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Forums - Sony - I´m finally playing Final Fantasy 7

Yesterday the "best game ever" for some arrived to my house and I started playing but since I didnt have a PS memory card it couldnt save but I bought one today and now I´m at the shinra headquarters on the floor 64 with Cloud lvl 13, Tifa lvl 11 and Barret lvl 11 until now it has been pretty good but it didnt wow me at first like FF6 did but is pretty good in its own rights

PD: What part is considered the best of FF7?



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woah dude, welcome to 1997 :p

Once you gain access to the world map and you are FREE to do as you wish...unlike ff13 ¬_¬



PS One/2/p/3slim/Vita owner. I survived the Apocalyps3/Collaps3 and all I got was this lousy signature.


Xbox One: What are you doing Dave?

Ajescent said:

woah dude, welcome to 1997 :p

Once you gain access to the world map and you are FREE to do as you wish...unlike ff13 ¬_¬

Mod Edit since this seems to be a problem a lot of people are having.

SPOILER

end mod edit.

Actually no you're not.

You're forced to go to Kalm because the rest of the members won't let you go further. Then you're forced to go to the chocobo stables, then it's always a linear path until you reach Junon (unless you're cheating or have done massive grinding in order to get enough money to play the minigame in Fort Condor, which doesn't give any particular good item until CD 2)

Afterwards, once you reach Costa del Sol, you're on a linear path until you get the Buggy on Gold Saucer. Even getting the Buggy the game doesn't open that much, since you're forced to go to Nibelheim if you want to progress the game (breaking the buggy along the way for a forced stop on Cosmo Canyon and an optional stop on Gongaga). 

After passing Nibelheim, you have to go to Rocket Town where after a long while, you get the Boat-Plane which actually allows you freedom. Which is not until at least 20 hours in the game, which is also at the same time where you get to Gran Pulse on FFXIII.

A world map doesn't equal freedom, if the path is still forced upon you.



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Dude, you just spoiled the game for him :p but yes, you are right now I think about it but I still think it gives you more freedom than ff13.



PS One/2/p/3slim/Vita owner. I survived the Apocalyps3/Collaps3 and all I got was this lousy signature.


Xbox One: What are you doing Dave?

MANUELF said:

Yesterday the "best game ever" for some arrived to my house and I started playing but since I didnt have a PS memory card it couldnt save but I bought one today and now I´m at the shinra headquarters on the floor 64 with Cloud lvl 13, Tifa lvl 11 and Barret lvl 11 until now it has been pretty good but it didnt wow me at first like FF6 did but is pretty good in its own rights

PD: What part is considered the best of FF7?

I didn't want to put spoilers... BUT get Yuffie now as soon as you get out!


I'd consider Midgar the best if the main quest. because it's probably my favorite city in a FF game. Or Yuffies Sidequest, possibly my favorite sidequest ever, and I liked that part better than the actual game, simply put. I rate FF7 above many other games that Iike simply  because of my nonsensical love for Yuffie. And you can go on a date with her. ZOMG... but I have an odd taste in that game. so most likely don't listen to me.



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lestatdark said:
Ajescent said:

woah dude, welcome to 1997 :p

Once you gain access to the world map and you are FREE to do as you wish...unlike ff13 ¬_¬

Actually no you're not.

You're forced to go to Kalm because the rest of the members won't let you go further. Then you're forced to go to the chocobo stables, then it's always a linear path until you reach Junon (unless you're cheating or have done massive grinding in order to get enough money to play the minigame in Fort Condor, which doesn't give any particular good item until CD 2)

Afterwards, once you reach Costa del Sol, you're on a linear path until you get the Buggy on Gold Saucer. Even getting the Buggy the game doesn't open that much, since you're forced to go to Nibelheim if you want to progress the game (breaking the buggy along the way for a forced stop on Cosmo Canyon and an optional stop on Gongaga). 

After passing Nibelheim, you have to go to Rocket Town where after a long while, you get the Boat-Plane which actually allows you freedom. Which is not until at least 20 hours in the game, which is also at the same time where you get to Gran Pulse on FFXIII.

A world map doesn't equal freedom, if the path is still forced upon you.

But you can get Yuffie!... Dammit Yuffie makes this game amazing XD therefore it automatically makes the game vast and wide. :D

but you spoiled it for him :(. But I agree with you on this for the most part... though it is a bit more free than 13 for the reason you described... it's still restrictive.



Ajescent said:

Dude, you just spoiled the game for him :p but yes, you are right now I think about it but I still think it gives you more freedom than ff13.

