Forums - General Discussion - Mafia Round 19 - Game Thread

Final-Fan said:

Things that burn: 
1.  I suspected dtewi on DAY ONE.  That's right. 

2.  Dtewi and ST got away with obviously ridiculous shit on the last day, I mean seriously.  dtewi knows who ST is and will die if he dies, but not the other way around?  So we could lynch dtewi and ST would be fine.  And in any case dtewi was back to some very erratic behavior, no doubt due to being eager for the final push to victory.  And ST's claimed powers were LUDICROUS, I would have had my vote on him so fast my screen would have burn-in. 

3.  theprof gets recruited immediately after I "killvestigate" him specifically because I was afraid he had been recruited and I thought that if he hadn't been recruited by then he wasn't going to be. 

4.  DEPUTY CULT LEADER WHAT THE HELL IS THIS

On the other hand, I got to play two roles in one game and they were both cops.  How many mafia players in the world can say that?  So I can't complain too much for my personal experience. 

Lol, I agree with 4 big time.

On 2 though, I actually thought it was a form of the Inventor role by the time we got to that point in the game.  So much other crazy shit happened, I though GoW_3ever was capable of anything.



NNID: theRepublic -- Steam ID: theRepublic

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Hephaestos said:

oh come one guys, no one played bad in this game.... some just can't manage to lie, others were too shy to use their powers, but if no one made any mistakes, then the game would just be booring with nothing to deduce from the posts.

We do need to reduce the post count though... (yeah I include myself too in we, don't worry).

Hey, some of our powers weren't nearly as useful as everyone else's.  I wish mine had been every other day or something.



NNID: theRepublic -- Steam ID: theRepublic

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Alright then...thanks for the feedback theRepublic....

Next time, I'll put more effort into balancing the game....IF there is a next time that is.



GodOfWar_3ever said:

Alright then...thanks for the feedback theRepublic....

Next time, I'll put more effort into balancing the game....IF there is a next time that is.


Nevermind all the hat0rz.

I think all players had fun playing the game and that is what counts. Next time you balance it a bit more and evrything will be perfect. If I had to evaluate your game,  would give it a A-, The minus just for some balancing. I especially liked that you gave everybody an important role and made no vanilla townies.



updated: 14.01.2012

playing right now: Xenoblade Chronicles

Hype-o-meter, from least to most hyped:  the Last Story, Twisted Metal, Mass Effect 3, Final Fantasy XIII-2, Final Fantasy Versus XIII, Playstation ViTA

bet with Mordred11 that Rage will look better on Xbox 360.

Silver-Tiger said:
GodOfWar_3ever said:

Alright then...thanks for the feedback theRepublic....

Next time, I'll put more effort into balancing the game....IF there is a next time that is.


Nevermind all the hat0rz.

I think all players had fun playing the game and that is what counts. Next time you balance it a bit more and evrything will be perfect. If I had to evaluate your game,  would give it a A-, The minus just for some balancing. I especially liked that you gave everybody an important role and made no vanilla townies.

Vanilla townies are not a bad thing.  They are essential to a well balanced game too.

I'm not hating either.  It is just some friendly advice.



NNID: theRepublic -- Steam ID: theRepublic

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I'm gonna add my support to the fact the being a vanilla townie is not lame at all. Relying too much on power roles to make the game move forward can be very harmful to the town. A good vanilla townie who analyses other player's action and tries to figure it out the holes in stories can be an incredible asset to the town.



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