theprof00 said:
You're smart. I know you are. But watch some replays of the pros man. That quote is just so...ignorant. Everytime I play it's rush one or two guys out, scout evrything, disrupt economy, divert attention, harass. Prevent expansion, if he comes to kill my army that is containing his expansion, hit his min line from the side. There are just so many more options now. Each race has at least 3 ways of hitting the side of a base. Air assault, guys that ignore terrain levels, and transports. Each race has bunker busting capability. Banelings, Siege Tanks, Immortals. It's more like WC3 in MP. You only need a few units to win the game. And there are still so many strategies. The Vatic build, DT rush, 4-gate, Iron wall, gold rush, proxy pylon rush, 9-rax reaper build, fenix(or is it phoenix?) build, and 3 yomi versions of each of these. |
That is a simplificatoin, but compared to SC1, that is basically what you do in SC2. I haven't even finished my placement matches yet in retail but back in beta i was in the old gold, now plat, league so yes, I know somewhat about SC2's multiplayer.
Tag(thx fkusumot) - "Yet again I completely fail to see your point..."
HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374
Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420
gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835








