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Forums - Gaming - Western developers are ruling Japanese developers this gen!

Almost all of my games are japanese... so no.



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Uh, don't western developers always rule the new IP's? It's usually because they kill off all their old ones by milking them to death. (See: Activision, EA)

Distinguishing between new or old IP's isn't important to me, only how great the games are in the end. Nearly all the best Wii games are Japanese, along with the handheld systems. Their presence is much weaker on HD consoles, of course, but overall things haven't changed much. Really, the difference this gen is the PC devs migrating to the HD consoles, while Japan migrated to the handhelds, making home consoles overall much more dominated by the west.



Xoj said:
western still fails having a decent not scifi storyline and likeable characters.


*Looks over at Dragon Age: Origins*



themanwithnoname's law: As an America's sales or NPD thread grows longer, the probabilty of the comment "America = World" [sarcasticly] being made approaches 1.

Japanese devs (except Nintendo) all seem to have decided that going West is the only way to get growth. Unsurprisingly, an Eastern company has a hard time being more Western than a Western company, so the main result seems to be that they're alienating their Japanese base and trading Western fans of their Eastern style for Western fans of their Western style.

That came out pretty confusing.

What I'm trying to say is that Japanese developers have to compete with Western developers by being something different--something Japanese. By actively trying to court Western gamers, Japanese developers are just spinning their wheels in the West, getting nowhere and spraying dirt on their Eastern base. The result is that Japanese publishers have ceded the Japanese market to Nintendo.

Just look at the annual publisher totals in Japan:

2009 - Nintendo bigger than the next three publishers combined.
2008 - Nintendo bigger than the next four publishers combined.
2007 - Nintendo bigger than the next seven publishers combined.

Nintendo is the biggest publisher in any region, but only in Japan do they enjoy such a ridiculously lopsided software marketshare. At least the situation seems to be getting better.

And where has this Western focus gotten these publishers in America? Nowhere. Sega is the only third party Japanese publisher to make the top ten list in the Americas in recent years, and they did it by riding Nintendo's coattails.

Japanese publishers need to understand that there's more value in exporting Japanese culture abroad than there is in awkwardly rehashing Western culture.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

I don't know I was thinking the same but new IPs are hard to come back and for me this generation my favorite new IPs are

Assassin's Creed, Eternal Sonata, The World Ends With You, Apollo Justice (not sure if I would call this new but i will anyways), Dead Space, Mirror's Edge, Resonance of Fate, LBP, Uncharted, Naruto Ultimate Storm (again not sure), MadWorld, Bayonetta, and I have yet to play No More Heroes which is a shame.......

but the tally is West 5 East 7 or 5 if you do not include Naruto and Apollo Justice but there are plenty of other franchieses I have yet to try so who knows but I would say for its pretty even.



I am no good at grammar =) 

DAMN IT! This EP is such a good idea 

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famousringo said:

Japanese devs (except Nintendo) all seem to have decided that going West is the only way to get growth. Unsurprisingly, an Eastern company has a hard time being more Western than a Western company, so the main result seems to be that they're alienating their Japanese base and trading Western fans of their Eastern style for Western fans of their Western style.

That came out pretty confusing.

What I'm trying to say is that Japanese developers have to compete with Western developers by being something different--something Japanese. By actively trying to court Western gamers, Japanese developers are just spinning their wheels in the West, getting nowhere and spraying dirt on their Eastern base. The result is that Japanese publishers have ceded the Japanese market to Nintendo.

Just look at the annual publisher totals in Japan:

2009 - Nintendo bigger than the next three publishers combined.
2008 - Nintendo bigger than the next four publishers combined.
2007 - Nintendo bigger than the next seven publishers combined.

Nintendo is the biggest publisher in any region, but only in Japan do they enjoy such a ridiculously lopsided software marketshare. At least the situation seems to be getting better.

And where has this Western focus gotten these publishers in America? Nowhere. Sega is the only third party Japanese publisher to make the top ten list in the Americas in recent years, and they did it by riding Nintendo's coattails.

Japanese publishers need to understand that there's more value in exporting Japanese culture abroad than there is in awkwardly rehashing Western culture.

This here is exactly the problem I am noticing with Japanese devs this gen they no longer want to be Japanese and seem to have a profound hatred of themselves.



61 Japanese games, 40 Western games this generation.

So anecdotally, it appears not. On the other hand, this ratio was probably more lopsided previous generations, so...meh?



I honestly don't care if a game was made by a Japanese Dev or Western Dev. If the game is good stuff, then it's good stuff.



It's the other way around for me. Almost every game I love at the moment is Japanese.



I don't think the Western developers got better this gen compared to last one.
However I do think that Japanese devs stepped down quite a bit. Exceptions being Nintendo and Capcom.
Pretty much everyone else (Konami, Sony's Japanese 1st party studios, Square-Enix etc.) don't live up to the former glory.