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Forums - PC - StarCraft 2 Worth Buying a New PC?

vlad321 said:
Machina said:

No. StarCraft was, StarCraft 2 is not. Here's hoping Diablo III is though :/


I really hope they don't screw up D3. I played D2 for so long it's kind of sad. It was so evil too, I'd stop playing and they'd delete my chars so I would feel obligated to build them all up again from 0.


wow you must be joking. Have you even played the multiplayer? All the people I know who dislike sc2 did so because of the first player campagin complaints form around the net.

I sat each of them down to play the MP and they were all surprised by how fast, clean, balanced, and technical it was. They all remembered sc2 being slower. I honestly can't take your post seriously.



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Machina said:

Did you not notice everything they stripped out of the multiplayer?

cross-region play
chat rooms
clan features
LAN
custom game freedom

Some of us care a lot about some of those features. For example, I would never have spent so much time playing the original were it not for chat rooms and the ease with which custom games could be produced and shared, and because of that the new b.net is a disappointment to me. The new league and matchmaking systems are excellent, but why remove so many features? It's supposed to be battle.net 2.0, not 0.5.

You used the chatrooms? Really? Well I guess they were a good place to discuss strategy.

But I really prefer the stranglehold on the custom games. Now they have to be approved. Do you not remember the horrendous environment sc1 was? Players would modify their starting position to be the best one. Boost the stats of infrequently used heroes in games like golem and blood. Give themselves extra resources in things like evolves. Every custo game had like 100 versions of it, and it didn't matter what the name was, they would just modify it and upload the game under the same filename.

Cross country playing I never was really into because  didn' really know anybody overseas at that time, but I can see now how it would be a good thing to have.

The great thing about Blizzard is that they play their own games. They fix their stuff and add new features all the time. To me, what matters the most is having fun, and a lot of those past elements just didn't contribute that much to the fun. Sure it was easier for a guy to make a new custom game and upload it, but now it just takes an extra couple steps.



Machina said:
theprof00 said:
Machina said:

Did you not notice everything they stripped out of the multiplayer?

cross-region play
chat rooms
clan features
LAN
custom game freedom

Some of us care a lot about some of those features. For example, I would never have spent so much time playing the original were it not for chat rooms and the ease with which custom games could be produced and shared, and because of that the new b.net is a disappointment to me. The new league and matchmaking systems are excellent, but why remove so many features? It's supposed to be battle.net 2.0, not 0.5.

You used the chatrooms? Really? Well I guess they were a good place to discuss strategy.

But I really prefer the stranglehold on the custom games. Now they have to be approved. Do you not remember the horrendous environment sc1 was? Players would modify their starting position to be the best one. Boost the stats of infrequently used heroes in games like golem and blood. Give themselves extra resources in things like evolves. Every custo game had like 100 versions of it, and it didn't matter what the name was, they would just modify it and upload the game under the same filename.

Cross country playing I never was really into because  didn' really know anybody overseas at that time, but I can see now how it would be a good thing to have.

The great thing about Blizzard is that they play their own games. They fix their stuff and add new features all the time. To me, what matters the most is having fun, and a lot of those past elements just didn't contribute that much to the fun. Sure it was easier for a guy to make a new custom game and upload it, but now it just takes an extra couple steps.

'Do you really want chat rooms? really?'. Yes, I do, as do most fans. I used the chatrooms In StarCraft, Diablo and WarCraft. They were so useful and easy to use,  as was the old msg'ing system. Now we're lumbered with an over-engineered and (again, restrictive) IM system.

I remember how many custom maps there were. So much variety, so much to play; the list changed wildly from one hour to the next. Now there are hardly any new ones coming through even on a daily basis, and the creativity of pro map makers is being strangled by the 5 map limit. People can still steal maps too...

I didn't use it either. Although I would now, because I've made lots of American friends since then that I would like the option to play with. But even if I weren't in that position, I'd still support its inclusion for people who would.

Most of those features directly contributed to the original's longevity and lasting appeal, which = fun in my books. So I disagree. And I'm glad Blizz are working on bringing back some of this functionality, but it's only because of the fans who kicked up a fuss, rather than the ones who made excuses.
Just because you didn't use efeature X or Y, doesn't mean there aren't lots of us who did, and who are disappointed by the removal of features in what is supposed to be a step forwards...

