Fumanchu said:
That's the point though - they want to be seen as the 'easy' platform this time so that future 'Left 4 Deads' etc aren't denied a playstation release and other multi-plats ala 'The Orange Box' aren't offloaded to other developers to fuck up handle. http://news.teamxbox.com/xbox/12066/Microsoft-to-Epic-You-Cost-Me-a-Billion-Dollars/ I remember reading this article, which claims that Epic cost MS a billion dollars because through their consultation prior to releasing the Xbox 360 they insisted upon 512MB of RAM instead of the 256MB they originally planned. I don't believe Epic is part of the DIRECT X software team? |
I don't think insist is the right word as the final decision always lay with MS. Epic just showed showed 2 screenshots: 256Mb RAM vs 512Mb RAM and MS came to a decision based on that. Probably helped that Epic was also the UE3 creators.