Please, please be epic. Actually, just please have better postgame than XIII.
TGS is September?
PSN: chenguo4
Current playing: No More Heroes
Please, please be epic. Actually, just please have better postgame than XIII.
TGS is September?
PSN: chenguo4
Current playing: No More Heroes
| darthdevidem01 said: DAMN IT 3rd Birthday SCANS are out too BUT STILL no Versus WHY!!Y!! |
Guahahaha
3rd Birthday scans are amazing!!!! 
Current PC Build
CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"
| ethomaz said: I hate you Darth... I could be sleeping, but now I can't. |
I CAN'T EITHER!
Its 4AM here lol
And carl can't either now
I must see these scans!
| darthdevidem01 said: OMG NEW INFO __________ News is coming in from Famitsu/Dengeki PlayStation. http://www.neogaf.com/forum/showthread.php?t=399165 _____________ Destructible environments ogmgogmogmgogmgog g |
Destructible enviroments? On a JRPG? Wow 
I really want to see how it will be implemented.
Current PC Build
CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"
Update More details about Final Fantasy Versus XIII:
Apparently, the included screens show a massive wilderness scene. Also included is a battle scene that's set in a city modeled after Shinjuku, and a scene showing a gasoline stand.
Says Nomura about the game's world, "If you try to go all the way to the end, it's truly far."
Also from the Nomura interview:
The game's cloud effects use real physics calculations
The world is an open field, and you can go everywhere except for the mountains
The battles are seamless
The game's encounter system is both random and symbol-based (meaning you can see enemies in advance). Hmm... what could this mean?
The game's world is mostly seamless, although there are some load points when you switch between the massive areas.
You can destroy objects that you find on the road.
The quality of the combat scenes is so high that people will not be able to believe it when they first see it.
The staff is excited about making the game.
Nomura also confirms that the screens in the magazine are all realtime, captured off the PlayStation 3. Of course, this won't mean much until we can actually see the screens...
TGS is going to explode this year!
FFXIV and FF Versus = Heart attack for Wagram!
All this info... And not a single image.
Why. Just... Why? Why does life proceed to kick me square in then nuts? 
![]()
About Us |
Terms of Use |
Privacy Policy |
Advertise |
Staff |
Contact
Display As Desktop
Display As Mobile
© 2006-2025 VGChartz Ltd. All rights reserved.