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Forums - Sales Discussion - Is It Possible For GT5 To OutSell Halo Reach Lifetime?...I Think So!

Hynad said:
Hus said:
hudsoniscool said:
 


no. the other GT games have a attach ratio to there console of like 10%. if GT5 sells 20 million copies it would have like a 29% attach ratio to the ps3(if sony sells 75 million console wich is on the high side). i suspect around 8 million copies for GT5.

If you understand the big picture, attach ratio might be interseting but not really usefull.  When you don't understand things, its totally useless.

GT3 sold what it did before PS2 hit 80 million.  

So by your logic GT5 is set to do GT3 like numbers.

By the way Prologue is near 5 million, try to wrap that around your mind.  A 40$ demo that has maybe 5% of the content of the final game does that.  Think just how freaking strong that franchise is if it can pull that of. 


Not only that, but GT5P managed to sell more than the competition's full game (Forza 3), which is on a system with a higher install base. 

If that's not an indication that the franchise is still mighty strong, I don't know what is.


And out the window goes the "small Install base excuse" for GT5......=)

Good Job!!!



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And the first numbers for pre-orders since E3 are in. GT5 increased by 3k and Reach increased by 25k.

 



lestatdark said:
selnor said:
lestatdark said:
selnor said:
Smidlee said:
selnor said:
 


Make no mistake. It will be up to Codemasters and Bernie together whether or not Polyphony will have the F1 2007 Ferrari in GT5. The only way I see it is if Codemasters see it as no conflict to there own game. 

And to be honest 1 or 2 F1 cars will not stop 'anyone' buying F1 2010 if they love F1. By the latest report by InsideSimRacing F1 2010's F1 handling and racing model will be ahead anyone over GT5 F1 models. 

F1 2010 is including full tyre deformation ( which includes the rubber shredding causing marbles on the tyres and track ). flatspots from locking up under braking affecting the vibrations through the force feedback etc. 

The only place on consoles to race an F1 car this year realistically is F1 2010.

I watch this video and saw no mention of Gt5. Also Codemaster made it clear F1 2010 physics will not be as realitsic as Rfactor or Iracing F1 cars. They are not trying to make the most realistic F1 sim but a more casual racers with an more interesting career mode. They are trying to sim the actually F1 racing experience more than F1 cars.

I guess you fell asleep when the developer answered the realsim question.

Question to dev was: " If Rfactor and Iracing are a 10 for realism where do you rate F1 2010 to be.

They said early in dev it was around 5. But now we are launching it with around an 8 on full sim mode.

Thats remarkably good. Considering they consider they are a bit more real than Geoff Crammonds Grand Prix 3 on PC. Thats there aim. The realism of that series. And that is an awesome thing.

Selnor, Gran Prix 3 is the worst Gran Prix in term of simulation. They focused way too much on graphical upgrades and trying to fit the simulation parameters that Gran Prix Legends implemented, but failed rotundly because the graphical engine was taking far too many calculations from the physics themselves. Hence there was a lot of simulation mistakes, spring and roll-bar issues were amongst the worst, coupled with many wrong gear ratio relations that couldn't be set with fidelity (especially for the lower tiered F1's). 

That's why with Gran Prix 4 they went back to what Gran Prix 2 had achieved, a perfect symbiosis between graphical fidelity and the simulation aspect of the game. Even then it was not enough to garner the same response as Gran Prix 2 had garnered. 

Gran Prix 2 is the F1 simulator to beat (Gran Prix Legends if you're truly bent on F1 simulation), not Gran Prix 3.

Grand Prix 3 V 6.4 is possibly the greatest F1 sim I've ever played aside from Rfactor V7.9.

Yeah Grand Prix 3 v 1.1 on release was pretty lame, especially in the ability ( or lack of ) to develop your car from race to race in a tuning aspect. As PC got more powerful over the course of the 2 years after Grand Prix 3, the updates made that game an amzing F1 experience. Far better than Grand Prix 2. 

With PC it's no good just talking about a game as x, y, z. There are so many versions of the same game. Many almost changing completely. 

But yeah Grand Prix 3 V 6.4 I would choose over anything.


I guess there's different strokes for different people. While Gran Prix 3 v6.4  was indeed good, I guess at that time I was too burned out of GP3 that I just jumped ship to Gran Prix 4 and still played Gran Prix 2, there's still a very active community surrounding GP2, with online hot-lap championships still being done in F1mania.net (the GP community is far more active on GP2 than GP3). 

