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Forums - Sony - Killzone 3 says goodby to atmosphere

Really?

Gameplay opinions aside, the atmosphere in Killzone 2 was incredible. Why would they screw with that?



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Garnett said:
gamings_best said:

Rant time.....  WARNING: this rant will contain language they may not be suitable for mods, viewer discretion is strongly advised
FUCK............................FUCK........................FUCK, this has confirmed that I will not be buying this game, it's going to be a watered down generic piece of fucking mainstream shit, yeah GG you can take rainbowzone and shove it up your fucking ass, first DICE now GG, all becasue this over abundance of motherfucking bitch ass casuals, crying becasue the game is to dark, why the fuck couldn't these pieces of shit just take their asses to fucking call of duty??? games to dark GO FUCKING PLAY CALL OF DUTY, controls to tough GO FUCKING PLAY CALL OF DUTY, no these fuck faces had to come in piss all over actually good fucking games becasue it shows them just how much they fucing suck without bright colors and auto aim, what about us Guerrilla, the hardcore fans of YOUR vision. fuck us right you want the call of garbge crowd, just like DICE *sighs* wtf now next thing they'll get rid of dedicate servers for match making, and no more clan support .... *facepalm* end rant...... I'll probaly get banned for this, but fuck it had to be said.
no offense, just a staring to realize I'm a member of an endangerd species, the hardcore fps gamer....

You sir, need to calm down.

 

Bad Company 2 is a VERY serious game, compared to the First one.

 

GG knows that IW and Treyarch did something right with MW and WaW, they want to adopt that success, please dont even say KZ2 is better than ANY CoD game, cause its not.

Bad Company 2 = best FPS on console, the only one that MIGHT dethron it, is Halo REACH.

 

And screw dark and gritty look, You dont think Crysis is considered one of the best looking games because the dark and gritty look? No its bright and colorful.

He wont, I will. Killzone 1 is better then COD.



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flowjo said:
MARCUSDJACKSON said:
flowjo said:
many of these posts are just sad , nobody has played the game for one and secondly naughty dog is helping them in certain areas and as for the recent screenshots i dont see why anyone has a right to say it doesnt feel like killzone atmosphere , if those screenshots dont remind you of killzone 2 then i dont know what to tell you.

do you honestly think the game is going to suck because it has less browns ... get real , this sort of change is exactly what i want from sequels as do many fans , especially from killzone 2 , game was great but i could have done with some variety in tones and more open spaces


GEARS and Resistance made vivsual changes, so why not Kiilzone. the arguement is pointless. love the scren shots. why not be happy it's in development and being released?

 

i know, its such a small and pointless minority cause really when the game releases they will be the first ones in line. complaining is not an art but  changing visual design for the better is


yea. they act like becuase the visuals change, the game play will be worse.



Smashed said:
aragod said:
To the OP:

Dude you want a hardcore CONSOLE fps? There is something terribly wrong in that sentence. Go play Quake Live or Counter Strike (like we pro's do...).

On topic, I don't think it will be that bad, we'll have to see, if they are building on the feedback from the fans, it's most likely those fans that are still playing KZ even today. That would be the hardcore fanbase I presume. And if you play KZ as hardcore, doesn't that mean you are mostly multiplayer focused? Or you are hardcore fps player because you like swearing in your campaign?

That senetence is correct.

Go play on PC if you want to be a hardcore fps gamer.

I love battlefield 2, and 2142, TF2, and counter strike, however, none of those games provide a killzone 2 experience, and I like all those games equally. that PC elitist bullshit is bullshit, consoles (ps3) can to provide hardcore fps experiences akin to the ps3, see MAG one of the most tactical shooters ever, also warhawk and killzone 2 in it's early days, hopefully i can add socom 4 to that list.



