routsounmanman said:
Oh, I'd kill for a great-executed ES game. To wander from Morrowind to Shimmering Isles @_@ |
Am I reading it right, you mean a MMO? 
routsounmanman said:
Oh, I'd kill for a great-executed ES game. To wander from Morrowind to Shimmering Isles @_@ |
Am I reading it right, you mean a MMO? 
| Slimebeast said: I must say I don't mind bugs though! They're almost never a deal breaker. I'd rather have a huge complex game with tons of bugs than a polished game with limited freedom. |
And often very funny. Apparently in the Knights of the Nine, the main Knight (can't remember the name now) at the end of his speech he raises his arms; if you interrupt him at this point (talking to him) he will now constantly raise his arms whilst standing still!
OK, it's kinda sad, but it's an entertaining companion to have with you :P
Scoobes said:
OK, it's kinda sad, but it's an entertaining companion to have with you :P |
Hahaha, that's what I'm talking about! 
this reminds me even though i finished every thing in the game i forgot to start the main campaign :( damn those oblivion gates i was always scared about going to kvatch!
Being in 3rd place never felt so good
| Slimebeast said: The engine is not buggy, it's probably Bethesda's fault lol. Dark Age of Camelot back in 2001 ran on Gamebryo and was super stable and had the most stable launch of a MMO the world had seen. I played it for 2 years experiencing lots of updates including a huge graphical overhaul. A great engine. Now the dev tools to make a game in Gamebryo might be non-intuitive or something, that I don't know. So in a way it could be Gamebryo's fault indirectly. New Vegas will show us if it's the engine/tools or the dev's fault. I must say I don't mind bugs though! They're almost never a deal breaker. I'd rather have a huge complex game with tons of bugs than a polished game with limited freedom. |
I know Gamebryo can be pretty decent... I was a bit surprised when I found out Civ IV was using Gamebryo. I never encountered too many bugs in it. I'm sure it can be a decent engine but Bethesda sure doesn't know how to use it. Also, I don't think New Vegas is going to show us anything about how Gamebryo is, it's practically based on the Fallout 3 engine which is Bethesda's already-buggy version of Gamebryo.
Anyway, I hate bugs. Not the little things crawling everywhere but the ones in games. Usually they're not a deal-breaker for me either but Oblivion was pretty bad... And they can almost literally break a game, so that's pretty bad.