Looking at historical software, and what has been released, I believe the following titles / genres constitute missed opportunities for third parties...
Wii:
Street Fighter (SFII had a 600k opening on SNES in Japan...6m ltd - worth a shot, no?)
Soul Calibur (1m on DC & GC...i mean come on)
Resident Evil 5 / new Resident Evil (previous new REs did 1m on N64 / GC, ports of RE4, others did well)
Puzzle games: Wetrix / Puyo Puyo / NES-N64 had tons / new stuff like them would probably do well with sequels
Turok (1m on N64
mainline Mortal Kombat (1m on various Nintendo systems)
Final Fantasy XII / Cell shaded Final Fantasy XIII (would have made Wii rpg system with PS2-like costs on dev side)
Some random stuff that may have done well pushing Wii hw in stylized, modern fashion: 2D Mega Man / 2D Sonic / Jet Set Radio / UFC / MMA / 2D Rygar / Shinobi / Panzer Dragoon / 2D Castlevania / 2D Final Fight / Powerstone / 2D Bionic Commando / 2D Double Dragon / Final Fantasy Tactics/ Devil May Cry
PS3 / X360
Jet Set Radio / Panzer Dragoon / Shinobi / Phantasy Star / Nights from Sega (these all seem like 500k hits)
Dragon Quest/ Final Fantasy Tactics (on Wii and portables)<
Onimishua / Powerstone / Dino Crisis / Powerstone from Capcom (Dino Crisis strikes me as a huge HD hit...)
Streets of Rage / Final Fight / Double Dragon (update these in modern stylized 2D and they'd do well somewhere..)
Sim City (nostalgia alone).
What do you think? Am I missing anything obvious?
People are difficult to govern because they have too much knowledge.
When there are more laws, there are more criminals.
- Lao Tzu










