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Forums - Nintendo - Need your Opinion - PoP or Trauma Team?

Local store by me has a pretty sweet deal where I can trade in a couple of used games for a new one.

They have a pretty odd select of used titles they are looking for but if they are willing to take used Rygar and Barrel Blast for a brand new game who am I to argue?

But I'm undecided which to get - The new Prince of Persia (Wii) title which has gotten solid reviews or Trauma Team.  Or perhaps No More Heroes 2 but it's not worth as much so it doesn't seem as good a value.

I love Lara Croft and although PoP is like LC on steroids it's never gripped me since I'm not much into the combat.  However the platforming in this game looks really intriguing and seems to use the Wii's controls quite well.   The game has gotten solid reviews, (better than it's HD counterpart) and looks really nice (for Wii).   Considering I'm giving up Rygar, a similar game to replace it seems appropriate.

I played the original Trauma game on Wii and while I had some fun with it, it didn't grip me enough to purchase.  However, this one has a lot more diversity in play, and I'm particularly interested in the forensics and diagnostics sections.  Also all reviews say even if you didn't care for the previous titles this one is worth a look.   It's also a uniquely Wii game (yeah, yeah and DS) and I really enjoy titles that use Wii controls well and depart from the norm.

Both good options, I'm torn which to get.

So any thoughts on which would be a better title to go for and why would be appreciated, especially from those who own one of both.



 

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I only own Trauma Team, but I can assure you that you won't go wrong by buying it.  The story is cheesy medical-drama stuff, but the actual gameplay has an amazing amount of variety in it.  Not only do you have the six (mostly different) specialties, but they do a great job of adding variety within most of the specialties as well (exception: Diagnostics, which remains consistent throughout). 

You'll be looking at at least 20 hours of gameplay your first time through, an amount which increases if you're the type who likes to go for high-scores.  It's got a decent difficulty balance as well: it's very hard to fail (but still fun to play) on the Intern difficulty, while Resident makes you pay some attention to what you're doing.  I'm not sure if there's a third difficulty level, since even after 20 hours I still haven't finished the game.

The controls are a lot of what I hoped the Wii controls would do when I heard of the Wiimote.  They use every feature on the thing, often in creative ways, and most importantly they use them all well.  In just a few mussions you may end up using the pointer, twisting the Wiimote, thrusting it forward, using it like a hammer, tilting the nunchuk, and listening to the Wiimote's speaker, and they all work well.  Even thrusting the remote forward works spot-on.  The one control-related complaint is a single orthopedics operation where you have to tilt the nunchuk: it works 95% of the time, but at a few upside-down angles you have to pause for a second for the game to catch up to you.  Otherwise, the game's rock-solid.

I briefly tried the co-op mode, and it'd be perfect for playing with the kids or a friend: before the operation you assign the instruments between yourselves, so if you're playing with your kid you can give them a light task (say, suctioning up blood pools), while you can be more balanced with an experienced player.

A final note: if you were put off by the sci-fi medicine of the other games, rest assured that almost all of it is gone.  You'll be doing things that are closer to what a real doctor would do (with the obvious massive liberties taken, of course).  Expect to replace bones and stop hemhorraging, rather than lasering GUILT and solving triangle puzzles on a patient's lungs.  There's still a completely unrealistic disease present at the end of the game, but it's unrealistic because it acts too quickly for a disease, not because it's a sentient organism that's playing hide-n-seek with your scalpel.



I had the some problem. I chose Prince of Persia, and I'm enjoying it a lot. The first hour or so is kind of shakey, but it gets better as you go. I'm about 5 hours in and really enjoying it. I would avoid NMH2 unless it's really cheap. You wont get more than 10 hours out of it.




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PSV: 15-20m

noname2200 said:

I only own Trauma Team, but I can assure you that you won't go wrong by buying it.  The story is cheesy medical-drama stuff, but the actual gameplay has an amazing amount of variety in it.  Not only do you have the six (mostly different) specialties, but they do a great job of adding variety within most of the specialties as well (exception: Diagnostics, which remains consistent throughout). 

You'll be looking at at least 20 hours of gameplay your first time through, an amount which increases if you're the type who likes to go for high-scores.  It's got a decent difficulty balance as well: it's very hard to fail (but still fun to play) on the Intern difficulty, while Resident makes you pay some attention to what you're doing.  I'm not sure if there's a third difficulty level, since even after 20 hours I still haven't finished the game.

The controls are a lot of what I hoped the Wii controls would do when I heard of the Wiimote.  They use every feature on the thing, often in creative ways, and most importantly they use them all well.  In just a few mussions you may end up using the pointer, twisting the Wiimote, thrusting it forward, using it like a hammer, tilting the nunchuk, and listening to the Wiimote's speaker, and they all work well.  Even thrusting the remote forward works spot-on.  The one control-related complaint is a single orthopedics operation where you have to tilt the nunchuk: it works 95% of the time, but at a few upside-down angles you have to pause for a second for the game to catch up to you.  Otherwise, the game's rock-solid.

I briefly tried the co-op mode, and it'd be perfect for playing with the kids or a friend: before the operation you assign the instruments between yourselves, so if you're playing with your kid you can give them a light task (say, suctioning up blood pools), while you can be more balanced with an experienced player.

A final note: if you were put off by the sci-fi medicine of the other games, rest assured that almost all of it is gone.  You'll be doing things that are closer to what a real doctor would do (with the obvious massive liberties taken, of course).  Expect to replace bones and stop hemhorraging, rather than lasering GUILT and solving triangle puzzles on a patient's lungs.  There's still a completely unrealistic disease present at the end of the game, but it's unrealistic because it acts too quickly for a disease, not because it's a sentient organism that's playing hide-n-seek with your scalpel.

Thanks noname2200 that's helpful.  Wish there were more games like this to really utilize motion well and creatively.

Hopefully someone on here has gotten PoP to give me some thoughts on that but if not I'm sure I'll enjoy TT



 

Trauma Team Spoilers be ahead!! Not story-related, but the end-game variety.

noname2200 said:

You'll be looking at at least 20 hours of gameplay your first time through, an amount which increases if you're the type who likes to go for high-scores.  It's got a decent difficulty balance as well: it's very hard to fail (but still fun to play) on the Intern difficulty, while Resident makes you pay some attention to what you're doing.  I'm not sure if there's a third difficulty level, since even after 20 hours I still haven't finished the game.

There is a third difficulty, Specialist, unlocked after beating the game.(I only played on Resident, but I assume it would unlock if playing on Intern also) Specialist ramps up the difficulty significantly with requirements for the end-of-op bonuses, and to get the highest rank of XS near-perfect(all Cools) and speedy play is needed.

Also, beating the game unlocks a few extra sound clips(7 to be exact) to be played from the mission select screen.

Finally, it unlocks a Medal List.(Viewable after selecting any mission) Medals are earned by performing certain tasks, and the List gives hints on how to obtain each. Earning Medals further unlocks new sound clips from each character in the game.

 

As to the OP, I don't own the new PoP but I was a big fan of the others and I went TT first with no regrets.



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Seems like I can't really go wrong either way but I'm more leaning to Trauma Team at the moment.   Not a lot of love for this lastest PoP game.  Shame really since is seems to be a solid entry into the series.



 

Trauma Team , is way better ...



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Prince of Persian, but at least in my opiniion



I loved Trauma Center (Second Opinion & New Blood), and Trauma Team looks even better. Both of the Trauma Center games had rock solid gameplay and plenty of challenge. If you don't mind cheesy stories, then go for Trauma Team as the gameplay should be just as great. (just waiting for my brother to buy a copy )




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I was going through the same decision, I bought Trauma team... But I am still stuck on MH3.