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Forums - Gaming - Do we have to wait a year now to get complete versions of games?

afi77 said:

The problem with that is people could just buy a used version of the non GOTY edition, and cash in on all the free DLC to boot.

lol yes but they'd do that when the game is one year old and dirt cheap anyway.

I mean aren't even the GOTY versions cheaper than $60?

I mean... GOTY versions are usually priced lower than $60 yes?



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SpartenOmega117 said:

how about make that content free that is added into the game of the year editions. sounds fair to me. uncharted 2 game of the year edition is coming out on october 12th right? how about make all that extra content free for the people who already bought the game

You go into a restaurant.  You get a hamburger for $3.00.  It's a good and tasty hamburger.  A year later, the restaurant comes out with a hamburger and fries combo for $3.00.  Do you go into the restaurant with your year-old receipt demanding free fries?

It makes no sense to do that, but that's exactly what gamers do with games and additional content.  This sense of entitlement is almost unheard of in any other market, but it's so common in gaming and makes no sense when put into perspective.

It gets worse when you realize that game content doesn't just magically appear.  It has to be created and the people that create it have to be paid to do so.  Despite these costs, gamers will continually turn around only to say "give it to me for free."  You can say "sounds fair to me" but how is that in any way fair to the developer?  The answer is that it's not.



Words Of Wisdom said:
SpartenOmega117 said:

how about make that content free that is added into the game of the year editions. sounds fair to me. uncharted 2 game of the year edition is coming out on october 12th right? how about make all that extra content free for the people who already bought the game

 

You go into a restaurant.  You get a hamburger for $3.00.  It's a good and tasty hamburger.  A year later, the restaurant comes out with a hamburger and fries combo for $3.00.  Do you go into the restaurant with your year-old receipt demanding free fries?

It makes no sense to do that, but that's exactly what gamers do with games and additional content.  This sense of entitlement is almost unheard of in any other market, but it's so common in gaming and makes no sense when put into perspective.

It gets worse when you realize that game content doesn't just magically appear.  It has to be created and the people that create it have to be paid to do so.  Despite these costs, gamers will continually turn around only to say "give it to me for free."  You can say "sounds fair to me" but how is that in any way fair to the developer?  The answer is that it's not.

Well the analogy with the restaurant is not a very good one. The hamburger you paid $3.00 for is in your stomach. It's gone unless you consider it a hamburger when you crap it out. The point is 1 year later when i go into the restaurant i would have already eaten the hamburger and there is nothing we can do about it. However for video games if i buy a game right now im sure that i will have it one year later. Oh and when you say it is not fair for the developor how is it fair for someone to pay full price day one only to find out a couple of months later an even better version comes out for a cheaper price and more content?I guess its not fair for the people who supported the dev in the 1st place right?



SpartenOmega117 said:

Well the analogy with the restaurant is not a very good one. The hamburger you paid $3.00 for is in your stomach. It's gone unless you consider it a hamburger when you crap it out. The point is 1 year later when i go into the restaurant i would have already eaten the hamburger and there is nothing we can do about it. However for video games if i buy a game right now im sure that i will have it one year later.

Means nothing in this discussion.  Not a thing.

 

SpartenOmega117 said:

Oh and when you say it is not fair for the developor how is it fair for someone to pay full price day one only to find out a couple of months later an even better version comes out for a cheaper price and more content?I guess its not fair for the people who supported the dev in the 1st place right?

It is 100% fair and I'll explain why.

I know that when something comes out brand new, I will pay more to have it now than I will to have it 2 years from now.  That goes for everything from cars to electronics to games.  There is added value in having something fast and in being a first adopter, and when you buy a product at any price you are saying "This product is worth the price I am paying right now."  Whether you love it or hate it later, at the one moment in time, that is your judgment.

At that moment, you are happy.  You have what you want and at the price you're willing to pay.  Regardless of what comes later, you decided it was fair.

What comes next is the problem.  The new content comes out, the price drops, or something happens to add value to the product.  At this point, you have lost nothing and you still have the experience you paid for at the price you decided was acceptable.  However something changes in your mind.  You're upset now even though nothing has happened to you or your product.  This is where what I described above as the false sense of entitlement comes in.

Suddenly, you should have this added value.  You didn't pay for it, you didn't care that your product didn't have it when you first bought it, but now you should have it... for free.  In fact, it's not even fair that you don't have it.  It's just plain unfair.  Stop and think about that for a second, what really just happened in your mind?

Most people do not understand this.  They just don't.  The false sense of entitlement kicks in and that is where the thought process ends.  This level of introspection is hard but it is very rewarding.

And to answer your last question, what is fair to the people supporting the developer is to get the experience from the developer that they paid for.  That is absolutely fair.  Nothing more and nothing less.



Slimebeast said:
SpartenOmega117 said:
Words Of Wisdom said:
SpartenOmega117 said:

Im one of those people who always likes to preorder games and get them first day. But it always makes me upsat when a year later even better versions of the game come out and wwith more content and a better price. Examples- Fallout 3 GOTY, Gears of War 2 GOTY, Uncharted 2 GOTY, Heavy rain move edition (I didnt buy heavy rain yet but just using it as an example).  Will this practice continue from now on?

Okay, you're upset about it.  

What do you see as the solution?  Pushing every game's release date back a year so they can jam more content in or just not making more content for games after launch?

If you think the former is the solution then just don't buy the game at release and wait a year.  Odds are it'll be cheaper then even if there isn't a new, super improved version coming out.

If you think the latter is the solution then don't buy DLC and newer versions.  If there aren't enough people buying them, then they'll stop being made.

how about make that content free that is added into the game of the year editions. sounds fair to me. uncharted 2 game of the year edition is coming out on october 12th right? how about make all that extra content free for the people who already bought the game

This.

I have the exact same feelings as SpartenOmega, that I get punished as an early adopter.

They could easily compensate us by giving all the DLC for free after one year  when the GOTY/final version of a game releases.

but as an early adopter you got the play the game for a year.  If you wanted the DLC you could have bought it.  The people tha are most screwed are those that bough the game just before this was anounced and got the dlc as well.



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I'm definitely against releasing game and DLC at the same time which have been a trend lately. If DLC is ready at the same time as the game, it should always come with game or as free download. Also, if DLC is already on disc, customer shouldn't pay extra just to unlock it (this has happened too). It is on disc so customer already paid for it. And if developer have promised game with some features but, in reality, they are released later on, those features should not pay extra. What they promise, they should deliver to everyone, even early adopters.

If developing DLC have started after game is released then I'm not against DLC.

Btw. Some people say that release dates would have to be pushed back if game would have to be released with DLC. Well, if game is not ready at release date, it should be pushed back, no matter how long it takes. Games should never be released as incomplete.