leo-j said: There are people arguing about vgchartz on the comments. And Hus is an idiot. |
wait he is? i thought he was a cool guy.
leo-j said: There are people arguing about vgchartz on the comments. And Hus is an idiot. |
wait he is? i thought he was a cool guy.
India has a almost 1,000 billion USD economy (nominal). This number puts India close to Spain (in Spain there is 400,000 PS3 sold) so I don't think it's completly imposible. Of course tthis 1,000 billion is shared by many more people than in Spain but Indian spents a lot less money for goods like homes, food etc. India's GDP (PPP) is only smaller than USA' and China's and bigger than Japan's. I think that those numbers are unlikely but they aren't imposible taking in account India's economy.
@fishjoe:
CrazzyMan said: "PS3 has managed half a million since its launch late last year." |
You really are crazy if you believe that. Please find that quote in the article. You can't, because it's not there.
The ONLY time the term "million" is used in the entire article is: "PlayStation 2 (PS2) still being the highest-selling console in the world (110 million)"
This thread should be locked.
We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai
It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps
We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick
libellule said: so hard Crazzyman, so hard ... http://economictimes.indiatimes.com/Specials/Brand_Equity/Playstation_3_All_work_all_play/articleshow/msid-2595881,curpg-1.cms Playstation 3: All work, all play 5 Dec, 2007, 0019 hrs IST,Preethi Chamikutty, TNN Globally, PlayStation 3, Sony’s new flagship console has been a bit of a tough sell so far. It’s perhaps tougher still in a country like India where the gaming culture is just about beginning to find its feet and where the PC continues to be an easily available platform of choice. The high cost of the console (it retails at Rs 29,990) and its software have all contributed to the product not particularly leaping off the shelves. In spite of the Sony brand name which has a lot of traction in India — the simple ‘It’s a Sony’ tagline has sold TVs, cameras and home theatres systems with an ease that many durable companies would kill for. PlayStation came to India around 12 years back, but was unable to make much of a difference via legitimate channels in such a price-sensitive market. It makes the task of Tim Stokes, sales and marketing director, PlayStation Division even tougher. On the positive side there’s Sony’s reputation for innovation and the offer of significantly better graphics. It was this winning combination that made the original PlayStation a huge success when it was launched. The gamer community welcomed the new console with a lot of enthusiasm and it soon broke all records, with PlayStation 2 (PS2) still being the highest-selling console in the world (110 million). The charm of PS2 endures to date, even in an era where its graphics are hopelessly dated; the sheer number of consoles in the global market makes it impossible for a developer to ignore. Stokes is optimistic though because some of the problems with the market in India are not exclusive to it. Consoles overseas gained ground only after they began singing a different tune, positioning themselves as more of an entertainment device for the whole family than just a gaming rig. Stokes shares an insight, “Today we have more than 40% of market share in the UK, and this happened because of the proliferation of hi-definition TVs, adoption of technology like DVD, etc which helped the PlayStation be more than just a gaming console,” he says. Sony Computer Entertainment Europe (SCEE), responsible for the distribution, marketing and sales of PS3, PS2 and the PSP, worked closely with the UK National Curriculum to help spread the word about benefits of games for children. This, according to Stokes, has helped change the negative perception that parents had about games to some extent. Stokes is responsible for the Middle East, Africa and Indian markets, which he says are similar in terms of huge populations, but the challenges, have been geographical reach and the difficulty in distribution and marketing. “Piracy has been the biggest problem in all the three markets, though both PS1 and PS2 have been incredibly successful in the region it has been difficult to sell software due to lack of IPR enforcement,” he groans. |
Congrats, libellule, you're one of the few people on this site who knows how to read.
We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai
It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps
We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick
@ sinha
I don't want to make you look stupid, but before criticizing other people's reading comprehension, you might want to learn what the word "continued..." means.
The original quote is taken from the sixth paragraph on page 2.
As to whether or not it is true, I would say that it is unlikely but certainly not outside the realms of possibility.
sinha said:
You really are crazy if you believe that. Please find that quote in the article. You can't, because it's not there. The ONLY time the term "million" is used in the entire article is: "PlayStation 2 (PS2) still being the highest-selling console in the world (110 million)" This thread should be locked. |
it's actually in the original article. You just have to move onto the second page.
Of course, it's complete bullshit. There is absolutely no way that Sony have moved half a million PS3s in India. The article is obviously wrong.
Help! I'm stuck in a forum signature!
FishyJoe said:
Because if there isn't pirated software, nobody will buy it. The only way to make profit in China is if the hardware is profitable. |
.. Living in China for months going there for years I can tell ya that a lot of people in China are buying legal software. Their are more Warcraft buyers in China than the USA so there is a market that is growing very fast.
I am not sure but I thought you couldn't play Pirated games on X360/PS3 when they have online play. I thought if Ms or Sony found out you play pirated games online they ban your account.
sinha said:
You really are crazy if you believe that. Please find that quote in the article. You can't, because it's not there. The ONLY time the term "million" is used in the entire article is: "PlayStation 2 (PS2) still being the highest-selling console in the world (110 million)" This thread should be locked. |
omgwtfbbq said: it's actually in the original article. You just have to move onto the second page. Of course, it's complete bullshit. There is absolutely no way that Sony have moved half a million PS3s in India. The article is obviously wrong. |
Hmm, correct, yet obviously wrong.
Since this is a sales site, ioi or someone else connected to vgchartz should write to the editor (there's a link at the top of the article) and ask where the figure came from.
We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai
It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps
We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick
i dont think its right,unless they mean the whole ps family or somthing