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Forums - Sony - Cohort Studios: Move is “so much more accurate” than Wiimote

jneul said:
Kenryoku_Maxis said:
S.T.A.G.E. said:
Kenryoku_Maxis said:

Sony’s new motion control device will allure the core market, says Cohort CEO

Keep dreaming.  At best, both Move and Natal will be seen as a toy.  Even moreso than the Wii was.  Frankly, the same people who would want Natal or Move would be those who would be interested in the Wii.  And that's why MS and Sony made the thing.  This notion that 'core' gamers are suddenly going to jump into the 'casual' scene just because MS and Sony are making motion control devices is as convoluted as thinking 'core' gamers would buy a Wii because games like 'The Conduit' and 'Madworld' were on it.

If 'core' gamers didn't want motion controls before, they sure wouldn't want to buy a controller with a big bright red orb and less games.

I'm hardcore and i don't see the Move or Natal as a Toy. Move is far more powerful than the Wii and far more intuitive. It can be used to create more in depth titles that core gamers can fall into much like they would using a traditional controller, except they are using their body. With Natal...they can use their whole body, but how it will work....only the future can tell. The move has already shown how it can set itself apart from the Wii and be seen as more mature. It will take more work to get a handle on the move than the Wii because now you will have to be more precise. Sony was never good with casuals, so I could care less, but Natal will definitely draw in more casuals not because of price, but because of the fact that there is no controller pad at all and you can have recognition of multiple people without a controller. 

The Move hasn't defined itself yet at all.  In fact, in all its demos, people have either considered it a joke or come away unimpressed.  Mostly because we only see a group of guys wiggling a big glow stick at a screen with beta tech demos.  In short, there's no solid games for it.  Its hard to 'define' a product when its still in development.

As for Natal, its being pumped with a Halo level of marketing, but its still going to have the same problem as Move.  Everything is going to depend on the games.  And do you really think, no matter how original people think the 'tech' is, that people will be as 'amazed' by it this time around like they were with the Wii?  And, more importantly, do you think it'll have some 'killer app' like WiiSports right out of the gate?  I don't think both of those are going to happen at the same time.  Plus, there's the problem that people will have to go out and BUY Natal as an extra accessory to their existing console, unlike with the Wii, it WAS the Console.  'Hardcore' people are quite fine shelling out 50-60 bucks for a game...but not so much 120 bucks for accessories to PLAY games.  That's more of a 'casual' trend on stuff like oh...Rock Band, WiiFit and DDR.

oh really this guy does not think ps move is a joke and he was so impressed he wanted to take it home, carry on being in denial tho

also he actually is moving the controller properly rather than waggling it as you suggested, that is so wiimote style (before wm+)

One over-enthusiastic British guy doesn't override all the other comments I've seen from stuff like IGN, Gametrailers and the general public.

Edit: And as for 'not waggling it', I don't know what you're talking about.  He's jumping all over the place and thrusting around like crazy.  Especially with that game that looks like a total knock off of WiiSports Resort (the Sword Slashing game).



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Kenryoku_Maxis said:
jneul said:
Kenryoku_Maxis said:
S.T.A.G.E. said:
Kenryoku_Maxis said:

Sony’s new motion control device will allure the core market, says Cohort CEO

Keep dreaming.  At best, both Move and Natal will be seen as a toy.  Even moreso than the Wii was.  Frankly, the same people who would want Natal or Move would be those who would be interested in the Wii.  And that's why MS and Sony made the thing.  This notion that 'core' gamers are suddenly going to jump into the 'casual' scene just because MS and Sony are making motion control devices is as convoluted as thinking 'core' gamers would buy a Wii because games like 'The Conduit' and 'Madworld' were on it.

If 'core' gamers didn't want motion controls before, they sure wouldn't want to buy a controller with a big bright red orb and less games.

I'm hardcore and i don't see the Move or Natal as a Toy. Move is far more powerful than the Wii and far more intuitive. It can be used to create more in depth titles that core gamers can fall into much like they would using a traditional controller, except they are using their body. With Natal...they can use their whole body, but how it will work....only the future can tell. The move has already shown how it can set itself apart from the Wii and be seen as more mature. It will take more work to get a handle on the move than the Wii because now you will have to be more precise. Sony was never good with casuals, so I could care less, but Natal will definitely draw in more casuals not because of price, but because of the fact that there is no controller pad at all and you can have recognition of multiple people without a controller. 

The Move hasn't defined itself yet at all.  In fact, in all its demos, people have either considered it a joke or come away unimpressed.  Mostly because we only see a group of guys wiggling a big glow stick at a screen with beta tech demos.  In short, there's no solid games for it.  Its hard to 'define' a product when its still in development.

