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Forums - Nintendo - The problem of Zelda in Japan

Khuutra said:
Soma said:

The big problem with Zelda was when Miyamoto stopped being in charge. With Anouma the series has lacked surprise and there's too much focus on story. I remembered reading once how Miyamoto told Anouma that story was not so important, but he insisted in it. Now recently Anouma didn't wanted Motion Plus but Miyamoto insisted in it.

Zelda has become very predictable now and very puzzle oriented. Every game now you know you'll get Boomerang, Master Sword, Shields, HookShot, Arrows etc. I agree with Malstrom about the lack of Arcade gameplay. There's no challenge now with Zelda, it doesn't matter how big the adventure is if you not feel your'e kicking ass.

Motion can revitalize it but I also think the difficulty should be increased. And new weapons should be added to surprise the player. Less puzzles and more action, is what the old Zelda formula was about.


Edit: Oh, why Zelda in Japan do not sell as well maybe has to do with the lack of challenge but I don't know. I believe Zelda has been in decline in all the world, the sales in America have remained consistent but it is not a phenomena nowadays like it was in the Snes era. Is only a matter of time that sales start declining in America unless something is done. Maybe japanese grew tired of Zelda long ago, and a more "mature" Zelda was not enough to get them interested.

This isn't particuarly relevant. The games continue to be more and moe popular over timei nt he Americas, not less. Link to the Past doesn't comapre to Twilight Princess in terms of American sales. It is not even close.

Zelda is not in decline "in all the world". The only territory where that is true is Japan.


In America Twilight Princess is barely above Ocarina of Time, and it was a lauch title. The first time a Zelda game was ready at launch and with Motion controls, surely those things sparked interest and helped its sales. Next to them is the original Zelda, followed surprisingly by Wind Waker and then very close A Link to the Past. But where are the other new Zelda games? They are after Zelda Link's Awakening, Zelda II and Majora's Mask. Why is that?

With sales almost as equal as Ocarina of Time, I wouldn't say it's becoming more popular, it seems the series is selling to the same old fans and is not gaining popularity.



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Japanese like 2D games. Look at NMSB Wii v Mario Galaxy.



 

 

Cobretti2 said:

Japanese like 2D games. Look at NMSB Wii v Mario Galaxy.

that doesn't prove anything about the OP. That's just one example

that's true everywhere though with that statistic... NSMB wii sold more everywhere... it was a more popular game.

look at Dragon Quest IX for example as well. Or Monster Hunter. Both high selling 3D games that sell extremely well.

It could be true. That they like 2D games more. But not based off of one game that sells more than the other everywhere



I never noticed quite how much more popular Zelda was in the west than Japan




Ah I see, I was looking for "Minish Cap", and when written without the Cap, my mind skipped it.

 

I wonder why 2D Mario does so much better comparatively to 2D Zelda (with regards to the 3D iterations). I suppose Zelda got 3D "right" while oldschool Mario fans felt the series roots change too much with 3D?

 

I wonder if what would encourage the mass market to buy Zelda would be clashing with what the core love about Zelda. Luckily for Mario, the mass market and the core love the same basic mechanics.



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Khuutra said:
Resident_Hazard said:

Maybe it's lowering sales have something to do with the fact that the series is repetitive and predictable and reuses the same basic plot in nearly every single game.

You are quickly turning into the very reason I always put guidelines up in most of my topics. Stop it.

Anyway, regardless, no, not unless that's something that only affects the Japanese (it's not).

 

Wrong to have an opinion based on analysis, is it?  Zelda games aren't perfect, man. Not in a long time.  Nearly all of them have the same copy-and-paste plot, same style puzzles, same length, same set-up and even the same predictable plot twists.  The bad guy is almost always Ganon, the mysterious girl is always Zelda.  The only thing that changes is one gimmick (the Wind Waker or the Skyward Sword, etc) and the graphics.  Everything else is the same.

That's why I hold Majora's Mask and Link's Awakening in such high regard.  Dare to be different.

Not everyone thinks Nintendo is invincibly infallible.  Some of us still love the company and know how to criticize through that.



miz1q2w3e said:
Salnax said:

Actually, the Monster Hunter thing might be worth looking into. Could the more recent games be sabatoged by them, due to genre overlap? Or maybe the Japanese really perfer their 2D games, which is why the handheld titles have been more popular since the 3D jump. Remember how popular 2D Mario is compared to 3D Mario in Japan.

^^ I think this makes a lot of sense

Most of Nintendo's other hugely successful franchises have no other strong competitors but Monster Hunter is a pretty big franchise and has been for a while now, i think they seem close enough to some people that they might consider one over the other

The GC wasn't very popular at its time and Monster Hunter was on the rise and the Wii mainly atracted new people while people were migrating to handhelds Monster Hunter continued to get more popular

they may not be exactly the same but it's still a guy running around a big world with different weapons killing monters in an action/adveture/sorta RPG-ish fashion... just lacks some puzzles

If I had to guess, I'd say that the Japanese were never the biggest fans of the puzzle part of Zelda. Note how the combat heavy Adventure was the most Japanese-friendly Zelda of all time.



Resident_Hazard said:
Khuutra said:
Resident_Hazard said:

Maybe it's lowering sales have something to do with the fact that the series is repetitive and predictable and reuses the same basic plot in nearly every single game.

