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Forums - Nintendo - Is Super Smash Bros a Platformer or Fighting Game?

Definitely a fighter... though it sure has some platforming elements... such as the need to knock your opponent off rather than out.



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dtewi said:
SmoothCriminal said:
It's neither. It's not similar enough to traditional fighters (Street Fighter, Soul Caliber, ect.) to be in the same genre, but it certainly isn't a platformer. Instead, it created it's own genre, the Brawler.

*coughs*

Yeah, it's a fighter with platforming elements.

How so?



Its the Single best selling fighting game of all time.



SmoothCriminal said:
dtewi said:
SmoothCriminal said:
It's neither. It's not similar enough to traditional fighters (Street Fighter, Soul Caliber, ect.) to be in the same genre, but it certainly isn't a platformer. Instead, it created it's own genre, the Brawler.

*coughs*

Yeah, it's a fighter with platforming elements.

How so?

I have no clue, I just wanted an excuse to use the pic.



Kimi wa ne tashika ni ano toki watashi no soba ni ita

Itsudatte itsudatte itsudatte

Sugu yoko de waratteita

Nakushitemo torimodosu kimi wo

I will never leave you

Fighter...



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Fighter.

No question in my mind.



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

Now Playing
Switch - Super Mario Maker 2 (2019)
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Fighter, my favorite one too.



If the multiplayer of Smash Bros is fighting and the single player is anything else, then the game as a whole is fighting. Smash Bros = multiplayer.

And the majority of the single player is fighter too btw - Subspace emissary is just one part of the single player, and even that has a lot of fighter part to it interspersed amongst the 'platformer' bits



It's a fighting game. It uses ring-out rules, like sumo wrestling. And if that bothers you for some reason, you can change it to use regular hit points like Street Fighter or whatever. So it can be a regular fighter if it wants to be, but its default setting is to be far superior.



The Ghost of RubangB said:
It's a fighting game. It uses ring-out rules, like sumo wrestling. And if that bothers you for some reason, you can change it to use regular hit points like Street Fighter or whatever. So it can be a regular fighter if it wants to be, but its default setting is to be far superior.

 

I think either you misintrepreted the OP or I did.

 

I think he is saying that the Subspace Emissary mode has more in common with a platformer than a fighter, and thus we could possibly consider SSB:B to be a platformer