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Forums - Microsoft - Does it matter if Kinect works right?

unknown_soul89 said:
damndl0ser said:
unknown_soul89 said:
cmeese47 said:

Kinect not working right is bad for flame wars but not exactly bad for sales. I fully agree that the controls on the Wii dont always work right and it is a huge success. But then again Microsoft built their foundation with core gamers, the 360 was a faulty piece of hardware but coming out a year early with early core exclusives and a great controller and innovative XBL they succeeded. I don't know if the 360 can handle both markets but it looks like they are going to try.

I know this is a little off topic but great controller? XBL innovative? They copied the ps3 controller (or rather ps2) then changed it around enough to avoid getting sued and claimed it was better or more ergonomic or whatever which was just pure marketing BS as for XBL being innovative, it was not maybe on xbox original it was but the same thing can't be innovative twice in a row 


19 posts and lots of those are anti 360.  Keep up the good work mate!  You fit right in around here...

On topic, as long as the Kinect is fun to play and the controls aren't broken enough that it takes you out of the "experience" it will do fine.

When I give Kinect a try to be honest I don't expect it to be perfect.  From all of the demos I have seen most people seem to be enjoying theirselves and having fun.  If for some reason they aren't being picked up by the device or it has a little lag doesn't seem to bring them out of the devises fun factor.  This is what I will be judging it on.

Hopefully the device will continue to develop into something that has little to no flaws in it.  Microsoft will continue to work on it and I am certain that eventually they will get it right with future updates either way.

Took 5 years for them to fix the cooling system on the 360, I wouldn't hold my breath

Actually it was taken care of by the time the Falcon Chipset came out maybe sooner.  I think that was in 2007. 



"If you've got them by the balls their hearts and minds will follow."

Quote by- The Imortal John Wayne, the original BADASS!

 

 

 

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Metallicube said:

Casual consumers are not idiots, just because they don't play games often. They can tell when something doesn't work the way it should.

They don't know how it "should" work, and the main thing they care about is if the game is fun. Did the first casual to play Wii sports complain because his bowling spin wasn't recreated 1:1, or was he amazed that technology could even pull off what s/he was experiencing? Does the Wii-Mote work the way it "should?" Who are you to say? Who am I? Fact is, the casual audience is much less sensative to the things that we choose to obsess over. I never meant to insult them, just to generalize them, as we so often do, because they are underrepresented. However, in developing a strategy based on the Wii-Mote's success, I guarntee you MS generalized them as well, and they probably did so in just the manner I described. That said, if they did follow that belief, it won't lead them astray. The casual audience obviouly dosn't value precision controlling and graphics in gaming nearly as  much as say, a Playstation 3 fan would. The games they are most interested in, would actually be less accessable by increasing that precision, and thus less fun to a casual. You see how there is a conflict between what the casual and the core gamer look for in their software? Accessability vs depth. Wouldn't you agree?



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

Machina said:

I completely agree with most of what was said in the OP. It doesn't need to be accurate to inspire the imaginations of the main audience they're appealing to - as long as the actions you perform in real life are displayed with some degree of accuracy in the game then that audience will probably be satisfied.

Wii Sports Tennis is a good example of this in my mind. You don't need to stand up and fling your arm around like you would with a real tennis racket to play the game; you can get the same results sitting down making minor flicks of your wrist. It doesn't matter to that audience - they probably didn't even notice. But the advertising inspired their imaginations, and the real thing measured up, despite the fact that for me the illusion was pretty much shattered once I'd worked out how to 'cheat' like that. I think Kinect has the potential to be the same - the advertising and mainstream hype could really create a buzz for the thing and, despite its apparent deficiencies to us, as long as it isn't broken then it could be a big hit.

Very well said, I could have used that when I was typing up the OP, lol.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

damndl0ser said:
unknown_soul89 said:
damndl0ser said:
unknown_soul89 said:
cmeese47 said:

Kinect not working right is bad for flame wars but not exactly bad for sales. I fully agree that the controls on the Wii dont always work right and it is a huge success. But then again Microsoft built their foundation with core gamers, the 360 was a faulty piece of hardware but coming out a year early with early core exclusives and a great controller and innovative XBL they succeeded. I don't know if the 360 can handle both markets but it looks like they are going to try.

I know this is a little off topic but great controller? XBL innovative? They copied the ps3 controller (or rather ps2) then changed it around enough to avoid getting sued and claimed it was better or more ergonomic or whatever which was just pure marketing BS as for XBL being innovative, it was not maybe on xbox original it was but the same thing can't be innovative twice in a row 


19 posts and lots of those are anti 360.  Keep up the good work mate!  You fit right in around here...

On topic, as long as the Kinect is fun to play and the controls aren't broken enough that it takes you out of the "experience" it will do fine.

