| routsounmanman said: I see a lot of people saying "Great battle system". I can't help but think WHAT THE HELL? ARE WE PLAYING THE SAME GAME??? What's so great at spamming Auto-Battle for most of the game (some tactics beyond Auto-Battle are required on tougher missions but the main story can be easily completed without)? Or hitting a tiny mushroom 1,000 times to deplete its 1,000,000 HP because its Chain resistance is INSANE??? God, If this crap is a great battle system, what's Atlus' magnificent one in SMT? So much tactics, along with speed and accessibility. To me, it's like SE just tried to appeal too much to the 18 year old CoD and PES crowd and it shows through all aspects of this FF turd (even sales!). I also hated FFXII and it's battle system (I hate MMOs) but at least I respected SE's effort and tone throughout the game. FFXIII is a disgrace of a FF. I will seriously consider purchasing a FF game in the future if SE doesn't pull itself together (which I doubt, with Nada at the helm and Sakaguchi gone |
I really found it quite similar to persona's 3/4 and it had autobattle as well... though it was bassically everyone attack
I didn't use auto battle in FFXIII, just like I don't use auto-aim in FPS. The battles imo were more frantic in XIII with some aspects better in each. And yes I know Persona isn't technically SMT
I've beaten Digital Devil Saga, and Nocturne,and didn't find anything spectacular about the battlesystems. Though tbh, call me not hardcore or whatever I don't care, I didn't enjoy those games all that much. I enjoyed Shadow Hearts 2's (not by atlus) and Persona's much more.
All are of those are better than xenosaga 2's battle system which is probably the most boring battle system I've ever played