The point I'm trying to make is that they are not integral parts of the game. The game has been out a little more than a week. There will be more maps. And they will work. They won't be fucked with by dicks who just want to win at an internet game so badly that they are willing to edit a map in their favor.

I'm not making excuses. I was NEVER a fan of those things. I was a fan of the gameplay and the balance. Not of the maphacks. Not of the chatrooms. Not of the imbalanced custom games. Not of the cross country gaming.

Being a fan would have to mean that I relied on those things, which I did not. I hated getting into a match with someone that couldn't speak English and lived in Italy. I hated wasting my time on a custom game. I hated the fact that the chatrooms were basically 4chan without the pictures.

I GUESS I can understand why there is such a fuss about these features. But I am definitely not one of the people who can't enjoy a game because of a lack of chatting, or because I can't play my friend in Japan. I can support the cause, because I want the game to be enjoyed by as many people as possible, even the finnicky people who want a return to the broken system of Bnet. But I want it done right. And with time (give it a couple months, not a couple weeks), that functionality will be back.

But I also wanted to really question why you would say that those are game-breaking features. The gameplay is better. The connections are more reliable and stable. The gaming is balanced and fair, whether it be race vs race, or on custom games. The matchmaking is incredible, and the campaign is really very good. There's nearly 30 missions, I believe, which is how many were in the original game. So you're really not getting any less than in sc1.

anyways, sorry for my rant. I just can't understand all the sc2 hate going around. The motivation is ridiculous IMO



theprof00 said:
vlad321 said:
Machina said:

No. StarCraft was, StarCraft 2 is not. Here's hoping Diablo III is though :/


I really hope they don't screw up D3. I played D2 for so long it's kind of sad. It was so evil too, I'd stop playing and they'd delete my chars so I would feel obligated to build them all up again from 0.


wow you must be joking. Have you even played the multiplayer? All the people I know who dislike sc2 did so because of the first player campagin complaints form around the net.

I sat each of them down to play the MP and they were all surprised by how fast, clean, balanced, and technical it was. They all remembered sc2 being slower. I honestly can't take your post seriously.

Not joking at all. I have been in the beta since sometime in March or very early April. The sole reason I ended up buying this game was because I was hoping Blizzard would come through on the single-player. Man was I mistaken. Also the Multiplayer is a joke, besides the fact that Battle.net 2.0 is more like Battle.net 0.25 the multiplayer is seriously dumbed down. It comes down to making one big army while defending and attack moving it to the other guy's base. Any time something that requries skill pops up, Blizzard patches it out.

I am also willing to bet both my left and right nuts that whne the expasions come around the Terran's new units will be directly lifted from the campaign units (probably the predator and the diamondback if I had to guess).



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

theprof00 said:
Machina said:
theprof00 said:
Machina said:

Did you not notice everything they stripped out of the multiplayer?

cross-region play
chat rooms
clan features
LAN
custom game freedom

Some of us care a lot about some of those features. For example, I would never have spent so much time playing the original were it not for chat rooms and the ease with which custom games could be produced and shared, and because of that the new b.net is a disappointment to me. The new league and matchmaking systems are excellent, but why remove so many features? It's supposed to be battle.net 2.0, not 0.5.

You used the chatrooms? Really? Well I guess they were a good place to discuss strategy.

But I really prefer the stranglehold on the custom games. Now they have to be approved. Do you not remember the horrendous environment sc1 was? Players would modify their starting position to be the best one. Boost the stats of infrequently used heroes in games like golem and blood. Give themselves extra resources in things like evolves. Every custo game had like 100 versions of it, and it didn't matter what the name was, they would just modify it and upload the game under the same filename.

Cross country playing I never was really into because  didn' really know anybody overseas at that time, but I can see now how it would be a good thing to have.

The great thing about Blizzard is that they play their own games. They fix their stuff and add new features all the time. To me, what matters the most is having fun, and a lot of those past elements just didn't contribute that much to the fun. Sure it was easier for a guy to make a new custom game and upload it, but now it just takes an extra couple steps.

'Do you really want chat rooms? really?'. Yes, I do, as do most fans. I used the chatrooms In StarCraft, Diablo and WarCraft. They were so useful and easy to use,  as was the old msg'ing system. Now we're lumbered with an over-engineered and (again, restrictive) IM system.

