Now we're going to hear how we undertrack/overtrack, or anything negative people will spew. They will beg for the numbers to be changed, etc. This can't be good.
Now we're going to hear how we undertrack/overtrack, or anything negative people will spew. They will beg for the numbers to be changed, etc. This can't be good.
i don't understand why so many people attack accident.
he's new and post something that some of you already know. ok.
but don't attack newbies for posting x360 news.
and when it is already posted you can say it friendly!
It's interesting but vgchartz has proven that the formula that ioi is using to make the sales numbers is a bit like an auto correction.
[
i have a feeling its only shipment numbers stated.. not customer sales.


| DMeisterJ said: Now we're going to hear how we undertrack/overtrack, or anything negative people will spew. They will beg for the numbers to be changed, etc. This can't be good. |

| ssj12 said: i have a feeling its only shipment numbers stated.. not customer sales. |
That's what it usually is when a company reports sales figures.

naznatips said:
That's what it usually is when a company reports sales figures. |
But why would they annonced shipped numbers for a week?
Think twice before helping a friend in need.
So, this week we have had...
CNBC
360: >310k
Vgchartz
360: 255k
---
Nintendo
Wii: 350k
DS: 650k
Vgchartz
Wii: 480k
DS: 395k
---
Vgchartz then adjusted the numbers to...
Wii: 421k
DS: 684k
360: ?
We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai
It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps
We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick
naznatips said:
That's what it usually is when a company reports sales figures. |
Does that apply here?
http://www.vgchartz.com/forum/thread.php?id=10871
We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai
It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps
We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick