two things first:
1. RBR (read before ranting)
2. I have gotten all 120 stars although I haven't gotten the 120 green stars
Now, with that in mind, I also love the game. It is very obvious that lots of time and creativity was put into this. I do, however, disagree with the fact that reviewers are giving the game perfect 10's. The game has its fair share of flaws. Particularly, the annoying Lubba, the lackluster music, and missing difficulty in Bowser levels prevents this game from being the perfect preceder.
Lubba is a talkative annoying prick in the game that does nothing but get in the way of all the action. I understand that there must be a tutorial for such a massive game, but this is unreasonable. Lubba constantly appears even after you have enough stars to know what is going on, even after you've collected 60, 70, even over 100 stars, he must stop you to tell you about how you've added the drill to your collection, or some bunny is waiting on the stump. Once Lubba even told me that I had 77 stars, maing me lucky. Really? you stopped me on my great adventure for such a trivial matter? I have a princess to save. I don't have time to make small talk about numbers! Please take on a more useful role and leave me alone. Also note that I do not make the same complaint about the mail toads, because they have a purpose.
The music in the game was absoloutly no comparison to the original. Not even close. Nothing was memorable and make me feel a joyous atmosphere. It had to fully rely on the levels themselves. The first Mario Galaxy may have not had as many fun levels, but the music saved it so much, with great charisma and perfection. My iTunes has about ten songs from the original Mario Galaxy and all of them have double-diget play times. If Mario Galaxy 2 had as great of music, my library would've expanded. Nintendo disappointed me. Maybe it was my fault for having such high expectations because of the first one. Mario Galaxy 2 had some good music for nostalga, but nothing spectacular that wowed me.
The Bowser levels were never extremely difficult, but with the promise of rise in difficulty, I was hoping that would've applied to the Bowser levels. That did not happen. The level part themselves did not become harder in comparison to the first Mario Galaxy. In fact, they became easier. I died a whole lot less in the final bowser level in comparison to any other 3D Mario title, even Super Mario Sunshine. And the strategy to kill Bowser was really dumb. I mean, ground-pound on planets? What's up with that? There could not have been an easier method to kill Bowser.
The game itself is amazing. It deserves the praise critics give in the reviews. The "10" score is disputable, because the game is not prefect if it constains the talkative star, the mediocre music, and basic Bowser levels.
Now you may rant. :)








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