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Forums - Nintendo - Radiant Historia: Battle System and Plot revealed

Radiant Historia Uses A Grid Based Battle System

By Spencer . July 29, 2010 . 2:22am

Similar to Star OceanRadiata Stories had a free roaming battle system. Radiant Historiaopts for something totally different.

 

Atlus’ Nintendo DS game puts enemies and heroes on a three-by-three grid.  One row of squares separates the two sides. You can step in the middle ground to deal more damage, but that leaves the wandering character vulnerable since enemies can hit your hero harder too. Depending on the position of you characters some attacks can strike multiple enemies. It’s possible to combo attacks with allies for extra damage by playing with the turn order.

 

Famitsu also shared details about Radiant Historia’s story. The game takes place on a world with five warring countries. That isn’t the biggest problem. Desertification of the world is. A mysterious disease suddenly turns people into sand. Stock (Stok?), Rainie, and Marco are sent on a rescue mission to save a spy. The trio reach their target, but are surrounded by the enemy. Stock is critically wounded and wakes up in Historia, a world that looks like a M.C. Escher sketch. Children who live in this twisted world of time and space give Stock the power to play with time. Players will be able to visit the past, future, and parallel worlds with this ability.

 

By changing the past, Stok can prevent a future tragedy.

 

Radiant Historia is scheduled to come out on the Nintendo DS on November 4.

 

 



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Sounds nice, remids me of Crhono Trigger for, uh, some reason :)



I think this is the first Atlus developed game that I have zero interest for. Weird.



Cactus said:

I think this is the first Atlus developed game that I have zero interest for. Weird.


Ditto.  Looks like a cheapo mobile game imo. :/



Do JRPG makers have a random name generator for their games? they are getting cheesier every year...



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

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ITs on DS so I can be excited for it!

@Nikkom

ROFL



All hail the KING, Andrespetmonkey

How Radiant Historia Keeps Track Of Time Travel

By Spencer . August 2, 2010 . 4:43am

Radiant Historia follows Stock as visits parallel worlds and he travels through time to prevent a tragedy. When you go backwards then forwards alternate timelines are created and Radiant Historia has a handy chart that keeps track of them.

 

Radiant Historia has a point and click world map too. After you select a location Radiant Historia switches to an open field that Stock can run around in. Enemies are visible and appear to react to player characters. If you run into one the game shifts into battle mode where allies and enemies are placed on a three-by-three grid.

 

 



looks promising