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Forums - Sales - Why does Sony fail at making another mega franchise?

CGI-Quality said:

You still have yet to learn that a mega franchise isn't what kept Sony going all this time. It's always just been about qthe quantity of titles to play and the variety it brings. PS3 is no different and GT5 will be the icing on the cake, not the lacking, "mega-hit" after thought.

I dunno... variety was certainly instrumental in the rise of PS1, and PS2 maintaing that growth, but games Like Final Fantasy VII or Grand Theft Auto III were events in the history of the medium.  PS3 really hasn't had anything remotely similar to that, no singular killer app that really drives the platform and sets the tone for the generation, and at the same time we've seen PS3 fumble massively with the brand and legacy.  No single console has ever lost as much marketshare, userbase or money as PS3 has... if PS3 had a FFVII or GTA3 already, maybe things would've turned out differently?



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Michael-5 said:

I disagree on you with these franchises having the foundation to become "mega" because PS3 is already half-way through it's life. These franchises have had plenty of time to sell 10 million, but why haven't they? It's because PS3's audience is moe diverse then 360's audience. I mean PS3's best selling region is EMEAA and every country there is different.

Actually the Wii audience is more diverse. Check out the top 15 by sales for all three:

http://www.vgchartz.com/worldtotals.php?name=&publisher=&console=PS3&genre=&minSales=0&results=50&sort=Total

http://www.vgchartz.com/worldtotals.php?name=&publisher=&console=X360&genre=&minSales=0&results=50&sort=Total

http://www.vgchartz.com/worldtotals.php?name=&publisher=&console=Wii&genre=&minSales=0&results=50&sort=Total

Number of shooters:

Wii: 1

PS3: 7

Xbox 360: 7

Number of RPG/Adventure/Action adventure titles:

Wii: 1

PS3: 2

Xbox 360: 4

Number of Sandbox titles:

Wii: 0

PS3: 1

Xbox 360: 2

Number of music/dance/fitness titles:

Wii: 4

PS3: 0

Xbox 360: 1

Number of sports/sports compilations:

Wii: 4

PS3: 3

Xbox 360: 1

Number 2D/3D platformers:

Wii: 2

Sony: 1

Xbox 360: 0

Number of party titles:

Wii: 2

PS3: 0

Xbox 360: 0

Number of figher/brawl games:

Wii: 1

PS3: 0

Xbox 360: 0

Etc

Given the massive wad of shooters in the Xbox 360 and PS3 seller list you cannot really say that they have a statistically significant enough difference in userbase demographics to explain why Sony doesn't have the mega-hit games that Microsoft or Nintendo have achieved this generation especially in relation to the diversity of the Wii mega-hit library and audience between core / mainstrean and completely new comers to gaming.





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CGI-Quality said:
jarrod said:
CGI-Quality said:

You still have yet to learn that a mega franchise isn't what kept Sony going all this time. It's always just been about qthe quantity of titles to play and the variety it brings. PS3 is no different and GT5 will be the icing on the cake, not the lacking, "mega-hit" after thought.

I dunno... variety was certainly instrumental in the rise of PS1, and PS2 maintaing that growth, but games Like Final Fantasy VII or Grand Theft Auto III were events in the history of the medium.  PS3 really hasn't had anything remotely similar to that, no singular killer app that really drives the platform and sets the tone for the generation, and at the same time we've seen PS3 fumble massively with the brand and legacy.  No single console has ever lost as much marketshare, userbase or money as PS3 has... if PS3 had a FFVII or GTA3 already, maybe things would've turned out differently?

Perhaps, but no PlayStation has ever survived on just a mega franchise here or there. There were certainly kickers for each gen - FFVII for PS1, GTA III for PS2, but those titles couldn't have carried their respective PlayStations alone.


Exactly, just like all the Zeldas and Super Marios of the world couldn't carry Nintendo 64 and Gamecube beyond a niche market between 1996-2006.



gekkokamen said:
CGI-Quality said:
jarrod said:
CGI-Quality said:

You still have yet to learn that a mega franchise isn't what kept Sony going all this time. It's always just been about qthe quantity of titles to play and the variety it brings. PS3 is no different and GT5 will be the icing on the cake, not the lacking, "mega-hit" after thought.

I dunno... variety was certainly instrumental in the rise of PS1, and PS2 maintaing that growth, but games Like Final Fantasy VII or Grand Theft Auto III were events in the history of the medium.  PS3 really hasn't had anything remotely similar to that, no singular killer app that really drives the platform and sets the tone for the generation, and at the same time we've seen PS3 fumble massively with the brand and legacy.  No single console has ever lost as much marketshare, userbase or money as PS3 has... if PS3 had a FFVII or GTA3 already, maybe things would've turned out differently?