When I give Kinect a try to be honest I don't expect it to be perfect.  From all of the demos I have seen most people seem to be enjoying theirselves and having fun.  If for some reason they aren't being picked up by the device or it has a little lag doesn't seem to bring them out of the devises fun factor.  This is what I will be judging it on.

Hopefully the device will continue to develop into something that has little to no flaws in it.  Microsoft will continue to work on it and I am certain that eventually they will get it right with future updates either way.

Took 5 years for them to fix the cooling system on the 360, I wouldn't hold my breath

Actually it was taken care of by the time the Falcon Chipset came out maybe sooner.  I think that was in 2007. 

If falcon fixed the problem why did they come out with the jasper, because it didn't, it made the problem less frequent by some marginal amount but it didn't fix it, and the jasper didn't fix it either, it was as bad but it was still unacceptably high, the thing is by the time the jasper came out the warranty was out for awhile and everyone was used to their 360s failing so jaspers that failed didn't exactly get alot of attention, so no the falcon model didn't fix the problem, MS just pretended it did, like they pretended the jasper did, like they pretended the only reason there were problems were because of launch issues and it's not the model like they pretended they were within industry standards, you have to stop believing things MS says 



zgamer5 said:

as long as kinect is fun casuals wont care. for hardcore ones probably, it depends on the personality of the person.


Problem with that is the causal already has a wii, they aren't going to go out of their way for kinect, the only people that are going to buy this are the ones that buy into MS advertisement and hype thats it, casuals who just want fun already have the wii and aren't going to buy kinect, the hardware is too crappy for a decently controlled seriously game (even wii has those)



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unknown_soul89 said:
damndl0ser said:
unknown_soul89 said:
damndl0ser said:
unknown_soul89 said:
cmeese47 said:

Kinect not working right is bad for flame wars but not exactly bad for sales. I fully agree that the controls on the Wii dont always work right and it is a huge success. But then again Microsoft built their foundation with core gamers, the 360 was a faulty piece of hardware but coming out a year early with early core exclusives and a great controller and innovative XBL they succeeded. I don't know if the 360 can handle both markets but it looks like they are going to try.

I know this is a little off topic but great controller? XBL innovative? They copied the ps3 controller (or rather ps2) then changed it around enough to avoid getting sued and claimed it was better or more ergonomic or whatever which was just pure marketing BS as for XBL being innovative, it was not maybe on xbox original it was but the same thing can't be innovative twice in a row 


19 posts and lots of those are anti 360.  Keep up the good work mate!  You fit right in around here...

On topic, as long as the Kinect is fun to play and the controls aren't broken enough that it takes you out of the "experience" it will do fine.

When I give Kinect a try to be honest I don't expect it to be perfect.  From all of the demos I have seen most people seem to be enjoying theirselves and having fun.  If for some reason they aren't being picked up by the device or it has a little lag doesn't seem to bring them out of the devises fun factor.  This is what I will be judging it on.

Hopefully the device will continue to develop into something that has little to no flaws in it.  Microsoft will continue to work on it and I am certain that eventually they will get it right with future updates either way.

Took 5 years for them to fix the cooling system on the 360, I wouldn't hold my breath

Actually it was taken care of by the time the Falcon Chipset came out maybe sooner.  I think that was in 2007. 

If falcon fixed the problem why did they come out with the jasper, because it didn't, it made the problem less frequent by some marginal amount but it didn't fix it, and the jasper didn't fix it either, it was as bad but it was still unacceptably high, the thing is by the time the jasper came out the warranty was out for awhile and everyone was used to their 360s failing so jaspers that failed didn't exactly get alot of attention, so no the falcon model didn't fix the problem, MS just pretended it did, like they pretended the jasper did, like they pretended the only reason there were problems were because of launch issues and it's not the model like they pretended they were within industry standards, you have to stop believing things MS says 


Since you obviously know everything, please show me some statistics. Thanks in advance....



"If you've got them by the balls their hearts and minds will follow."

Quote by- The Imortal John Wayne, the original BADASS!

 

 

 

damndl0ser said:
unknown_soul89 said:
damndl0ser said:
unknown_soul89 said:
damndl0ser said:
unknown_soul89 said:
cmeese47 said:

Kinect not working right is bad for flame wars but not exactly bad for sales. I fully agree that the controls on the Wii dont always work right and it is a huge success. But then again Microsoft built their foundation with core gamers, the 360 was a faulty piece of hardware but coming out a year early with early core exclusives and a great controller and innovative XBL they succeeded. I don't know if the 360 can handle both markets but it looks like they are going to try.

I know this is a little off topic but great controller? XBL innovative? They copied the ps3 controller (or rather ps2) then changed it around enough to avoid getting sued and claimed it was better or more ergonomic or whatever which was just pure marketing BS as for XBL being innovative, it was not maybe on xbox original it was but the same thing can't be innovative twice in a row 


19 posts and lots of those are anti 360.  Keep up the good work mate!  You fit right in around here...

On topic, as long as the Kinect is fun to play and the controls aren't broken enough that it takes you out of the "experience" it will do fine.

