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Forums - Gaming - Bungie and Activision Announce Exclusive, Worldwide Partnership

Wow. Bungie come out from M$ and into a massively worse situation. Personally I can see alot of Bungie guys leaving due to this decision.

Anyhow, a number of the Halo development team after Reach are going to 343 studios to continue work there. So will be interesting to see what Bungie will do next. Whatever they do, there is 12 million fans they wont want to p*ss off in the Xbox community, or this could be the quickest fall from fame any developer has ever seen.



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scat398 said:
Are we sure the right of first refusal is BS. I seem to remember that being a huge sticking point to the deal when Bunige went independent. Quick! somebody grab a nerd and glue them to the internet until we get an answer.

Press Release:

For Release 8 a.m. PDT

Oct. 5, 2007

Bungie Studios Becomes Privately Held Independent Company

Bungie and Microsoft forge new long-term relationship.

 

KIRKLAND, Wash. — Oct. 5, 2007 Bungie and Microsoft Corp. today announced a plan for Bungie Studios, the developers of Microsoft’s “Halo” franchise, to become a privately held independent company, Bungie, LLC, in which Microsoft will hold a minority equity interest. As part of this transaction, Bungie and Microsoft have forged a deep and long-term development and publishing relationship focused on the continued success of the “Halo” franchise. It is also the intent of both parties to expand their partnership to include new IP created and owned by Bungie.

Bungie’s critically acclaimed Xbox 360® exclusive “Halo 3” achieved $300 million in global sales in its first week. Released on Tuesday, Sept. 25, “Halo 3” is the fastest-selling video game ever and already one of the most successful entertainment properties in history.

“This exciting evolution of our relationship with Microsoft will enable us to expand both creatively and organizationally in our mission to create world-class games,” said Harold Ryan, studio head for Bungie. “We will continue to develop with our primary focus on Microsoft’s platforms; we greatly value our mutually prosperous relationship with our publisher, Microsoft Game Studios, and we look forward to continuing that affiliation through ‘Halo’ and beyond.”

“Working with Microsoft was great for us, it allowed us to grow as a team and make the ambitious, blockbuster games we all wanted to work on.  And they will continue to be a great partner.  But Bungie is like a shark.  We have to keep moving to survive.  We have to continually test ourselves, or we might as well be dolphins.  Or manatees,” said Jason Jones, Bungie founder and partner.

 

 

REDMOND, Wash. — Oct. 5, 2007 — Microsoft Corp. today announced a plan for Bungie Studios, the developers of the “Halo®” franchise, to embark on a path to become an independent company. Microsoft will retain an equity interest in Bungie, at the same time continuing its long-standing publishing agreement between Microsoft Game Studios and Bungie for the Microsoft-owned “Halo” intellectual property as well as other future properties developed by Bungie.

The critically acclaimed Xbox 360®-exclusive “Halo 3” achieved $300 million in global sales in its first week. Released on Tuesday, Sept. 25, “Halo 3” is the fastest-selling video game ever and already one of the most successful entertainment properties in history.

“Our collaboration with Bungie has resulted in ‘Halo’ becoming an enduring mainstream hit,” said Shane Kim, corporate vice president of Microsoft Game Studios. “While we are supporting Bungie’s desire to return to its independent roots, we will continue to invest in our ‘Halo’ entertainment property with Bungie and other partners, such as Peter Jackson, on a new interactive series set in the ‘Halo’ universe. We look forward to great success with Bungie as our long-term relationship continues to evolve through ‘Halo’-related titles and new IP created by Bungie.”

“This exciting evolution of our relationship with Microsoft will enable us to expand both creatively and organizationally in our mission to create world-class games,” said Harold Ryan, studio head for Bungie. “We will continue to develop with our primary focus on Microsoft® platforms; we greatly value our mutually prosperous relationship with our publisher, Microsoft Game Studios; and we look forward to continuing that affiliation through ‘Halo’ and beyond.”

Bungie Studios will remain in its current location in Kirkland, Wash.

 

thats all the official stuff. Im not sure where the rights of refusal came from.



So.... Activision is now corrupting both Blizzard and Bungie.

More of this and gaming is dead to me. Oh wait, Nintendo is still left.



I LOVE ICELAND!

Michale Patcher had a talk with Bungie and Acti on this deal, the game they are devloping have been in development for some time now.... We might see Bungie's first multiplat game at E3.

http://www.gamasutra.com/view/news/28300/Analyst_Well_Along_Bungie_Title_Wont_Devalue_CoD_Brand.php

"Bungie's next project is "well along in its development."



JaggedSac said:

http://www.computerandvideogames.com/article.php?id=244775

MS Response:

"Our partnership with Bungie as a first-party developer for Xbox 360 remains unchanged, and right now we're deeply engaged with them on the development of Halo Reach, which is poised to be the biggest 360 game of 2010."


fixed

seriously, CoD7 will completely asskick Halo Reach because of the 2 console bases.



Time to Work !

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Brennan said:
bobobologna said:
Brennan said:
Yeah sure, losing their main exclusive dev (Bungie) and letting him going multiplat with Activision won't affect 360 at all. Er, what ?

It's not like 360 had tons of flagship developers. They had only one, Bungie.

Lionhead and Epic?  I know Epic isn't owned by Microsoft, but they are close, like Insomniac and Sony.

Fable and Gears of War are the highest selling HD exclusives not named Halo or Metal Gear Solid.  And Metal Gear Solid is now multiplatform.

I don't think Microsoft is going to be "hurting" from this news.

Epic is 3rd party and could go multi anytime soon.

Lionhead is not really a AAA dev, but yeah that's basically all that's left now...

MGS is not multi at all since MGS4 is only on PS3 and MGS5 (Peace Walker is MGS5 according to Kojima) is only on PSP. Last time I checked those are Sony platforms.

MGS Rising is only a spinoff, as stated by Kojima himself. He didn't work on it at all and neither did his team until very recently.

So don't dream too much about real MGS going multi, it's not happening anytime soon.

Spin and twist , all day long.

- Skeletal Family



I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...

- Wasteland - The Mission.

Brennan said:
Yeah sure, losing their main exclusive dev (Bungie) and letting him going multiplat with Activision won't affect 360 at all. Er, what ?

It's not like 360 had tons of flagship developers. They had only one, Bungie.


Dude Bungie has been free from M$ for 2 years now. And developers from Bungie are going to 343 studios ( some already have ) to continue working on the Halo franchise. It's not quite like you think.

Also, will be interesting to see if M$ start aquirring studios now. Remedy would be a good pickup. As well as Tecmo IMO. Turn 10 are already there and 343 studios along with Rare.



libellule said:
good E3 starts lol

Bungie go to Activision

while sony is making money on hardware

I guess you expect Ms to show up at E3 and say...

"We're fucked. We lost bungie and got nothing. Lets have a money fight!"



selnor said:
Wow. Bungie come out from M$ and into a massively worse situation. Personally I can see alot of Bungie guys leaving due to this decision.

Anyhow, a number of the Halo development team after Reach are going to 343 studios to continue work there. So will be interesting to see what Bungie will do next. Whatever they do, there is 12 million fans they wont want to p*ss off in the Xbox community, or this could be the quickest fall from fame any developer has ever seen.

Nahhh, i think Infinity Ward's fail would be quicker , they're breaking records.



I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...

- Wasteland - The Mission.

bobobologna said:
Brennan said:
Yeah sure, losing their main exclusive dev (Bungie) and letting him going multiplat with Activision won't affect 360 at all. Er, what ?

It's not like 360 had tons of flagship developers. They had only one, Bungie.

Lionhead and Epic?  I know Epic isn't owned by Microsoft, but they are close, like Insomniac and Sony.

Fable and Gears of War are the highest selling HD exclusives not named Halo or Metal Gear Solid.  And Metal Gear Solid is now multiplatform.

I don't think Microsoft is going to be "hurting" from this news.

Gran turismo?

Also Forza 2 is a bigger seller then Fable.