jarrod said:
johnappseed84 said:
jarrod said:
johnappseed84 said:
jarrod said:
johnappseed84 said:
jarrod said:
johnappseed84 said:
jarrod said:
johnappseed84 said: The Gamecube had better core third party support than the Wii has had so far. Almost every major third party multiplatform game of that gen, except for GTA, appeared on Gamecube. |
lol. No, I'm sorry but not even close.
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Gamecube did have a port of almost every important third party multiplatform title from last gen.
For starters, It had all the EA Sports games including EA Big titles like the NBA Street series. It had all of the big UBiSoft games like Prince of Persia, Tom Clancy's Splinter Cell, and Beyond Good and Evil. The Wii hasn't even had one Assassin's Creed game this gen or a version of something as big as Batman: Arkham Asylum or MW2. And, almost all the EA Sports titles are trimmed down for Wii.
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lol, what? Where was GTA? Where was Silent Hill? Street Fighter? Burnout (after 2)? Guitar Hero? Metal Slug? Fatal Frame?
Every EA Sports game was also "trimmed down" for GameCube (at least the Wii versions are online). Wii gets COD, it gets Lego, it gets Guitar Hero, Rock Band, Sonic, Silent Hill, NFS, and plenty of other big brands. And more importantly, it actually gets a decent amount of exclusives. GC never got an exclusive near as big as MH3 or DQX. The biggest GC got was probably REmake... and that was a remake. :/
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I said in my earlier post that the only really notable one missing from Gamecube was GTA, so I don't think I have to say where GTA was. Gamecube had Sonic and NFS. It didn't have Silent Hill, but it did have its own exclusive last gen version of the original Metal Gear Solid. And the remake of Resident Evil One didn't make an appearance on PS2. Also Gamecube had other big exclusives. It was the first place that had Resident Evil 4. It had exclusive rpgs from Namco like Tales of Symphonia and Baten Kaitos. If you didn't have a Dreamcast, it was the only other place you could play Skies of Arcadia. And it was the first place you could play Viewtiful Joe and Suda51's Killer 7. |
RE4 was announced as multiplatform before it even hit shelves. Twin Snakes was panned and bombed (unlike Shattered Memories was celebrated... and uh, bombed) and was made by a Nintendo owned studio anyway. K7 was day and date multi, though GC at least got the better version (PS2 port was outsourced on the cheap). Suda meanwhile's done 3 Wii exclusives already (NMH, NMH2, Fatal Frame 4). VJ came to PS2 with extra content, and VJ2 was multi from the start.
I already said REmake was likely GC's biggest exclusive. It's also on Wii now though.
Namco's already delivered 3 exclusive Wii RPGs (Tales of Symphonia DOTNW, Tales of Graces, Fragile Dreams). Really, if you want to get into a pissing match with exclusives, Wii destroys Gamecube.
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The original xbox didn't get RE4. Twin Snakes has a higher Metacritic score than Shattered Memories. Killer 7 wasn't on original xbox. We didn't get Fatal Frame 4 in the US. VJ wasn't on original xbox. Tales of Symphonia Gamecube has the highest Meta of any Tales game released in the US. Has Graces been confirmed to be coming to the US? Fragile was brought over by XSeed, thank them for that, but not by Namco or Nintendo. Gamecube 26 games rated 90 or higher on Metacritic. Wii 10 games (at the moment) rated 90 or higher on Metacritic |
Uh, what does Xbox matter? RE4, VJ & K7 were all on PS2. FF4 not coming to the US was actually Nintendo's decision.
And you can drop the metacritic comparisons. As I said before, it's heavily weighted towards industry press, which tends to have a chip on it's shoulder whenever the word "Wii" enters the equation. Fear has that effect.
sliced
Also, Tales of Symphonia was on PS2. It didn't even stay exclusive (unlike both Wii Tales games).
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Because last gen, like I said before, most big Multi-platform games were on xbox, ps2, and Gamecube. This gen almost all big multiplatform are only on 360 and PS3.
Yeah, I know you Wii guys don't care much for the opinions of the reviewers because they don't conform to your opinions about certain pieces of Wii software; however, those reviewers got their jobs for a reason so they must be qualified to do what they do and their opinions turned out to be pretty good in previous gens.
Tales of Symphonia wasn't on the PS2 in America.
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Most big games last gen weren't multiplatform. That's the real change this gen.
It's not about conforming to my opinion, it's about reflecting public opinion. The industry press doesn't anymore, they focus on the dwindling hardcore niche. Can you imagine if were the same in other entertainment industries (film, music, etc)? They're a relic, and and some point the industry as a whole will pass by those that can't adapt...
Tales of Symphonia wasn't an exclusive. Unlike Tales of Graces.
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