LordTheNightKnight said:
Farmageddon said:
LordTheNightKnight said:
bmmb1 said:
NBA Jam may not originally have been core, but its main target audience (or a large part of it) is the nostalgia crowd, and that crowd is mainly core players (imo)... And quite a number of that crowd do care (imo) if they are short changed or not, regardless of whether online was in the original and regardless of whether it was promised for this version or not. Sure, some won't care, but enough will to hurt its sales.
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Wouldn't the nostialgia crowd be those that, knowing the merits of older games regardless of online, still not care if the nostalgic games had online?
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Wouldn't that line of thougth mean they'd rather just have the game on VC then?
Times change, and as much as older games had a lot of merits, there's no denying in many cases some things can be done now (or done better now) that will improve the game. Online is one of them, at least for what seems like a lot of people.
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I was just addressing a comment and pointing out the implications.
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There's a difference between playing a new game based on nostalgia and playing a retro game based on nostalgia. If you're missing Pac-man, you play it on VC for $5. But if someone is going to ask you to buy a 'new' Pac-man for more, then while fond memories may pull you to it, you're going to expect it to be a modern version of pac-man, with modern graphics, effects and online like the version on 360. Most other rereleased nostalgic games have upped graphic, gameplay elements and online, including Goldeneye on Wii.
If they are not going to modernize it, which logically would include online for such a game, then it becomes merely a port of 10 year old game and worth $5-10. As it is, it's somewhat modernized (graphics) but that's still a $20 game (or free bonus content it seems) not a $50 game.
Nintendo themselves are somewhat to blame here, as they did it themselves with NSMBW, although that at least added local multi-player, a first for the series, but should really have had online too. Without online play EA just isn't really breaking any new ground here in a meaningful way to justify the full-price cost of a game that's basically the same as it was 10 years ago.