I've just listed the name of the places where he's going, which is pretty much common knowledge at this time I didn't give any hints regarding any particular part of the game, not even which minigame it is

Yes it does give you more freedom and optional choices (Gongaga, the hidden Cave man, Enemy Skill materia growth are the primary optional stuff to do, outside hidden characters that I won't mention), but as in almost any FF game, the path itself is very linear until a certain point. 

FFXIII just took it to the extreme of being a "corridor" experience in the world itself, as even in Pulse, you only get to explore a small part of the planet itself, yet it was big enough to "feel" as open an exploration as having a world map, due to the vastness of Pulse. A shame that the things to do in Pulse were limited pretty much to only doing the missions.



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

lestatdark said:
Ajescent said:

woah dude, welcome to 1997 :p

Once you gain access to the world map and you are FREE to do as you wish...unlike ff13 ¬_¬

Actually no you're not.

You're forced to go to Kalm because the rest of the members won't let you go further. Then you're forced to go to the chocobo stables, then it's always a linear path until you reach Junon (unless you're cheating or have done massive grinding in order to get enough money to play the minigame in Fort Condor, which doesn't give any particular good item until CD 2)

Afterwards, once you reach Costa del Sol, you're on a linear path until you get the Buggy on Gold Saucer. Even getting the Buggy the game doesn't open that much, since you're forced to go to Nibelheim if you want to progress the game (breaking the buggy along the way for a forced stop on Cosmo Canyon and an optional stop on Gongaga). 

After passing Nibelheim, you have to go to Rocket Town where after a long while, you get the Boat-Plane which actually allows you freedom. Which is not until at least 20 hours in the game, which is also at the same time where you get to Gran Pulse on FFXIII.

A world map doesn't equal freedom, if the path is still forced upon you.

 

nice job at spoiling the game genius.



thelifatree said:
lestatdark said:
Ajescent said:

woah dude, welcome to 1997 :p

Once you gain access to the world map and you are FREE to do as you wish...unlike ff13 ¬_¬

Actually no you're not.

You're forced to go to Kalm because the rest of the members won't let you go further. Then you're forced to go to the chocobo stables, then it's always a linear path until you reach Junon (unless you're cheating or have done massive grinding in order to get enough money to play the minigame in Fort Condor, which doesn't give any particular good item until CD 2)

Afterwards, once you reach Costa del Sol, you're on a linear path until you get the Buggy on Gold Saucer. Even getting the Buggy the game doesn't open that much, since you're forced to go to Nibelheim if you want to progress the game (breaking the buggy along the way for a forced stop on Cosmo Canyon and an optional stop on Gongaga). 

After passing Nibelheim, you have to go to Rocket Town where after a long while, you get the Boat-Plane which actually allows you freedom. Which is not until at least 20 hours in the game, which is also at the same time where you get to Gran Pulse on FFXIII.

A world map doesn't equal freedom, if the path is still forced upon you.

But you can get Yuffie!... Dammit Yuffie makes this game amazing XD therefore it automatically makes the game vast and wide. :D

but you spoiled it for him :(. But I agree with you on this for the most part... though it is a bit more free than 13 for the reason you described... it's still restrictive.

You spoiled it worse by saying that you can get Yuffie along the way.



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

deskpro2k3 said:
lestatdark said:
Ajescent said:

woah dude, welcome to 1997 :p

Once you gain access to the world map and you are FREE to do as you wish...unlike ff13 ¬_¬

Actually no you're not.

You're forced to go to Kalm because the rest of the members won't let you go further. Then you're forced to go to the chocobo stables, then it's always a linear path until you reach Junon (unless you're cheating or have done massive grinding in order to get enough money to play the minigame in Fort Condor, which doesn't give any particular good item until CD 2)

Afterwards, once you reach Costa del Sol, you're on a linear path until you get the Buggy on Gold Saucer. Even getting the Buggy the game doesn't open that much, since you're forced to go to Nibelheim if you want to progress the game (breaking the buggy along the way for a forced stop on Cosmo Canyon and an optional stop on Gongaga). 

After passing Nibelheim, you have to go to Rocket Town where after a long while, you get the Boat-Plane which actually allows you freedom. Which is not until at least 20 hours in the game, which is also at the same time where you get to Gran Pulse on FFXIII.

A world map doesn't equal freedom, if the path is still forced upon you.

 

nice job at spoiling the game genius.


Please do tell what have I spoiled outside the linearity or the name of the places? Did I give any of the story, characters, etc. away?



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"