squall747 said:
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Well of course it looks like they're having a lot of fun, Microsoft wouldn't condone them stomping off the stage after the demo didn't work lol
squall747 said:
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Well of course it looks like they're having a lot of fun, Microsoft wouldn't condone them stomping off the stage after the demo didn't work lol
Tigerlure said:
Well of course it looks like they're having a lot of fun, Microsoft wouldn't condone them stomping off the stage after the demo didn't work lol |
i dont think they knew what was going on actully. i think they just went along with it and enjoyed the atmosphere. they didnt seem to care much when it stopped working.
A203D said:
i dont think they knew what was going on actully. i think they just went along with it and enjoyed the atmosphere. they didnt seem to care much when it stopped working. |
Well anything is possible. And yes they seemed to be having fun even when it had trouble. But that still doesn't mean they weren't actually having fun playing kinect which it seemed like they were. I doubt they pretended, they played and finished the demo. I doubt MS told them to fake the laughs and smiles the whole time. Lets not forget many who tested it have enjoyed playing Kinect. Even one of the posters in here said he was there and it worked fine.
squall747 said:
Well anything is possible. And yes they seemed to be having fun even when it had trouble. But that still doesn't mean they weren't actually having fun playing kinect which it seemed like they were. I doubt they pretended, they played and finished the demo. I doubt MS told them to fake the laughs and smiles the whole time. Lets not forget many who tested it have enjoyed playing Kinect. Even one of the posters in here said he was there and it worked fine. |
i'm not saying they didnt have fun, i think they enjoyed it on some level. but i dont think they really gave a toss what it was. they did it because it was their job. its no ends to me whether or not kinect is fun or not, i wont be getting it either way.
I haven't seen this kind of meltdown on this site for a while. It sure does feel refreshing
A203D said:
i'm not saying they didnt have fun, i think they enjoyed it on some level. but i dont think they really gave a toss what it was. they did it because it was their job. its no ends to me whether or not kinect is fun or not, i wont be getting it either way. |
Yes their job was to play the demo. Whether they enjoyed playing it or not didn't matter but it seemed like they did at any rate. And imo most gamers should want kinect to succeed because maybe some do not like the games and such right now. Its the games and techs down the road that will be something to truly look forward too.
| Nintari said: You think MS would have learned a thing or two from the Sega CD. |
The Sega CD didn't do too bad. I mean it sold 6 million units and it was $300 at launch. Lets remember 20 years ago $300 was worth more.
32X was a complete bomb and it was a stupid idea to begin with. A $169 for a device that adds shit 3D graphics and still uses 4MB cartridges? GTFO!
Anyhow, its dumb to compare the Kinect to those add ons. Its more logical to compare it to the Wii Balance Board which is a huge success and has a weak library.
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chapset said:
bold= post of the year |
QFT. As the French say, "une femme sans cul est comme une cuisine sans feu" (a woman without ass is like a kitchen without fire) and vice versa. OTOH I like whatever size of tits, except really nonexistent or excessive ones. As long as they are natural.
kowenicki said:
I must make sure i dont let the paparazzi into my living room in future... and anyone playing in my house better be able to read english on screen instructions or I wont be happy. You know I played a japanese version of a RPG once... I think it was a broken piece of code because I couldnt get it to work and I didnt have a clue what was doing..... why do they release unfinished buggy games!!!!???
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I LOLled at the paparazzi part, good answer, but it's not even sure it's really the reason of the problem, and if so, as many have pointed out, similar problems arise also without flashes, so it may be just one of the problems. Anyway, after the witty part, you melted down and became scarcely understandable (I LOLled anyway, though
). Actually, concise and clear on-screen instructions or even tutorials before starting the game is the usual solution programmers have found to partially solve the problem of most users not willing to read manuals. To work, the control scheme must be good to start with, and the on-screen instructions or tutorial must be good too. I hope you realize that a casual target is the most likely to not read manuals, and that releasing a casual game and blaming the users if it doesn't work won't take MS very far. Also in dance games, a potential killer app for kinect, it will be easy that players disturb each other's view by the camera, MS in some demos showed a lot of people in the camera's field trying in vain to disturb the player's detection, why should this suddenly become a problem? BTW, maybe those girls didn't totally know what they were doing, but they were doing anyway what they were supposed to do, running in place, they didn't anything strange to trigger malfunctions, and just like them, a casual user wouldn't understand what he did wrong.
If it were the flashes it would interfer with it non stop... not like the video shows. I think the girls not knowing what they were doing is a better excuse.