I remember how many custom maps there were. So much variety, so much to play; the list changed wildly from one hour to the next. Now there are hardly any new ones coming through even on a daily basis, and the creativity of pro map makers is being strangled by the 5 map limit. People can still steal maps too...

I didn't use it either. Although I would now, because I've made lots of American friends since then that I would like the option to play with. But even if I weren't in that position, I'd still support its inclusion for people who would.

Most of those features directly contributed to the original's longevity and lasting appeal, which = fun in my books. So I disagree. And I'm glad Blizz are working on bringing back some of this functionality, but it's only because of the fans who kicked up a fuss, rather than the ones who made excuses.
Just because you didn't use efeature X or Y, doesn't mean there aren't lots of us who did, and who are disappointed by the removal of features in what is supposed to be a step forwards...

The point I'm trying to make is that they are not integral parts of the game. The game has been out a little more than a week. There will be more maps. And they will work. They won't be fucked with by dicks who just want to win at an internet game so badly that they are willing to edit a map in their favor.

I'm not making excuses. I was NEVER a fan of those things. I was a fan of the gameplay and the balance. Not of the maphacks. Not of the chatrooms. Not of the imbalanced custom games. Not of the cross country gaming.

Being a fan would have to mean that I relied on those things, which I did not. I hated getting into a match with someone that couldn't speak English and lived in Italy. I hated wasting my time on a custom game. I hated the fact that the chatrooms were basically 4chan without the pictures.

I GUESS I can understand why there is such a fuss about these features. But I am definitely not one of the people who can't enjoy a game because of a lack of chatting, or because I can't play my friend in Japan. I can support the cause, because I want the game to be enjoyed by as many people as possible, even the finnicky people who want a return to the broken system of Bnet. But I want it done right. And with time (give it a couple months, not a couple weeks), that functionality will be back.

But I also wanted to really question why you would say that those are game-breaking features. The gameplay is better. The connections are more reliable and stable. The gaming is balanced and fair, whether it be race vs race, or on custom games. The matchmaking is incredible, and the campaign is really very good. There's nearly 30 missions, I believe, which is how many were in the original game. So you're really not getting any less than in sc1.

anyways, sorry for my rant. I just can't understand all the sc2 hate going around. The motivation is ridiculous IMO

 

Except that I want to talk to people about the game and group up for tournaments or team fights, I want to jump on EU servers and play with my buddies across the ocean. Chat rooms and cross region play aren't game breaking features, they are gaming making features. They made all Bnet titles up until now as great as they are.

As for your custom game issue, it's funny how I never had those. Your problems are exactly that, personal problems. I never thought it took a lot of attention to notice that the custom game map you are about to join you don't have because of an edit or something. Somehow I never had problems enjoying my custom games, and the best part is that you can leave custom games if it is somehow editted, so any time youw asted on it is completely your own damn fault. To fix people's stupidity though it seems Blizzard are punishing everyone with their approval system.

Again all of this sits atop the mediocre multiplayer (compared to SC1 and hell, even WC3) and the absolutely crappy single-player (WC3 had 38-40 missions, they could EASILY have scrapped the entire colonist and Tosh arcs, as well as some other plainly obvious filler missions and jsut added in protoss and zerg campaigns).

But hey, SC2 now has Facebook integration!



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

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Machina said:

Where did I say the game was broken? I think they screwed up battle.net 2.0, but the game? Not at all. Don't get me wrong, it's a great game, I just have a lot of criticisms because it doesn't measure up as a sequel to the best RTS of all time.

That said, the metagame is currently less interesting than the original's; much less micro intensive and offering up less potential for unique and quirky strategies. And there's even greater reliance on massing and then attack-moving. It's more balanced, but it's also duller imo. But... that could just be the current metagame, which will evolve over time, or it could be the game itself, in which case it won't; I'm currently in 'wait and see' mode.

I agree, the matchmaking and league features are fantastic.

Not sure I agree that there's a lot of hate around. Most people are being overwhelmingly positive. Vlad is the only person I've seen who's been vehemently critical on the forums, although most people have a few gripes when they've given their feedback in the official thread. And its critical reception has been almost universally positive.


