%
 
Other (write in) 36 20.45%
 
Total:176

Not interested in Street Fighter nor Mercenaries (I AM going to get Revelations though) , so bewteen Assassin's Creed and Splinter Cell I'll have to say Ubisoft (there -  I said it). Now if Capcom had announced MH 3DS...

Then again, the Square Enix lineup - but I doubt most of their games will be available in 2011...



Currently Playing: Shin Megami Tensei: Devil Survivor Overclocked, Professor Layton and the Curious Village

Anticipating: Xenoblade, The Last Story, Mario Kart 7, Rayman Origins, Zelda SS, Crush3D, Tales of the Abyss 3DS, MGS:Snake Eater 3DS, RE:Revelations, Time Travellers, Professor Layton vs. Ace Attorney, Luigi's Mansion 2, MH TriG, DQ Monsters, Heroes of Ruin

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Cacpcom, but there are other solid  3rd party line-ups, like Konami's and Hudsom.



Above: still the best game of the year.

that's one great lineup. lol



Capcom easily.



                                                                                                  

Capcom wins by default lol, they are the only JP company able to pump out games at a decent quality at good speeds.



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Gnizmo said:

Capcom by a mile. Mega Man Legends 3 has my eye, and Resident Evil: Revelations might be the one to capture my soul and make me buy the system. This is supposing they follow through with their promise and make it a survival horror game. I have a tentative interest in Super Street Fighter 4, but the lack of triple punch/kick buttons worries me greatly. Statue fighting mode interests me though.


you mean like the a, b, x, y, l, and r buttons that make the total count of 6 buttons? which is uh, tripl kick/punch 3 plus 3=6 buttons?



Demotruk said:

Ubisoft are certainly putting their big franchises on it, but Ubisoft are not known for maintaining their franchises strongly, so I don't expect too much from them.

 

Capcom are easily putting the most into 3DS, which is itself annoying considering how they treat the Wii..


Capcom's working model has always been, make 1 engine, reuse that same engine about 30 times until next gen kicks in place aka MT Framework this gen for HD consoles and PC. MT Framework Lite (and the mobile version as well) for Wii was only completely very recently and too late at this point imo. If they can make Sengoku Basara 3 on Wii with MT Lite then they can definitely make RE5 run on the Wii with a lot of remodeling, but is it worth it at this point? meh~



dahuman said:
Demotruk said:

Ubisoft are certainly putting their big franchises on it, but Ubisoft are not known for maintaining their franchises strongly, so I don't expect too much from them.

 

Capcom are easily putting the most into 3DS, which is itself annoying considering how they treat the Wii..


Capcom's working model has always been, make 1 engine, reuse that same engine about 30 times until next gen kicks in place aka MT Framework this gen for HD consoles and PC. MT Framework Lite (and the mobile version as well) for Wii was only completely very recently and too late at this point imo. If they can make Sengoku Basara 3 on Wii with MT Lite then they can definitely make RE5 run on the Wii with a lot of remodeling, but is it worth it at this point? meh~

Capcom had a working engine for Wii that was up to snuff back when Resident Evil 4 launched.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

Demotruk said:
dahuman said:
Demotruk said:

Ubisoft are certainly putting their big franchises on it, but Ubisoft are not known for maintaining their franchises strongly, so I don't expect too much from them.

 

Capcom are easily putting the most into 3DS, which is itself annoying considering how they treat the Wii..


Capcom's working model has always been, make 1 engine, reuse that same engine about 30 times until next gen kicks in place aka MT Framework this gen for HD consoles and PC. MT Framework Lite (and the mobile version as well) for Wii was only completely very recently and too late at this point imo. If they can make Sengoku Basara 3 on Wii with MT Lite then they can definitely make RE5 run on the Wii with a lot of remodeling, but is it worth it at this point? meh~

Capcom had a working engine for Wii that was up to snuff back when Resident Evil 4 launched.


remember dead rising? I don't miss that engine. My point is really that the way they work is to use as little resource as possible or just don't do it at all. If MT Lite was avaliable when they were making RE5, maybe a Wii version would have been out already. They wouldn't make it for MT, then port everything to that GC engine again, they are not crazy.



dahuman said:
remember dead rising? I don't miss that engine. My point is really that the way they work is to use as little resource as possible or just don't do it at all. If MT Lite was avaliable when they were making RE5, maybe a Wii version would have been out already. They wouldn't make it for MT, then port everything to that GC engine again, they are not crazy.


I don't think the problem with Dead Rising on Wii was the engine. The RE4 engine would have been usable for tonnes of games, and they wouldn't have to be ports of HD games. Capcom only decided that everything had to be multiplat from the get-go this gen, they were fine with making exclusives last gen.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.