| makingmusic476 said: On the one hand, 3G support for upcoming online mobile devices like the 3DS and PSP2 makes incredible sense, but on the other hand, are you gonna have a fee for every device? Seems like you wouldn't want to pay for it for more than your phone. That's actually why I hope the PSP2 *is* a phone, so I can just use that in place of another smart phone. I'd get more use out of a mobile PSN than any app store, I tell ya that. Not sure if I'd be willing to pay for 3G for something else on top of that though, if I could even afford it. As more and more devices start using 3G, they're going to have to come up with more general data plans that span multiple devices, or else the devices will cannabilize each other's sales for those who can want or can only afford one fee. |
I see the same problem here.
While people may be quick to say how great it would be (or how great it would make the device with 3G access), I think far fewer people would actually be utilizing said feature if they had to pay a monthly data service plan comparable to typical smart phones which is $30 or more per month.
For something that was primarily a gaming device, I'd have to play an obscene amount of portable games to make any such subscription plan worth my while. This isn't like paying the $3 and change a month you pay for XBL Gold or PSN .
On the other hand, if Nintendo can structure a reasonable per GB price structuring for 3G access, much like their current network cards, it could definitely work, even if it would mean "feeding the meter" periodically to keep your 3G network gaming enabled.
While a piggyback or shared plan for existing 3G network subscribers would be great for those users, I question how that would be beneficial to anyone but Nintendo unless they were paying 3G network service providers a decent percentage of the revenues.









