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Forums - Nintendo - IGN: Sin and Punishment: Star Successor Review!

sorry, we have completely different opinions on bosses, enemies on screen and level lenght.



 

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My gripe is primarily when the game doesn't tell you what you're doing wrong, but just annihilates you. The two keepers in Mount Fuji (the mother on the train and the baby with the crane) are an example of this. I beat the mother, though i still have no idea what you're supposed to do to stop that countdown that kills you, considering that doing the same thing consecutively could in one instance lead to death, and in another stop the damn thing.

 

With the baby i'm entirely uncertain. First i tried destroying the whole set up, but that just killed Kachi. Second i tried keeping the two sides level as i raised them, but that never ended.



Monster Hunter: pissing me off since 2010.

noname2200 said:

Meh.  I'm not going to try to convince you anymore.  But I maintain that you're completely wrong.

How am I completly wrong.

The stuff in this game would never be done in any other game, including the original Sin and Punishment. The first one did not have the same problems, but with this game, the developers went overboard on bosses, levels and crap on screen. Games like Star Fox and other SHMUPs (like Galaga) would not have these, and everyone considers them classics.



Mr Khan said:

My gripe is primarily when the game doesn't tell you what you're doing wrong, but just annihilates you. The two keepers in Mount Fuji (the mother on the train and the baby with the crane) are an example of this. I beat the mother, though i still have no idea what you're supposed to do to stop that countdown that kills you, considering that doing the same thing consecutively could in one instance lead to death, and in another stop the damn thing.

 

With the baby i'm entirely uncertain. First i tried destroying the whole set up, but that just killed Kachi. Second i tried keeping the two sides level as i raised them, but that never ended.


Regarding the mother, the characters tell you, before the fight starts, that the train is going too fast for them to stay airborn for too long.  You reset the timer by landing on a train.

Regarding the baby, you are supposed to keep the two sides level, and raise the whole thing to the top of the dam.  Basically, keep doing what you're doing, but do it faster.  Charge shots and deflecting missles help a whole lot: just make sure not to unbalance the platforms by too much.



noname2200 said:
Mr Khan said:

My gripe is primarily when the game doesn't tell you what you're doing wrong, but just annihilates you. The two keepers in Mount Fuji (the mother on the train and the baby with the crane) are an example of this. I beat the mother, though i still have no idea what you're supposed to do to stop that countdown that kills you, considering that doing the same thing consecutively could in one instance lead to death, and in another stop the damn thing.

 

With the baby i'm entirely uncertain. First i tried destroying the whole set up, but that just killed Kachi. Second i tried keeping the two sides level as i raised them, but that never ended.


Regarding the mother, the characters tell you, before the fight starts, that the train is going too fast for them to stay airborn for too long.  You reset the timer by landing on a train.

Regarding the baby, you are supposed to keep the two sides level, and raise the whole thing to the top of the dam.  Basically, keep doing what you're doing, but do it faster.  Charge shots and deflecting missles help a whole lot: just make sure not to unbalance the platforms by too much.

Maybe i heard it wrong, but i didn't get that out of what they said at all. That would make a lot of sense, though. Wish i had heard it right, since otherwise it was one of the more innovative and fun fights so far.



Monster Hunter: pissing me off since 2010.

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I believe i found the boss-fight that Smashchu mentioned. That was beyond bullet hell, since Bullet hell has something called "free space."

 

Oddly enough i loved the second part of that fight, but i hated the first one.



Monster Hunter: pissing me off since 2010.