LordTheNightKnight said:
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There's a difference between playing a new game based on nostalgia and playing a retro game based on nostalgia. If you're missing Pac-man, you play it on VC for $5. But if someone is going to ask you to buy a 'new' Pac-man for more, then while fond memories may pull you to it, you're going to expect it to be a modern version of pac-man, with modern graphics, effects and online like the version on 360. Most other rereleased nostalgic games have upped graphic, gameplay elements and online, including Goldeneye on Wii.
If they are not going to modernize it, which logically would include online for such a game, then it becomes merely a port of 10 year old game and worth $5-10. As it is, it's somewhat modernized (graphics) but that's still a $20 game (or free bonus content it seems) not a $50 game.
Nintendo themselves are somewhat to blame here, as they did it themselves with NSMBW, although that at least added local multi-player, a first for the series, but should really have had online too. Without online play EA just isn't really breaking any new ground here in a meaningful way to justify the full-price cost of a game that's basically the same as it was 10 years ago.







