they better add more maps then just 5.. How about downloadable content?
they better add more maps then just 5.. How about downloadable content?
| Chairman-Mao said: I agree. Making it wii exclusive was a horrible idea. Shooters sell way better on 360 and PS3 so I really have no clue why its wii exclusive. Nintendo must have either had some kind of rights to the game or they paid big bucks. |
Most likely Nintendo retains rights to the concept of a Goldeneye game, which is what prevented Rare from just releasing the thing they already had ready-built for XBLA, and because Nintendo holds those rights, ultimately they're the ones you have to go through.
Or moneyhatting, but that's not really Nintendo's style.

Monster Hunter: pissing me off since 2010.
Of course it is going to disappoint. Just look at the developers' track record. Their output pales in comparison to Rare's in the 90s. But I have a feeling it will still sell well.
| OoSnap said: Of course it is going to disappoint. Just look at the developers' track record. Their output pales in comparison to Rare's in the 90s. But I have a feeling it will still sell well. |
Really? I was hoping for the opposite.... a good game with crappy sales x)
03/10/09 HUGE day in my life:
I wonder if Nintendo moneyhatted to get this game exclusively on WIi.
i agree with OP.
goldeneye was great back in n64 days as there wasnt anything similar out at the time.
nowadays the remake will pale in comparison, i really cannot picture it being a success.
...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...
PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk
really miss the VGCHARTZ of 2008 - 2013...
Well if we start comparing it to the old Goldeneye, then yea it is going to disappoint. To the newer games though, well I still love the old Goldeneye till this day and there aren't a lot of games that have upped that fun factor, bar Halo and Battlefield. Really for me it was just always about the splitscreen multiplayer and aside from Halo, not too many games have that anymore. Not to mention all the wacky modes.
I don't think the game will be as big or hyped or loved as the original was. That's extremely hard to do. Still hard to top the first Mario or Zelda: OoT. But I can't wait to see the revival of it in the sense more of the revival of the splitscreen multiplayer and crazy modes it will have. It won't be a perfect games by any standard, but as long as the fun factor still exists, it'll easily be one of my top titles later this year. That's how it has always been with Bond titles for me. That's why I loved Agent Under Fire and Nightfire and then detested everyone since then. Hopefully this will bring us back to old-school bond games when 007 was at his best.
The talk of the visuals is possibly ironic, since, unless I am mistaken, this is being made by the same team that made Dead Space Extraction. If that's true, this is a 180 for them.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
I'm iffy about it. Not only is Actvision is makeing it but Eurcom is making it which also made Dead Space extration and while some people hated it due to is being a test game but call of duty on wii also coming which also made by actvision.
I think nintendo has somthing to do with this there is just too many concidenses to say that Actvision just decided to make it.

The graphics or power of the system really has little to do with why Goldeneye Wii will probably be a big disappointment.
I mean, the Wii is more powerful than last gen systems, ones that were capable of games as great as Goldeneye, or Halo after it. The system itself isn't a problem... it's the people who are making the game. The original Goldeneye was created by Rare, one of the top developers around in the 90's.
This new one is by... Eurocom? They don't exactly have a good track record, so I can't say I expect anything much better than, say, The Conduit.