MARCUSDJACKSON said:
flowjo said:
MARCUSDJACKSON said:
flowjo said:
many of these posts are just sad , nobody has played the game for one and secondly naughty dog is helping them in certain areas and as for the recent screenshots i dont see why anyone has a right to say it doesnt feel like killzone atmosphere , if those screenshots dont remind you of killzone 2 then i dont know what to tell you.

do you honestly think the game is going to suck because it has less browns ... get real , this sort of change is exactly what i want from sequels as do many fans , especially from killzone 2 , game was great but i could have done with some variety in tones and more open spaces


GEARS and Resistance made vivsual changes, so why not Kiilzone. the arguement is pointless. love the scren shots. why not be happy it's in development and being released?

 

i know, its such a small and pointless minority cause really when the game releases they will be the first ones in line. complaining is not an art but  changing visual design for the better is


yea. they act like becuase the visuals change, the game play will be worse.

and then they see that the gameplay will be changed as well........



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Smashed said:
gamings_best said:
Smashed said:
gamings_best said:
Smashed said:
Wow some of you guys are overreacting..

You aren't buying a game because the atmosphere is different from the previous game?

That's not even gamer like, that's just utterly sad.

people like you just don't get it.....

Actually, you're very wrong.

People like me don't cry and complain over a developer changing something in the game around.

yeah exactly... you don't f**king get it........

Of course I get it.

 

This seems like fun

No. You DON'T get it



twesterm said:
Really?

Gameplay opinions aside, the atmosphere in Killzone 2 was incredible. Why would they screw with that?

They haven't.  He's blowing out of proportion a line of questioning that discusses taking narrative cues from Uncharted 2.  The atmosphere is just as bleak as ever (though they have included a variety of new locales, according to various interviews):







Smashed said:
aragod said:
To the OP:

Dude you want a hardcore CONSOLE fps? There is something terribly wrong in that sentence. Go play Quake Live or Counter Strike (like we pro's do...).

On topic, I don't think it will be that bad, we'll have to see, if they are building on the feedback from the fans, it's most likely those fans that are still playing KZ even today. That would be the hardcore fanbase I presume. And if you play KZ as hardcore, doesn't that mean you are mostly multiplayer focused? Or you are hardcore fps player because you like swearing in your campaign?

That senetence is correct.

Go play on PC if you want to be a hardcore fps gamer.


(i hate doing this) but no. if you are a hardcore gamer. play an FPS that you'll never want to play again because of how hard it is, but you keep coming back for more. for surtant people that could be any game. 

as a PC and Console FPS gamer, i'd haft to say FPS on both are equal even though i've played more PC FPS then Consoles



From Joystiq

"This new gameplay feature was only working with the stock ISA carbine rifle, which had at least five different melee attacks associated with it -- most being contextual, based on an enemy's proximity to objects in the environment. In one case, I smashed a Helgast in the face with my rifle, knocking off his helmet, and then hit the melee button again to kick him, spinning him 180 degrees onto a control panel. Approaching where he lay and pressing melee once more, I grabbed his head, smashed it into the panel, and then stuck my knife in his back. "Brutal?" Check."

Don't worry dude :D It will be still retain it's core nature, and actually go beyond..with less cussing (which btw imo does not make or break a game)



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Alright, lets take a break from cutting our wrists and think about this...

Unfortunately, you didn't read the other interviews that were posted on the forums earlier.

Page 3 of Kotaku Interview...

Steven Ter Heide said:

The idea is that, not even going from level to level, but within individual levels, we'll be switching it up a lot more. I wouldn't say we'll be introducing a lot of colour because that's never been what Killzone is about, we've got this very distinct look, but we do want to get a lot more variety in the environments - so, different colour schemes, different things going on, throughout the game. Right at the beginning of the game, if you remember how Killzone 2 finished, on the steps of the Palace with the cruiser coming in, that's exactly where this game begins. It's completely seamless and continues on - so it starts in that nuked urban environment, the environments you played in Killzone 2, but since the bomb went off everything's changed. Then you're taken off on a journey, across the entire planet, basically.



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