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Forums - Nintendo - Wii remote with wii motionplus built in is Real.

"About 3rd parties, they just need Move and Kinect to be successful enough, not to beat Wii, as what they'd like are motion control platforms where they don't have to compete with Nintendo."

Not really, since the cost of the games means they will lost money far more easily if those controllers aren't hits, as they will drag down the games as well.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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LordTheNightKnight said:

"About 3rd parties, they just need Move and Kinect to be successful enough, not to beat Wii, as what they'd like are motion control platforms where they don't have to compete with Nintendo."

Not really, since the cost of the games means they will lost money far more easily if those controllers aren't hits, as they will drag down the games as well.

"Successful enough" is quite an elastic concept. Add that they won't put an incredible effort on games for two late peripherals. But nevertheless, they want to experiment and see how is life in motion control land when you haven't to compete with Nintendo. And just like Sony and MS, also 3rd parties need to seriously experiment motion control before next gen starts, when EVERY platform will have that feature, and sure, in many cases it's their fault to have allowed Nintendo to leave them behind, but even a bigger reason to avoid that it happen again. Then there could be a lot more reasons. One could be to force Nintendo to help them or teach them some secrets about how to make successful games for Wii. Another reason could be that they just came to the conclusion that both core and casual Nintendo fans don't love 3rd parties very much and whatever they do, how much hard they try, they aren't Nintendo for them, so why bother.



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@Alby da wolf you make good points but its not like Ninty has really been pushing motion control in their own games themselves. Skyward Sword will be the first ORIGINAL core game made by Nintendo thats really using the motion. the actual motion heavy games have the words Wii in it. I for one am not looking forward to more of those. All we've been getting is waggle



oniyide said:

@Alby da wolf you make good points but its not like Ninty has really been pushing motion control in their own games themselves. Skyward Sword will be the first ORIGINAL core game made by Nintendo thats really using the motion. the actual motion heavy games have the words Wii in it. I for one am not looking forward to more of those. All we've been getting is waggle

Yes, the road to figuring out core motion games is still long. And next gen Sony could need a small correction to its system, by either adding motion control to its own "nunchuck" or making a PS Move variant with an analog stick included. MS and Sony are just starting, Nintendo does wonders with casuals and with a minority of almost Nintendo-only core gamers, but overall core gaming with motion, that can become a very rich market, considering the higher attach rate core gamers ensure, is still very young and its territories not explored widely and successfully yet. Anyway, only trying hard and making very good core games with motion control they'll get the answers they are looking for about core gamers' acceptance.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


Soma said:
FreeTalkLive said:
Soma said:

It still is going to flop, not many people are interested in Fling Smash, I expect this to be released with Zelda too.


Maybe but how much do you think the Zelda with this will cost?  $60 would be fantastic for gamers but $70 seems more likely.  That will still be a huge savings.


$70 seems too much for a Nintendo game, I hope it will be $60, and $50 the game alone.

I believe the price of Fling Smash on the pulled Gamestop listing was $50.

Mike from Morgantown



      


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mike_intellivision said:
Soma said:
FreeTalkLive said:
Soma said:

It still is going to flop, not many people are interested in Fling Smash, I expect this to be released with Zelda too.


Maybe but how much do you think the Zelda with this will cost?  $60 would be fantastic for gamers but $70 seems more likely.  That will still be a huge savings.


$70 seems too much for a Nintendo game, I hope it will be $60, and $50 the game alone.

I believe the price of Fling Smash on the pulled Gamestop listing was $50.

Mike from Morgantown

They won't bundle a WiiMote Plus in with Zelda. They'd be crazy too. The game will sell whether it requires M or not, so you'll pay full price for the game and then either get a WiiMote Plus or the tack-on peripheral for whatever the price is and Nintendo wins on both.



Bah!

Toddifer said:
mike_intellivision said:
Soma said:
FreeTalkLive said:
Soma said:

It still is going to flop, not many people are interested in Fling Smash, I expect this to be released with Zelda too.


Maybe but how much do you think the Zelda with this will cost?  $60 would be fantastic for gamers but $70 seems more likely.  That will still be a huge savings.


$70 seems too much for a Nintendo game, I hope it will be $60, and $50 the game alone.

I believe the price of Fling Smash on the pulled Gamestop listing was $50.

Mike from Morgantown

They won't bundle a WiiMote Plus in with Zelda. They'd be crazy too. The game will sell whether it requires M or not, so you'll pay full price for the game and then either get a WiiMote Plus or the tack-on peripheral for whatever the price is and Nintendo wins on both.


I doubt that, would be a huge mistake pissing off customers that way, and anyway they could do the same thing with Wii Sports Resort, but they bundled with it. I'm pretty sure we will have two options.



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Yes, the two options makes more sense.



Bah!

Alby_da_Wolf said:
oniyide said:

@Alby da wolf you make good points but its not like Ninty has really been pushing motion control in their own games themselves. Skyward Sword will be the first ORIGINAL core game made by Nintendo thats really using the motion. the actual motion heavy games have the words Wii in it. I for one am not looking forward to more of those. All we've been getting is waggle

Yes, the road to figuring out core motion games is still long. And next gen Sony could need a small correction to its system, by either adding motion control to its own "nunchuck" or making a PS Move variant with an analog stick included. MS and Sony are just starting, Nintendo does wonders with casuals and with a minority of almost Nintendo-only core gamers, but overall core gaming with motion, that can become a very rich market, considering the higher attach rate core gamers ensure, is still very young and its territories not explored widely and successfully yet. Anyway, only trying hard and making very good core games with motion control they'll get the answers they are looking for about core gamers' acceptance.


But Sony and Microsoft are not really trying for those. And even if third parties are, it's also just as likely they will fail for the same reason they couldn't get a strong foothold on the Wii.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
Alby_da_Wolf said:
oniyide said:

@Alby da wolf you make good points but its not like Ninty has really been pushing motion control in their own games themselves. Skyward Sword will be the first ORIGINAL core game made by Nintendo thats really using the motion. the actual motion heavy games have the words Wii in it. I for one am not looking forward to more of those. All we've been getting is waggle

Yes, the road to figuring out core motion games is still long. And next gen Sony could need a small correction to its system, by either adding motion control to its own "nunchuck" or making a PS Move variant with an analog stick included. MS and Sony are just starting, Nintendo does wonders with casuals and with a minority of almost Nintendo-only core gamers, but overall core gaming with motion, that can become a very rich market, considering the higher attach rate core gamers ensure, is still very young and its territories not explored widely and successfully yet. Anyway, only trying hard and making very good core games with motion control they'll get the answers they are looking for about core gamers' acceptance.


But Sony and Microsoft are not really trying for those. And even if third parties are, it's also just as likely they will fail for the same reason they couldn't get a strong foothold on the Wii.

If they try hard enough they won't fail (in the sense they won't lose money), but I can agree that the current installed base could give good games for WM Plus a good but not overwhelming success, while initial installed base will allow at most decent success and nothing more for Move and Kinect games and the two new platforms will need at least one year of good sales to allow their games the potential success a WM Plus game can hope for right now.

Edit: BTW, from the infos we can gather, we can say Sony did really well regarding HW, but still has a lot of work to do for SW and marketing, while MS is working hard on marketing, but still cutting sorry figures due to bugs, and having cut corners to save on HW costs it got a lot of unpredicted troubles on drivers, and, just like Sony, still has to work on SW too. In both cases, they made considerable investments, so the undeniable fact that both are lagging behind in one or more fields is really baffling, unless both be repeating their old errors, Sony pretending to succeed just by HW excellence and MS by marketing.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW!