In Qore they labelled it a Critical and Financial success.
My Math labeled it a financial success.
The 60M budget was a rumor... nothing more. We had the same rumor about MGS4 and that was shot down.
In Qore they labelled it a Critical and Financial success.
My Math labeled it a financial success.
The 60M budget was a rumor... nothing more. We had the same rumor about MGS4 and that was shot down.
YEH im sure they didn't profit at all, that why they are well on their way making KZ3 so they can lost more money!!! right?
speaking of not profiting I have just the game in mind and most probly make a thread about it.
*HINT (WAKE up) =)
It doesn't matter if it profitted - KZ3 was a tech demo, first and foremost. If the game was about making money, it would have had options like split screen - but the game was put out to show what the PS3 could do.
and anyone who thinks the game was made for $30-$40m has not done any research into the effort that went into the game. It was already in development well before the PS3's release, the they kept increasing the budget/team size to get it to look like the CGI demo they claimed was ingame...
makingmusic476 said:
...assuming the game stopped selling at 2 million, yes. And I don't know much about the marketing budget. I'd assumed it had been included in the 45 million figure, but I guess that's not very likely. |
A year or so ago Gameinformer did an article discussing development costs and revenue return from sales, in their article advertising was included in development cost.
| IMU1808 said: In Qore they labelled it a Critical and Financial success. |
yeah it was near $40m
if it didnt make money on initial sales then it did on dlc
| Jereel Hunter said: It doesn't matter if it profitted - KZ3 was a tech demo, first and foremost. it was KZ2 If the game was about making money, it would have had options like split screen - but the game was put out to show what the PS3 could do. NOT NECESSARILY as it depends what the dev wants to do with it and anyone who thinks the game was made for $30-$40m has not done any research into the effort that went into the game. i think you have to do ur research.it was $40m It was already in development well before the PS3's release, the they kept increasing the budget/team size to get it to look like the CGI demo they claimed was ingame... not really if they really were that much into the development cycle then they must have shown demo's andwould not have been flamed as people thought it was fake GT5 itself costs $60m with more time than KZ2 and with high paid people and a big team,noway GG is getting paid more and has bigger budget |
Solid_Snake4RD said:
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Not only did GT5 had longer dev time it also has truck load of content implemented to it!!! who in the world actually belives KZ2 cost even romotely close to GT5?
BTW if were talking simply longer dev time = huge cost then I feel sorry for red dead, alan,starcraft as these game took their sweet time.
Ping_ii said:
Not only did GT5 had longer dev time it also has truck load of content implemented to it!!! who in the world actually belives KZ2 cost even romotely close to GT5? the guy i replied to did believe it BTW if were talking simply longer dev time = huge cost then I feel sorry for red dead, alan,starcraft as these game took their sweet time. i don't think starcraft was that much into development long time ago so wouldn't feel sorry for it as blizzard were also doing alot of other work alan wake,yeah this one is a case of sorry as it had PC version cancellation and other problems red dead again alot of delays and problems in development cycle |