Perhaps, but no PlayStation has ever survived on just a mega franchise here or there. There were certainly kickers for each gen - FFVII for PS1, GTA III for PS2, but those titles couldn't have carried their respective PlayStations alone.


Exactly, just like all the Zeldas and Super Marios of the world couldn't carry Nintendo 64 and Gamecube beyond a niche market between 1996-2006. And the original Xbox had already Halo as a mega-franchise and it didn't do much. It's not all about 1 or 2 exclusive "mega-franchises" it's about the whole library and its appeal to gamers.





jarrod said:
CGI-Quality said:

You still have yet to learn that a mega franchise isn't what kept Sony going all this time. It's always just been about qthe quantity of titles to play and the variety it brings. PS3 is no different and GT5 will be the icing on the cake, not the lacking, "mega-hit" after thought.

I dunno... variety was certainly instrumental in the rise of PS1, and PS2 maintaing that growth, but games Like Final Fantasy VII or Grand Theft Auto III were events in the history of the medium.  PS3 really hasn't had anything remotely similar to that, no singular killer app that really drives the platform and sets the tone for the generation, and at the same time we've seen PS3 fumble massively with the brand and legacy.  No single console has ever lost as much marketshare, userbase or money as PS3 has... if PS3 had a FFVII or GTA3 already, maybe things would've turned out differently?

Exactly! You also should realize that within a year of it's EMEAA and Americas launch, PS2 had GTA III, FF X, GT3, ICO, and Twisted Metal Black all exclusive. 3 killer games and two well received exclusives to boost. PS3 only had Resistance at launch, a couple underdeveloped low rated games as well (Liar, Heavenly Sword, etc), and in 2007 all it really got was Uncharted which really wasn't that spectacular. PS3 has it's share of great games, but nothing killer yet, and it hurts.



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Vote for the March Most Wanted / February Results

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Squilliam said:
Michael-5 said:

I disagree on you with these franchises having the foundation to become "mega" because PS3 is already half-way through it's life. These franchises have had plenty of time to sell 10 million, but why haven't they? It's because PS3's audience is moe diverse then 360's audience. I mean PS3's best selling region is EMEAA and every country there is different.

Actually the Wii audience is more diverse. Check out the top 15 by sales for all three:

http://www.vgchartz.com/worldtotals.php?name=&publisher=&console=PS3&genre=&minSales=0&results=50&sort=Total

http://www.vgchartz.com/worldtotals.php?name=&publisher=&console=X360&genre=&minSales=0&results=50&sort=Total

http://www.vgchartz.com/worldtotals.php?name=&publisher=&console=Wii&genre=&minSales=0&results=50&sort=Total

Number of shooters:

Wii: 1

PS3: 7

Xbox 360: 7

Number of RPG/Adventure/Action adventure titles:

Wii: 1

PS3: 2

Xbox 360: 4

Number of Sandbox titles:

Wii: 0

PS3: 1

Xbox 360: 2

Number of music/dance/fitness titles:

Wii: 4

PS3: 0

Xbox 360: 1

Number of sports/sports compilations:

Wii: 4

PS3: 3

Xbox 360: 1

Number 2D/3D platformers:

Wii: 2

Sony: 1

Xbox 360: 0

Number of party titles:

Wii: 2

PS3: 0

Xbox 360: 0

Number of figher/brawl games:

Wii: 1

PS3: 0

Xbox 360: 0

Etc

Given the massive wad of shooters in the Xbox 360 and PS3 seller list you cannot really say that they have a statistically significant enough difference in userbase demographics to explain why Sony doesn't have the mega-hit games that Microsoft or Nintendo have achieved this generation especially in relation to the diversity of the Wii mega-hit library and audience between core / mainstrean and completely new comers to gaming.



Well for Shooters, Sony makes Resistance, Uncharted, and Killzone. 3 different shooters competing for the same market share, and spliting the budget for Sony. MS just focused on Halo, and that was my reasoning for why Sony doesn't have a "mega" playstation franchise yet.

For diversity in the top 10, people mock MS all the time, but they really have put out a good portion of great exclusives, most of them have been very successful.

As for Nintendo, just make a good game, something scoring around 9/10, then stick on Wii --, or the name of a key mascot like Mario or Donkey Kong on the front, and your good. If you can't do that resort to a dance or fitness game.