Honestly it's mostly anger speaking. Battle.net 2.0 was supposed to be this amazing thing, it was supposed to do what Bnet did back in the day. Instead we get a service that makes even Gamespy look good (and that should say a ton in itself).

We were supposed to have an epic continuation of the Starcraft saga. Look at what Warcraft 3 did to Warcraft 2. It went from 2 races and 28 missions to ear 40 missions and 4 races with a complete story that, whicle cliched, was pretty awesome by the time you got the end (and holy shit, the cinematics!). Obviously SC2 should be even more epic than WC3! They hyped up their editor so much, you can do so much with it! But apparently not. The mos "awesome" and "holy shit" moment of the entire single-player was playing "The Lost Viking." Say what you will about the missions being "varied" but absolutely none of them were ones that coudn't have been done in the WC3 editor. A "defend the thor" mission? "Build an army mission?" (and that was towards the very end too). I mean, a "defend your base for 30 mins, BUT NOW WITH A CLEAR ALL BUTTON!" for a final mission? I mean crap, I was far far mroe blown away in the final mission of SC1 than I was in this, this was basically one of the beginning missions of the Terrans back in SC1 (Mar Sara). In SC1 you had to destroy the fucking overmind, WITH 2 ARMIES! Absolutely everything in the single-player was a let down. No epic branching that they said they would have, no epic story, no innovative missions, varied yeah but not innovative, just nothing.

Then there is the multiplayer. SC1 would have been very hard to follow up. But blizzard doesn't even seem to try to bring in the intricacies of SC1 to SC2. "Infestors burrow-casting? Uh oh, we should patch that out before our noobs start getting too owned and start quitting!"

 

It is not a "bad" game, it is just nothing special. Been there done that, meh. What it is is hugely disappointing. I would have been less disappointed if they had just re-skinned SC1 and packaged it in the box. If this is how they will handle D3 as well, I'd rather they just re-skin D2, maybe change up the random generator a bit more, and label it D3. I really REALLY hope they have chat rooms and cross-regional play for D3 though, because those were far more important for D2 than they were for WC/SC.

Edit: Oh yeah I completely forgot about this one. Only 4 cinematics. 4! What.... The... Fuck...? Best part is, we had seen 3 of them almost fully ebfore they were even released, and the last one was a very "bleh" cinematic at best as well. I mean, holy crap, they went from the amazing cinematics in WC3/TFT (in terms of both action and content/story) to the crap they had in SC2?  This is as if M. Night Shyamalan went straight form the Sixth Sense to The Last Airbender. The WotLK Cinematic was also expertly done, and compared to the ones in SC2 it might as well have been worth an Oscar.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

vlad321 said:
theprof00 said:
vlad321 said:
Machina said:

No. StarCraft was, StarCraft 2 is not. Here's hoping Diablo III is though :/


I really hope they don't screw up D3. I played D2 for so long it's kind of sad. It was so evil too, I'd stop playing and they'd delete my chars so I would feel obligated to build them all up again from 0.


wow you must be joking. Have you even played the multiplayer? All the people I know who dislike sc2 did so because of the first player campagin complaints form around the net.

I sat each of them down to play the MP and they were all surprised by how fast, clean, balanced, and technical it was. They all remembered sc2 being slower. I honestly can't take your post seriously.

Not joking at all. I have been in the beta since sometime in March or very early April. The sole reason I ended up buying this game was because I was hoping Blizzard would come through on the single-player. Man was I mistaken. Also the Multiplayer is a joke, besides the fact that Battle.net 2.0 is more like Battle.net 0.25 the multiplayer is seriously dumbed down. It comes down to making one big army while defending and attack moving it to the other guy's base. Any time something that requries skill pops up, Blizzard patches it out.

I am also willing to bet both my left and right nuts that whne the expasions come around the Terran's new units will be directly lifted from the campaign units (probably the predator and the diamondback if I had to guess).

You're smart. I know you are. But watch some replays of the pros man. That quote is just so...ignorant.

Everytime I play it's rush one or two guys out, scout evrything, disrupt economy, divert attention, harass. Prevent expansion, if he comes to kill my army that is containing his expansion, hit his min line from the side. There are just so many more options now. Each race has at least 3 ways of hitting the side of a base. Air assault, guys that ignore terrain levels, and transports. Each race has bunker busting capability. Banelings, Siege Tanks, Immortals. It's more like WC3 in MP. You only need a few units to win the game.

