Squilliam said:
Michael-5 said:
I disagree on you with these franchises having the foundation to become "mega" because PS3 is already half-way through it's life. These franchises have had plenty of time to sell 10 million, but why haven't they? It's because PS3's audience is moe diverse then 360's audience. I mean PS3's best selling region is EMEAA and every country there is different.
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Actually the Wii audience is more diverse. Check out the top 15 by sales for all three:
http://www.vgchartz.com/worldtotals.php?name=&publisher=&console=PS3&genre=&minSales=0&results=50&sort=Total
http://www.vgchartz.com/worldtotals.php?name=&publisher=&console=X360&genre=&minSales=0&results=50&sort=Total
http://www.vgchartz.com/worldtotals.php?name=&publisher=&console=Wii&genre=&minSales=0&results=50&sort=Total
Number of shooters:
Wii: 1
PS3: 7
Xbox 360: 7
Number of RPG/Adventure/Action adventure titles:
Wii: 1
PS3: 2
Xbox 360: 4
Number of Sandbox titles:
Wii: 0
PS3: 1
Xbox 360: 2
Number of music/dance/fitness titles:
Wii: 4
PS3: 0
Xbox 360: 1
Number of sports/sports compilations:
Wii: 4
PS3: 3
Xbox 360: 1
Number 2D/3D platformers:
Wii: 2
Sony: 1
Xbox 360: 0
Number of party titles:
Wii: 2
PS3: 0
Xbox 360: 0
Number of figher/brawl games:
Wii: 1
PS3: 0
Xbox 360: 0
Etc
Given the massive wad of shooters in the Xbox 360 and PS3 seller list you cannot really say that they have a statistically significant enough difference in userbase demographics to explain why Sony doesn't have the mega-hit games that Microsoft or Nintendo have achieved this generation especially in relation to the diversity of the Wii mega-hit library and audience between core / mainstrean and completely new comers to gaming.
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Well for Shooters, Sony makes Resistance, Uncharted, and Killzone. 3 different shooters competing for the same market share, and spliting the budget for Sony. MS just focused on Halo, and that was my reasoning for why Sony doesn't have a "mega" playstation franchise yet.
For diversity in the top 10, people mock MS all the time, but they really have put out a good portion of great exclusives, most of them have been very successful.
As for Nintendo, just make a good game, something scoring around 9/10, then stick on Wii --, or the name of a key mascot like Mario or Donkey Kong on the front, and your good. If you can't do that resort to a dance or fitness game.
Nintendo also really promoted the Wii well, and It's just awesome, nothing to debate about the Wii.