You are quickly turning into the very reason I always put guidelines up in most of my topics. Stop it.

Anyway, regardless, no, not unless that's something that only affects the Japanese (it's not).

 

Wrong to have an opinion based on analysis, is it?  Zelda games aren't perfect, man. Not in a long time.  Nearly all of them have the same copy-and-paste plot, same style puzzles, same length, same set-up and even the same predictable plot twists.  The bad guy is almost always Ganon, the mysterious girl is always Zelda.  The only thing that changes is one gimmick (the Wind Waker or the Skyward Sword, etc) and the graphics.  Everything else is the same.

That's why I hold Majora's Mask and Link's Awakening in such high regard.  Dare to be different.

Not everyone thinks Nintendo is invincibly infallible.  Some of us still love the company and know how to criticize through that.


Regarding your first post, what train of thought led you to that implication? Do you honestly think that's the reason, or are you throwing out your own personal issues and pretending the larger audience probably agrees with you? The only reason I'm really questioning your motives is because Mario games haven't changed their premise since the beginning, and look at how well NSMBWii did. It's about gameplay.

That being said, Majora's Mask is the greatest game of all time and there is no possible evidence in this world that could ever convince me otherwise. :P



wfz said:

Ah I see, I was looking for "Minish Cap", and when written without the Cap, my mind skipped it.

 

I wonder why 2D Mario does so much better comparatively to 2D Zelda (with regards to the 3D iterations). I suppose Zelda got 3D "right" while oldschool Mario fans felt the series roots change too much with 3D?

 

I wonder if what would encourage the mass market to buy Zelda would be clashing with what the core love about Zelda. Luckily for Mario, the mass market and the core love the same basic mechanics.

actually I prefer 2D zelda... there's just part of the charm missing when you have 3D... though the cuteness was there in WW.



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wfz said:
Resident_Hazard said:

 

Wrong to have an opinion based on analysis, is it?  Zelda games aren't perfect, man. Not in a long time.  Nearly all of them have the same copy-and-paste plot, same style puzzles, same length, same set-up and even the same predictable plot twists.  The bad guy is almost always Ganon, the mysterious girl is always Zelda.  The only thing that changes is one gimmick (the Wind Waker or the Skyward Sword, etc) and the graphics.  Everything else is the same.

That's why I hold Majora's Mask and Link's Awakening in such high regard.  Dare to be different.

Not everyone thinks Nintendo is invincibly infallible.  Some of us still love the company and know how to criticize through that.


Regarding your first post, what train of thought led you to that implication? Do you honestly think that's the reason, or are you throwing out your own personal issues and pretending the larger audience probably agrees with you? The only reason I'm really questioning your motives is because Mario games haven't changed their premise since the beginning, and look at how well NSMBWii did. It's about gameplay.

That being said, Majora's Mask is the greatest game of all time and there is no possible evidence in this world that could ever convince me otherwise. :P

Firstly, I don't expect anyone to agree with me.  I've noticed, dare I say it, a kind of group-think on this site where anything said against Nintendo is considered something akin to heresy in the middle ages and regardless of the thought behind it--it's dismissed and flamed outright for being "anti Nintendo trolling."  Aside from that, I tend to love this site. 

I'm partially going off my own taste and simply putting up a suggestion--I myself have grown tired of the Zelda franchise.  Something I once worshipped like mad crazy insaneness.  Who knows, maybe I over-did it?  Zelda on the NES was the very first game--ever--that I finished.  I still have the painstakingly detailed map I drew as a kid to get through Death Mountain. 

But, in recent years, I've grown increasingly annoyed and tired of Zelda games being, essentially, rehashed over and over again.  I'm tired of Ganon/Gannondorf.  I'm tired of Princess Zelda/mystery girl.  I'm tired of the series having no solid continuity, and this "more than one Link in many universes" explanation from Miyamoto (and I love the guy) is just Zelda's deus ex machina cop-out.  That's, "oh we don't want to have to explain why we basically start over with every other release. It's just a bunch of different Links." 

And maybe, after all these years, I'm not the only gamer in the world tired of this lack of growth. 

That, and let's not forget that Japan's video game industry has been seeing a decline in recent years.

 

As per the Mario franchise?  Every now and then a throwback is fun.  I'll admit it.  And none of us expect Nintendo to ever bother being creative in the plot of any given Mario game.  Those games exist for the joy of gaming and pure gameplay.  My only real problem with Mario is how over-used the character and franchise is, and how Nintendo will stick Mario characters in anything because they know people will buy it just because.  No doubt, way, way too many people will buy the Wii port of a Super Nintendo game when Super Mario collection is released.  The least they could do is have enough respect for gamers to put a few more games in there a la the Mega Man and Sonic collections that have been released.  That lazy-ass move really annoys me.  I don't know if I got my point across in this paragraph.  I think I may have ranted instead.

 

By the way, when the Moon beamed it's evil on the world and uttered "I shall consume... consume... everything."  Probably the most atmospherically epic fucking thing to ever grace a Zelda game.  And the tree in the meadow within the moon?  I just adored the feel and imagery.  Fierce Deity Link FTW.  Plus, Majora's Mask featured aliens kidnapping cattle!!  Fucking rad!


Edit: Shortened post, removed quotes.