And there are still so many strategies. The Vatic build, DT rush, 4-gate, Iron wall, gold rush, proxy pylon rush, 9-rax reaper build, fenix(or is it phoenix?) build, and 3 yomi versions of each of these.



Machina said:
vlad321 said:
Machina said:

No. StarCraft was, StarCraft 2 is not. Here's hoping Diablo III is though :/


I really hope they don't screw up D3. I played D2 for so long it's kind of sad. It was so evil too, I'd stop playing and they'd delete my chars so I would feel obligated to build them all up again from 0.


Same. If they insist on retaining this battle.net 2.0 structure then they will screw up Diablo III's online as well :(

p.s. @OP - I did actually buy a new PC for the StarCraft 2 Beta (let alone the actual game...). I don't regret buying a new PC because I needed a new one anyway, but if I hadn't needed one then I would seriously be regretting it right now.

I don't see how Battle.net 2.0 would screw DIII since there's no custom maps in Diablo. Chat rooms are not really useful in Diablo either maybe for discussing character builds but I'd rather go on a forum for that. The only thing I could see being problematic in DIII would be the lack of cross-region play but they'll be adding that in Battle.net 2.0 soon (or so I've heard)



Signature goes here!

theprof00 said:
vlad321 said:

Not joking at all. I have been in the beta since sometime in March or very early April. The sole reason I ended up buying this game was because I was hoping Blizzard would come through on the single-player. Man was I mistaken. Also the Multiplayer is a joke, besides the fact that Battle.net 2.0 is more like Battle.net 0.25 the multiplayer is seriously dumbed down. It comes down to making one big army while defending and attack moving it to the other guy's base. Any time something that requries skill pops up, Blizzard patches it out.

I am also willing to bet both my left and right nuts that whne the expasions come around the Terran's new units will be directly lifted from the campaign units (probably the predator and the diamondback if I had to guess).

You're smart. I know you are. But watch some replays of the pros man. That quote is just so...ignorant.

Everytime I play it's rush one or two guys out, scout evrything, disrupt economy, divert attention, harass. Prevent expansion, if he comes to kill my army that is containing his expansion, hit his min line from the side. There are just so many more options now. Each race has at least 3 ways of hitting the side of a base. Air assault, guys that ignore terrain levels, and transports. Each race has bunker busting capability. Banelings, Siege Tanks, Immortals. It's more like WC3 in MP. You only need a few units to win the game.

And there are still so many strategies. The Vatic build, DT rush, 4-gate, Iron wall, gold rush, proxy pylon rush, 9-rax reaper build, fenix(or is it phoenix?) build, and 3 yomi versions of each of these.


That is a simplificatoin, but compared to SC1, that is basically what you do in SC2. I haven't even finished my placement matches yet in retail but back in beta i was in the old gold, now plat, league so yes, I know somewhat about SC2's multiplayer.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

ah ok, I see where most of you are coming from now. You are long term fans from way back.

So am I though. But, I choose to rate the game based on what competition is available and what I can do with the game.

The variation in the unit strategies and yomi is far higher than it was in sc1. In SC1, you almost had to do a certain strategy against a certain race. If it was zerg, you go marines, science vessels, and seige tanks. If it was protoss, you go marines and goliaths science vessels and ghosts. Now it's so much more situational. And the micro is still very very important, it's just easier now that you can set a string of orders. But don't think that takes away from the talent needed. Koreans are going to have strings of orders on every single unit, and probably only play with orders.

And I'll tell you, anyone that attack-moves against me with their army dies very quickly.

What else out there offers the same kind of gameplay? WC3 is out of contol right now. It is so imbalanced and there are so many useless units, there's no point in playing. SC1 is barren in mid-tier. The only people who still play are casuals and hardcore.

The only other RTS I would say is worth purchase is dawn of war 2, but even then the MP is still very imbalanced. Also the Total War games are quite good, but the MP sucks.

Anyway, I don't get how some of you can say sc1s campaign was better. Every single mission was "kill all the x", or "kill a specific x". At least there is variety here. I really think some of you should go back and play the sc1 campaigns because it seems to me that nostalgia is setting in.

The story was good. SC1 story was very good, and the movies were pretty cool, but the campaign missions themselves were redundant and often took in excess of an hour for each one.