superchunk said:
Icyedge said:
| superchunk said:
Basically if he compared the Move's sport games to that of WiiSportsResort, it would be an entirely diffferent article with the two probably being essentially the same. Then it just become preference to visual layout.
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If you take ping pong as example, theres a massive difference between the move ping pong VS wii motion plus ping pong. Motion plus still feature avatar moving on track to where the ball is, you decide the force and angle of the racket but not the position in 3D space. In move, the avatar is "you", your arm and racket position is reflected 1:1 in the game 3 D space. You can watch videos on youtube, with an openmind you should see the difference.
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Nintendo's forced limits on mobility for pingpong do not negate the fact that they operate essentially the same.
Bet no one will ever tell a difference between the two in Tiger Woods golf game as an example or the controls a future COD game that's enhanced for both, etc. You know, games people actually want to play. .... fuckin ping pong for christs sake... btw, I did say 'essentially'... one mini game out of the rest fits in that realm.
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Except for Tiger Woods, if you swing the Wii-mote like a baseball bat he won't do the same onscreen. The players are still have a set of pre-programed motions for swings. Or put another way, their swings are onrails. With the Move version, the arms move as your arms do. So if you move the club like a bat, the golfer will move his like a bat. So you have to actually be able to hit the ball like a real golf ball. Unlike the Wii, where it really is only measuring the force you swing with.
Edit: Also, there is lag even when using Wii Motion Plus, so I wouldn't necessarily say it's complete 1:1. However, I do realize that there was also lag on the E3 demo of Tiger Woods for the Move when he swung quickly. We'll have to wait and see if EA irons that out before the release of Move.