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johnappseed84 said:

Some Nintendo fans like to think the Wii caused a profound change in gaming. However, it really didn't. What Nintendo markets the Wii as a cheaper alternative to the other console and as a good choice for people that like fitness products, so people that want a cheaper console and are interested in fitness products decide to pick it up? No big deal.

It would only be a big deal if it had taken these nongamers and had them picking up the core games on Wii in the same amount that they pick up these fitness products that they were interested in. But, as we see, these people don't pick up Muramasa, No More Heroes, or even the original Mario Galaxy in the same numbers that they do Wii Fit. That was supposed to be the original goal of the Wii to take non gamers and turn them into core gamers but it hasn't happened.

And there hasn't been a real profound change in gaming. Halo, God of War, Gears of War, they all sell as they did in previous gens. Heck, Allen Wake may be only getting an 8.5 at Metacritic but it's still likely to sell its 3 million copies even if it only manages a million that's still more than any horror game on Wii by quite a bit.

Tales of Symphonia was exclusive to the Gamecube in America. If it wasn't name one US store selling the English language PS2 version.

lol.  Open your eyes, if Nintendo hadn't fundamentally changed things we wouldn't see Microsoft and Sony scrambling to graft on their own similar solutions.  Natal and Move are basically an admission that Nintendo (not them) was on the right path all along.

Wii wasn't marketed as "cheaper", in fact it's the most expensive home console Nintendo's ever released.  Up until last October it was even more expensive that the cheapest 360, now they're the same price.  And if the audience is really made up fitness oriented non-gamers, why is the tie ratio almost 9 (on par with PS3)?  Why is Mario Kart Wii the best selling racer in history (with 10m above most Gran Turismos)?  Why is basically every "core" Nintendo series doing better this gen (Zelda, Mario, Smash, etc)?  Nintendo actually has turned all these new gamers into 'core' gamers, and they're dedicated to (chiefly) their own games.

Gaming always changes.  It fundamentally changed with NES.  It fundamentally changed with PlayStation.  And now it's fundamentally changed again with Wii.  You shouldn't fear change...