When I give Kinect a try to be honest I don't expect it to be perfect.  From all of the demos I have seen most people seem to be enjoying theirselves and having fun.  If for some reason they aren't being picked up by the device or it has a little lag doesn't seem to bring them out of the devises fun factor.  This is what I will be judging it on.

Hopefully the device will continue to develop into something that has little to no flaws in it.  Microsoft will continue to work on it and I am certain that eventually they will get it right with future updates either way.

Took 5 years for them to fix the cooling system on the 360, I wouldn't hold my breath

Actually it was taken care of by the time the Falcon Chipset came out maybe sooner.  I think that was in 2007. 

If falcon fixed the problem why did they come out with the jasper, because it didn't, it made the problem less frequent by some marginal amount but it didn't fix it, and the jasper didn't fix it either, it was as bad but it was still unacceptably high, the thing is by the time the jasper came out the warranty was out for awhile and everyone was used to their 360s failing so jaspers that failed didn't exactly get alot of attention, so no the falcon model didn't fix the problem, MS just pretended it did, like they pretended the jasper did, like they pretended the only reason there were problems were because of launch issues and it's not the model like they pretended they were within industry standards, you have to stop believing things MS says 


Since you obviously know everything, please show me some statistics. Thanks in advance....

2010 study http://www.nofussreviews.com/survey-results-2010.php

puts 360 failrate at 42% overall, and ps3s at 8%, the margin for error for this type of study would be about 5% (look up what makes these accurate or inaccurate if you don't believe me, and that 5% goes both ways not just the way you want it to) if the falcon model fixed the problem like you claimed then the overall failrate would have been lower 



Geez.. did Microsoft kill unknown_soul89's family? So much hate.. >_<"



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

It will sell, MS is doing a great job marketing Kinect and Dance Central is a Killer app.



unknown_soul89 said:
damndl0ser said:
unknown_soul89 said:
damndl0ser said:
unknown_soul89 said:
damndl0ser said:
unknown_soul89 said:
cmeese47 said:

Kinect not working right is bad for flame wars but not exactly bad for sales. I fully agree that the controls on the Wii dont always work right and it is a huge success. But then again Microsoft built their foundation with core gamers, the 360 was a faulty piece of hardware but coming out a year early with early core exclusives and a great controller and innovative XBL they succeeded. I don't know if the 360 can handle both markets but it looks like they are going to try.

I know this is a little off topic but great controller? XBL innovative? They copied the ps3 controller (or rather ps2) then changed it around enough to avoid getting sued and claimed it was better or more ergonomic or whatever which was just pure marketing BS as for XBL being innovative, it was not maybe on xbox original it was but the same thing can't be innovative twice in a row 


19 posts and lots of those are anti 360.  Keep up the good work mate!  You fit right in around here...

On topic, as long as the Kinect is fun to play and the controls aren't broken enough that it takes you out of the "experience" it will do fine.

When I give Kinect a try to be honest I don't expect it to be perfect.  From all of the demos I have seen most people seem to be enjoying theirselves and having fun.  If for some reason they aren't being picked up by the device or it has a little lag doesn't seem to bring them out of the devises fun factor.  This is what I will be judging it on.

Hopefully the device will continue to develop into something that has little to no flaws in it.  Microsoft will continue to work on it and I am certain that eventually they will get it right with future updates either way.

Took 5 years for them to fix the cooling system on the 360, I wouldn't hold my breath

Actually it was taken care of by the time the Falcon Chipset came out maybe sooner.  I think that was in 2007. 

If falcon fixed the problem why did they come out with the jasper, because it didn't, it made the problem less frequent by some marginal amount but it didn't fix it, and the jasper didn't fix it either, it was as bad but it was still unacceptably high, the thing is by the time the jasper came out the warranty was out for awhile and everyone was used to their 360s failing so jaspers that failed didn't exactly get alot of attention, so no the falcon model didn't fix the problem, MS just pretended it did, like they pretended the jasper did, like they pretended the only reason there were problems were because of launch issues and it's not the model like they pretended they were within industry standards, you have to stop believing things MS says 


Since you obviously know everything, please show me some statistics. Thanks in advance....

2010 study http://www.nofussreviews.com/survey-results-2010.php

puts 360 failrate at 42% overall, and ps3s at 8%, the margin for error for this type of study would be about 5% (look up what makes these accurate or inaccurate if you don't believe me, and that 5% goes both ways not just the way you want it to) if the falcon model fixed the problem like you claimed then the overall failrate would have been lower 


An online poll isn't exactly proof.  

1) This did not break down the percentage of launch model 360's vs. Falcon and Jasper etc...

Surely you could do better when someone puts you on the spot.  I would have at least looked harder or not responded, instead of looking foolish....



"If you've got them by the balls their hearts and minds will follow."

Quote by- The Imortal John Wayne, the original BADASS!