.:Dark Prince:. said:
joeorc said:
.:Dark Prince:. said:
Oh God i just realised that if devs apply the same strategy they used on the DS -> 3DS (missed the boat at first but make up for it on the next system), Wii's successor is gonna have some serious support!
Now i'm pumped xD
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maybe or maybe not..the big problem the Wii is not the DS esp. the 3DS. what make's the 3DS support by 3RD parties is mainly because it is the First 3D handheld for the mass market as a dedicated 3D handheld game machine. the Wii is not set for that. because there is not a 3D screen that come's with the Wii. and if it did it would cost quite a bit. even the next Wii if it did come with a dedicated 3D screen it's going to be still expensive.
the Game console's are not the same as the Handheld market.
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This is true.
I just meant that maybe developers saw that they lost a huge opportunity with the DS and now are making up for it on the 3DS and that the same logic could apply to the Wii. That is of course assuming that they aren't supporting it because of 3D but because they think it will be the market leader following DS's success. Same thing can apply to Wii.
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that's a very good question: is it because of 3D or market leadership.
a) the DS get's many 3rd party support already because of it's strong market leadership
b) the DS is now getting 3D support which add's more functionality
c) the DS has more robust network suppoert than even the Wii!
Now let's take a look at the Wii
a) the Wii get's many 3rd party support , but lessr big franchises..why?
b) is it because
1. 3rd party's software cannot do well on the Wii
2. 3rd party's choose to ignore the Wii in favor of loosing money
3. 3rd party's look at the PS3 and the xbox360 having the much stronger online presence?
I think it's a combination of the three with the robust online structure being the big problem.
not to say the Wii's online is not good or anything, but Sony's and Microsoft's are seen by many as overall better. than Nintendo's look for that to change.