By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Michael-5 said:

I disagree on you with these franchises having the foundation to become "mega" because PS3 is already half-way through it's life. These franchises have had plenty of time to sell 10 million, but why haven't they? It's because PS3's audience is moe diverse then 360's audience. I mean PS3's best selling region is EMEAA and every country there is different.

Actually the Wii audience is more diverse. Check out the top 15 by sales for all three:

http://www.vgchartz.com/worldtotals.php?name=&publisher=&console=PS3&genre=&minSales=0&results=50&sort=Total

http://www.vgchartz.com/worldtotals.php?name=&publisher=&console=X360&genre=&minSales=0&results=50&sort=Total

http://www.vgchartz.com/worldtotals.php?name=&publisher=&console=Wii&genre=&minSales=0&results=50&sort=Total

Number of shooters:

Wii: 1

PS3: 7

Xbox 360: 7

Number of RPG/Adventure/Action adventure titles:

Wii: 1

PS3: 2

Xbox 360: 4

Number of Sandbox titles:

Wii: 0

PS3: 1

Xbox 360: 2

Number of music/dance/fitness titles:

Wii: 4

PS3: 0

Xbox 360: 1

Number of sports/sports compilations:

Wii: 4

PS3: 3

Xbox 360: 1

Number 2D/3D platformers:

Wii: 2

Sony: 1

Xbox 360: 0

Number of party titles:

Wii: 2

PS3: 0

Xbox 360: 0

Number of figher/brawl games:

Wii: 1

PS3: 0

Xbox 360: 0

Etc

Given the massive wad of shooters in the Xbox 360 and PS3 seller list you cannot really say that they have a statistically significant enough difference in userbase demographics to explain why Sony doesn't have the mega-hit games that Microsoft or Nintendo have achieved this generation especially in relation to the diversity of the Wii mega-hit library and audience between core / mainstrean and completely new comers to gaming.





Tease.