Nintendo also really promoted the Wii well, and It's just awesome, nothing to debate about the Wii.



What is with all the hate? Don't read GamrReview Articles. Contact me to ADD games to the Database
Vote for the March Most Wanted / February Results

gekkokamen said:
gekkokamen said:
CGI-Quality said:
jarrod said:
CGI-Quality said:

You still have yet to learn that a mega franchise isn't what kept Sony going all this time. It's always just been about qthe quantity of titles to play and the variety it brings. PS3 is no different and GT5 will be the icing on the cake, not the lacking, "mega-hit" after thought.

I dunno... variety was certainly instrumental in the rise of PS1, and PS2 maintaing that growth, but games Like Final Fantasy VII or Grand Theft Auto III were events in the history of the medium.  PS3 really hasn't had anything remotely similar to that, no singular killer app that really drives the platform and sets the tone for the generation, and at the same time we've seen PS3 fumble massively with the brand and legacy.  No single console has ever lost as much marketshare, userbase or money as PS3 has... if PS3 had a FFVII or GTA3 already, maybe things would've turned out differently?

Perhaps, but no PlayStation has ever survived on just a mega franchise here or there. There were certainly kickers for each gen - FFVII for PS1, GTA III for PS2, but those titles couldn't have carried their respective PlayStations alone.


Exactly, just like all the Zeldas and Super Marios of the world couldn't carry Nintendo 64 and Gamecube beyond a niche market between 1996-2006. And the original Xbox had already Halo as a mega-franchise and it didn't do much. It's not all about 1 or 2 exclusive "mega-franchises" it's about the whole library and its appeal to gamers.



Thats 100% true, but all I said was having a "mega" franchise like GT5 release earlier would have benefited the PS3 significantly. Also having 3 different shooters compete for the same market share doesn't help. Like I don't think I'll get Resistance 3 now because I was so disappointed in Resistance 2.

A strong and diverse library is probably more important then a "mega" franchise, but "mega" franchises help too



What is with all the hate? Don't read GamrReview Articles. Contact me to ADD games to the Database
Vote for the March Most Wanted / February Results

Michael-5 said:
jarrod said:
CGI-Quality said:

You still have yet to learn that a mega franchise isn't what kept Sony going all this time. It's always just been about qthe quantity of titles to play and the variety it brings. PS3 is no different and GT5 will be the icing on the cake, not the lacking, "mega-hit" after thought.

I dunno... variety was certainly instrumental in the rise of PS1, and PS2 maintaing that growth, but games Like Final Fantasy VII or Grand Theft Auto III were events in the history of the medium.  PS3 really hasn't had anything remotely similar to that, no singular killer app that really drives the platform and sets the tone for the generation, and at the same time we've seen PS3 fumble massively with the brand and legacy.  No single console has ever lost as much marketshare, userbase or money as PS3 has... if PS3 had a FFVII or GTA3 already, maybe things would've turned out differently?

Exactly! You also should realize that within a year of it's EMEAA and Americas launch, PS2 had GTA III, FF X, GT3, ICO, and Twisted Metal Black all exclusive. 3 killer games and two well received exclusives to boost. PS3 only had Resistance at launch, a couple underdeveloped low rated games as well (Liar, Heavenly Sword, etc), and in 2008 all it really got was Uncharted which really wasn't that spectacular. PS3 has it's share of great games, but nothing killer yet, and it hurts.


oh please the ps3 lost market share, lost money and userbase ONLY because it launched at 600 dollars, if it was affordable at launch all the good but not great games you keep saying just doesn't have it would be mega franchises, price and ONLY price hurt the ps3 this gen.



Michael-5 said:
CGI-Quality said:
Michael-5 said:
mjk45 said:

 The point should be do Sony or its customers  really need or want  another  Halo / GT  type  first party franchise my argument would be yes and no , as things sit the GT brand brings some surety to the company in terms of financial risk V reward this coming from assured success so having another successful brand helps in that regard along with profits for one Sony game helps all Sony games ,so Sony should see financial benefit,the no comes in if the new mega franchise effects other games made by Sony so it  becomes like take two and has an over dependence on two few titles ,something i don't feel would happen at Sony , an impact on other titles yes  a major one  no. It is more from the customers side that i feel the impact could be negative in would you rather another super franchise or 3-5 medium to large ones that do the same numbers ? .

still in that i feel mega franchises are about being the right game at the right time as much as anything else the chances of another huge franchise is in the lap of the gods and is above being engineered by either Sony or MS

Personally, I only think this "mega" franchise deal only hurt Sony pre GT5. Every console needs at least one blockbuster sellout. I'm talking about quantity, not quality, and it hurt Sony not having a "mega" title because they lacked that one specific definitive PS3 experience. Yes Killzone, Uncharted, Resistance, God of War, LBP, etc were all great franchises, but they are 5 franchises all competing for the star spotlight.