Yeah absolutely. Mainly because GP3 took so long to get fixed. They made progress, but you were right about GFX being the prime function at release. PC's at it's release just couldn't do it all. I think RFactor wins hands down with the latest versions of F1 implementation just amazingly realistic.

Codemasters made a good point though. Even as a die hard F1 fan, I would love for RFactor to be alittle more exciting in racing terms.

But then again get a load of F1 nuts to race online together with RFactor and it's just like being there. Too good. 



Hus said:
Hynad said:
 


Not only that, but GT5P managed to sell more than the competition's full game (Forza 3), which is on a system with a higher install base. 

If that's not an indication that the franchise is still mighty strong, I don't know what is.


The franchise is proably as strong as it has ever been, add that GT5 will be the best GT ever.  Such massive improvemnt on the previos version has never happend. 

With Reach yahh its gonna be a great shooter but truth is there are many of thsoe, with GT5 you are getting the undispouted king.  The best GT ever by a mile.

No Halo Reach is not gonna be just "a great shooter"  its the undisputed king of FPS's  and will be the best Halo ever made.



BHR-3 said:

Do You Think Halo Reach Can Beat GT5 Sales Wise WW Lifetime?

TIPS

GT1 10.8M

GT2 9.3

GT3 14.9

GT410.8

GTP 3.7 by VGC

 

Halo 6.4

Halo2 8.4

Halo3 11.1

Halo ODST 5.2

Release

Reach releases 9/1410 World wide

GT5 releases 11/2/10 NA JP EU unknown

 

Me and my very best best friend were having a argument on which will sell more he insist it will be Reach.  I initially thought GT5 would outsell it by end of 2010 i had thought it would release in JP around June as thats what the rumors where from last year but adding 3D Move have pushed it back.  I believe GT5 will eventually outsell Reach WW Lifetime simply because its the 1st GT game for this gen and GT is the mother of all sim racers (you know wanting to drive real licensed cars that drive the way they do in real life) adding 3D and Move aint hurting it either. I think Reach will be hurt b/c its just a FPS and the franchise is losing something especially now with all these other great FPS out like KZ, COD, Crysis, Rage, and on and on have come.

 

Post what you think and why


oh here goes GT5 is going to sell more than Reach here is what I will think will happen

GT5 14m lifetime sales(minimum), it will start off with around 5-6million sales worldwide this year I predict (minimum it should sell 2-3mil in Others alone)

Halo Reach 10m, about 2million sales on the first week as we all know how much halo sells to begin with.

Here is why:

1.GT is a very respectable racing game, releasing right into christmas, used by professionals world wide expect it to get expose on shows like Top Gear, not to mention they have thier own recruiting programme for new drivers, the past fan base is there and they shall be getting loads of content for this game, there is no excuse to pass up on this game, as it contains more content than any of us could possibly imagine... This game will have huge legs..

2.Halo always sells around 8-11 million range, with quite alot buying it on day 1, but there are a few fans who are upset for unmentionable events happening, so I may be wrong about it it may not even sell as much as I think it will, it also has competition such as COD, that may be hard even for a game like halo



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Jay520 said:

With halo: odst just released last year, I think a lot of people may think halo: reach will be a very short game . I know odst wasn't a real game but be honest, most gamers are uninformed. Most of them don't read gaming news, read gaming magazines, or stuff like that. A lot of gamers make their decision based on what they see when they watch commercials and when they see the box arts. A lot of them won's see a number in the title and they won't think it's a full game.

I know someone that bought GT5:P because he thought it was the full game. That doesn't mean he won't bother with the actual game once it comes out. The same should apply to Halo (and once the game is marketed, there will be no mistaking it is a new game)

jneul said:

2.Halo always sells around 8-10 million range, with quite alot buying it on day 1, but there are a few fans who are upset for unmentionable events happening, so I may be wrong about it it may not even sell as much as I think it will, it also has competition such as COD, that may be hard even for a game like halo

Halo 3 sold 11 million (and counting). What's this unmentionable event happening?

Also, Halo 3 had released alongside CoD: Modern Warfare. I doubt Black Ops will perform as well as that game did, so I'd say it has weaker competition if anything.



c0rd said:
Jay520 said:

With halo: odst just released last year, I think a lot of people may think halo: reach will be a very short game . I know odst wasn't a real game but be honest, most gamers are uninformed. Most of them don't read gaming news, read gaming magazines, or stuff like that. A lot of gamers make their decision based on what they see when they watch commercials and when they see the box arts. A lot of them won's see a number in the title and they won't think it's a full game.

