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Forums - Nintendo Discussion - The Official The Legend Of Zelda: Skyward Sword Thread

Rainbow Yoshi said:

Interesting info, hopefully Epona makes an appearance, or maybe a new form of transport will innovate this game! I would be very cautious of that Giant Enemy Scorpion!


Well, when asking about traveling he said there was a new way of transporting. But he also didn't say Epona wasn't back.

And about the enemy scorpion.... he said even if the dungeon wasn't e3 specific the scorpion was e3 specific.... so you can be forgetting about fighting the scorpion



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Actually, the placement of the scorpion was E3 specific.

Anyaway, things are shaping up pretty good about this game now!



 And proud member of the Mega Mario Movement!

I thought early info (pre-e3) said horse back combat was gonna be a big thing here? I want my cel-shaded Epona!



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Lets wait for the Colonia event for more news



MY ZELDA COLLECTION

It's playable on gamescom!!! I never thought it would. I'm so happy! The controls are great and make for a great new experience! It's everything that TP should have been. My best game of the show



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Some pretty neat videos courtesy of ign, it's already seen footage, but I don't think we have had a video with such quality and audio.

 



The graphics quality, the artstyle and all is starting to grow on me, specially after seeing it in such great quality and full audio

Some stuff seems quite odd, but the game is still in development.

And luckly that controls on the sides are removable

 

@masterzack: why don't you join the hype train? it needs you!!!



morenoingrato said:

The graphics quality, the artstyle and all is starting to grow on me, specially after seeing it in such great quality and full audio

Some stuff seems quite odd, but the game is still in development.

And luckly that controls on the sides are removable

 

@masterzack: why don't you join the hype train? it needs you!!!


The graphics quality and style are impressing me as well... I wonder if they are they using the Mario Galaxy engine in the game just as they used Mario 64 engine in Ocaria of Time



They clearly were going off the TP engine, look at Link's running animation it's identical.



Bloody hell, those clips looked actually cool! Hmm, their was one (maybe two) slash that didn't imitate the player's swing, though...



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