What Microsoft did was they just gave center show to Halo, and although Gears tried to bud in, it only got supporting role (my guess due to slightly unbalanced multiplayer, and a little glitchy gameplay, in a game where the debut title needed moe cinematics to explain the story, PS I love Gears so don't say I'm a hater).

What Sony did was they changed spotlights depending on the act.

Speaking in terms of appearance, Sony lacked that main trademark. MS had Halo, Nintendo had Mario, Sony had a mixed bag. Now that GT5 is comming it will get it's "mega" franchise, and sales will prosper (a bit) in 2011 because of it. If only GT5 came out in 2007 or so, sales on PS3 would have been significantly higher, not just because of the games boost, but becaue of the consoles image boost.

You still have yet to learn that a mega franchise isn't what kept Sony going all this time. It's always just been about the quantity of titles to play and the variety it brings. PS3 is no different and GT5 will be the icing on the cake, not the lacking, "mega-hit" after thought.

I think both are factors, and if GT5 was released earlier it could have only helped the console.

Both PS3 and 360 produce about the same number of quality titles, and both system rocks. :P

I feel that if GT had hit early we would have had a game hitting at a time when the platform was in the doldrums coupled with a lot of negative image in the media and public domain for being seen as expensive and blu ray  fighting for its market  Ms having the head start, Nintendo rising of the canvas in regards to hardware ,yes it would have sold well moved some units  but probably only a few mill more than  the stop gap  and with a feature set not much different from forza ,now it comes in on top of a refreshed PS3 much larger base and at a time when the slims tapered off.



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Michael-5 said:
Squilliam said:
Michael-5 said:

I disagree on you with these franchises having the foundation to become "mega" because PS3 is already half-way through it's life. These franchises have had plenty of time to sell 10 million, but why haven't they? It's because PS3's audience is moe diverse then 360's audience. I mean PS3's best selling region is EMEAA and every country there is different.

Actually the Wii audience is more diverse. Check out the top 15 by sales for all three:

http://www.vgchartz.com/worldtotals.php?name=&publisher=&console=PS3&genre=&minSales=0&results=50&sort=Total

http://www.vgchartz.com/worldtotals.php?name=&publisher=&console=X360&genre=&minSales=0&results=50&sort=Total

http://www.vgchartz.com/worldtotals.php?name=&publisher=&console=Wii&genre=&minSales=0&results=50&sort=Total

Number of shooters:

Wii: 1

PS3: 7

Xbox 360: 7

Number of RPG/Adventure/Action adventure titles:

Wii: 1

PS3: 2

Xbox 360: 4

Number of Sandbox titles:

Wii: 0

PS3: 1

Xbox 360: 2

Number of music/dance/fitness titles:

Wii: 4

PS3: 0

Xbox 360: 1

Number of sports/sports compilations:

Wii: 4

PS3: 3

Xbox 360: 1

Number 2D/3D platformers:

Wii: 2

Sony: 1

Xbox 360: 0

Number of party titles:

Wii: 2

PS3: 0

Xbox 360: 0

Number of figher/brawl games:

Wii: 1

PS3: 0

Xbox 360: 0

Etc

Given the massive wad of shooters in the Xbox 360 and PS3 seller list you cannot really say that they have a statistically significant enough difference in userbase demographics to explain why Sony doesn't have the mega-hit games that Microsoft or Nintendo have achieved this generation especially in relation to the diversity of the Wii mega-hit library and audience between core / mainstrean and completely new comers to gaming.



Well for Shooters, Sony makes Resistance, Uncharted, and Killzone. 3 different shooters competing for the same market share, and spliting the budget for Sony. MS just focused on Halo, and that was my reasoning for why Sony doesn't have a "mega" playstation franchise yet.

For diversity in the top 10, people mock MS all the time, but they really have put out a good portion of great exclusives, most of them have been very successful.

As for Nintendo, just make a good game, something scoring around 9/10, then stick on Wii --, or the name of a key mascot like Mario or Donkey Kong on the front, and your good. If you can't do that resort to a dance or fitness game.

Nintendo also really promoted the Wii well, and It's just awesome, nothing to debate about the Wii.

3 different shooters, yes, but thats hardly a good reason why they don't have a mega franchise from their efforts.



Tease.