I know someone that bought GT5:P because he thought it was the full game. That doesn't mean he won't bother with the actual game once it comes out. The same should apply to Halo (and once the game is marketed, there will be no mistaking it is a new game)

jneul said:

2.Halo always sells around 8-10 million range, with quite alot buying it on day 1, but there are a few fans who are upset for unmentionable events happening, so I may be wrong about it it may not even sell as much as I think it will, it also has competition such as COD, that may be hard even for a game like halo

Halo 3 sold 11 million (and counting). What's this unmentionable event happening?

Also, Halo 3 had released alongside CoD: Modern Warfare. I doubt Black Ops will perform as well as that game did, so I'd say it has weaker competition if anything.


i SEE WHAT U DID THERE Yes i was wrong sorry typo lol



it's the future of handheld

PS VITA = LIFE

The official Vita thread http://gamrconnect.vgchartz.com/thread.php?id=130023&page=1

Barozi said:
Hynad said:
Hus said:
hudsoniscool said:
 


no. the other GT games have a attach ratio to there console of like 10%. if GT5 sells 20 million copies it would have like a 29% attach ratio to the ps3(if sony sells 75 million console wich is on the high side). i suspect around 8 million copies for GT5.

If you understand the big picture, attach ratio might be interseting but not really usefull.  When you don't understand things, its totally useless.

GT3 sold what it did before PS2 hit 80 million.  

So by your logic GT5 is set to do GT3 like numbers.

By the way Prologue is near 5 million, try to wrap that around your mind.  A 40$ demo that has maybe 5% of the content of the final game does that.  Think just how freaking strong that franchise is if it can pull that of. 


Not only that, but GT5P managed to sell more than the competition's full game (Forza 3), which is on a system with a higher install base. 

If that's not an indication that the franchise is still mighty strong, I don't know what is.

GT5P sold so well, because people were sick of waiting for GT5.

Look it up, there has never been another GT Prologue game that was released so much earlier than the full game.

Also you're comparing a game that has been out for over 2 years to another one that has been out for about 8 months...

GT series is still strong, but GT5 Prologue isn't an indication for anything.

Well, if you want it that way, you could always look at each games corresponding sales.  The latest week posted for Forza 3 is Week 35 with 2.77 mil units sold.  Week 35, GT5P had 2.32 mil.  That's a 450K difference.  Now, keep in mind that not only was GT5P only a glorified demo and Forza a full-fledged game, but 360 had a much larger install base 8 months ago compared to PS3's 2 years ago.  Also, it's pretty obvious that Forza will have nowhere near the legs GT5P had in Japan and EU. 

Of course, you could always compare it to Forza 2, which launched over 6 months earlier than GTP5P (almost a year earlier in the US).  Again, to a larger intsall base.  Still it only sold 230K more than a glorified demo.  And this doesn't include downloads of GT5P, because if it did Forza 2 would have sold less than it. 

You are right about the previous Prologues not launching this much earlier than the main game.  But, consumers didn't know that would be the case when GT5P released.  Once again, we can look at the corresponding sales of the last Prologue (GT4P) and GT5P.  Now, GT4P was released a year before GT4 released, so let's just look at the sales til then.  VGC only has the Japanese numbers, but by going by these it looks like GT4P sold most copies, if not all, by Week 32.  I would imagine that is the case for all regions.  It also didn't release in America, so I'll just add the American sales of GT5P up to Week 32 (532K) to the total shipped copies of GT4P (1.36 mil).  This gives us ~ 1.89 mil GT4P possibly could of sold (on a MUCH larger install base) if released in America.  By Week 32, GT5P had already sold ~ 2.21 mil.  I think GT5P is a good indication that the GT series is very much alive.



Well with the kind of fan base GT carries all around the world it's safe to say I wouldn't be surprised if it beat Reach's sales. Halo Reach may beat it in first few monthly sales but in the long run I think GT5 will beat it!



yo_john117 said:
Hus said:
Hynad said:
 


Not only that, but GT5P managed to sell more than the competition's full game (Forza 3), which is on a system with a higher install base. 

If that's not an indication that the franchise is still mighty strong, I don't know what is.


The franchise is proably as strong as it has ever been, add that GT5 will be the best GT ever.  Such massive improvemnt on the previos version has never happend. 

With Reach yahh its gonna be a great shooter but truth is there are many of thsoe, with GT5 you are getting the undispouted king.  The best GT ever by a mile.

No Halo Reach is not gonna be just "a great shooter"  its the undisputed king of FPS's  and will be the best Halo ever made.

but its not.  Modern Warfare took its crown.

While GTs best comp is in a fight for its life with Prologue.