jarrod said:
joeorc said:
it will get good 3rd party support as long as the Wii's next system is not as seperaded by a hardware gap as it was this generation. which it won't i am pretty sure but as for getting better 3rd party support, i would say do not bet on it.
It will get just as much multiplatform treatment the same as the Ps4 and the xbox3 there is not going to be anyone running away like the previous generation software support from 3rd parties anymore because right now there's no reason too even though the Wii has a great lead, the other platforms are
PS3
XBOX360
PC
combined they offer 3rd parties more money to be made..
the 3rd party EXCLUSIVE Party is just about over with unless you pay for it or help with production or buy the studio 3rd party exclusive's are just about over with.
which is great because that just means it will come down to 1st party to seperate the game system's.
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I think it really depends on if Wii's successor has anything to differentiate itself. Also as the cycle goes on though, don't be surprised if the 3rd placer gets squeezed out GameCube style. Coming from a position of market leadership also puts Nintendo in a better position to nab key exclusives... I mean if they go to Capcom and say "hey, we want Monster Hunter 4 for Wii HiFi" do you really think they'd lose it to either Sony or MS?
Also, I'd say it's arguable if there's really "more to be made" on PCS360 versus Wii, really it all comes down to context. I mean what answer will you get if you ask Sega? Ubisoft? Hudson? Valve? I think it varies greatly depending on who you are, and what exactly you've actually invested into each platform. PCS360 have certainly seen miles more investment, but the ROI might not be all that great considering how shockingly many developers are laying off, selling out and even shutting their doors this generation.
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those day's are over..
3RD party EXCLUSIVES are pretty much a thing of the past.
it's not about loosing it's about you have to convince the 3rd party to go exclusive IE: some compensation!
Nintendo rarely does that an why should they their 1st party does great. without that
think about this The Wii is the only system that was not multi-core processor that means their game engines were not designed toward Multi-core thus already Sony and Microsoft has done just that multi-core development. not to say Nintendo has not done some but this point forward the Game engine's were the big expense some taking over 4 year's to make. that was one of the big expenses this generation , though next generation most likely be just as expensive but no moreso than this generation.
the Wii on the other hand was the cheapest , next generation not so much so. that mean's there is no Multi-core Wii game engine's yes they can make them. but both sony an Microsoft already have them.
And since Nintendo does not make their own CPU chip's they have to go to other's Say Intel?
almost all INTEL CPU's are CPU/GPU hybrid chip's for Embeded devices. which Game console's are. they went with IBM this time..even IBM are CPU/GPU chip's AMD, Freescale..etc.
that going to be a main problem..the Wii next replacement is going to have to overcome.