As for Natal, its being pumped with a Halo level of marketing, but its still going to have the same problem as Move.  Everything is going to depend on the games.  And do you really think, no matter how original people think the 'tech' is, that people will be as 'amazed' by it this time around like they were with the Wii?  And, more importantly, do you think it'll have some 'killer app' like WiiSports right out of the gate?  I don't think both of those are going to happen at the same time.  Plus, there's the problem that people will have to go out and BUY Natal as an extra accessory to their existing console, unlike with the Wii, it WAS the Console.  'Hardcore' people are quite fine shelling out 50-60 bucks for a game...but not so much 120 bucks for accessories to PLAY games.  That's more of a 'casual' trend on stuff like oh...Rock Band, WiiFit and DDR.

oh really this guy does not think ps move is a joke and he was so impressed he wanted to take it home, carry on being in denial tho

also he actually is moving the controller properly rather than waggling it as you suggested, that is so wiimote style (before wm+)

One over-enthusiastic British guy doesn't override all the other comments I've seen from stuff like IGN, Gametrailers and the general public.

Edit: And as for 'not waggling it', I don't know what you're talking about.  He's jumping all over the place and thrusting around like crazy.  Especially with that game that looks like a total knock off of WiiSports Resort (the Sword Slashing game).

funny because the other video i posted was positive feedback as well, there has been next to no negativitey, the only thing they have said is that it is nothing new, big deal, but they also have pointed out the strides that sony has made to make the experience better, my point is wiimote should have had this kind of control from the start they let me down they was going to get my $$ for the add-on which made it come true, now ps move comes along and it fufils that promise and then some more, it alos tracks upper body movements (ala natal style)



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rapsuperstar31 said:

Cohort Studios...who?

Some studio that wanted be quoted as a salvo in the console war by fanboys.

In other news, I heard that Natal is being praised as awesome by some studio directly hired by Microsoft to work on Natal stuff.



Move hardcore, Natal casual?
WiiMote casual, WM+ potentially hardcore, but more used for casual?
So should Nintendo fear more Natal, while Move could take all for itself hardcores switching to motion control? A smaller pie, but without others to divide it with?



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Khuutra said:
S.T.A.G.E. said:
Kenryoku_Maxis said:

Keep dreaming.  At best, both Move and Natal will be seen as a toy.  Even moreso than the Wii was.  Frankly, the same people who would want Natal or Move would be those who would be interested in the Wii.  And that's why MS and Sony made the thing.  This notion that 'core' gamers are suddenly going to jump into the 'casual' scene just because MS and Sony are making motion control devices is as convoluted as thinking 'core' gamers would buy a Wii because games like 'The Conduit' and 'Madworld' were on it.

If 'core' gamers didn't want motion controls before, they sure wouldn't want to buy a controller with a big bright red orb and less games.

I'm hardcore and i don't see the Move or Natal as a Toy. Move is far more powerful than the Wii and far more intuitive. It can be used to create more in depth titles that core gamers can fall into much like they would using a traditional controller, except they are using their body. With Natal...they can use their whole body, but how it will work....only the future can tell. The move has already shown how it can set itself apart from the Wii and be seen as more mature. It will take more work to get a handle on the move than the Wii because now you will have to be more precise. Sony was never good with casuals, so I could care less, but Natal will definitely draw in more casuals not because of price, but because of the fact that there is no controller pad at all and you can have recognition of multiple people without a controller. 

How do you define "mature" here and how does the Move possess more of this quality than the Wii Remote?

Move posesses the ability because the little bit of an edge that it has on the Wii mote allows it to bring more genres into gaming. It is more intuitive to movement, plus it acts like a controller and largely more buttons than the Wii-mote. More buttons means its more alluring to the core gamer. Casuals don't like a lot of buttons. The Wii mote has like 9 buttons? Which about four or five of them are actually action buttons. The Move from what I can tell has thirteen (Not including L1 and L2) in which eight or nine of those seem to be action buttons. More means better for the hardcore even though we could still own will the amount of buttons the Wiimote has. Speaking of own...I own in Tatsunoko vs Capcom...but that will be a fleeting memory once MVC3 comes out.



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S.T.A.G.E. said:
Khuutra said:

How do you define "mature" here and how does the Move possess more of this quality than the Wii Remote?

Move posesses the ability because the little bit of an edge that it has on the Wii mote allows it to bring more genres into gaming. It is more intuitive to movement, plus it acts like a controller and largely more buttons than the Wii-mote. More buttons means its more alluring to the core gamer. Casuals don't like a lot of buttons. The Wii mote has like 9 buttons? Which about four or five of them are actually action buttons. The Move from what I can tell has eleven in which eight or nine of those seem to be action buttons. More means better for the hardcore even though we could still own will the amount of buttons the Wiimote has. Speaking of own...I own in Tatsunoko vs Capcom...but that will be a fleeting memory once MVC3 comes out.

I thin you're confusing another word for 'intuitive', here - intuitive just means that it's easier to understand, and regardless of any disparity in movement fidelity it's not more easily understood. In point of fact, the inclusion of more buttons means htat Move is necessarily less intuitive, rather than more.

You haven't actually presented a line of reasoning for Move being more "mature". You're kind of deviating into why you think there will be better software, but that's not the same thing.



the more move vids i see, the less i see the differences with the wii mote.... there is nothing i haven't seen already... and in better (but it's full games rather than demos).
also i love the wii tennis comparison... that's top notch journalism... though a better one would have compared it to tennis on NES....

(i'm not saying wii mote is better, just that move isn't)



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Khuutra said:
S.T.A.G.E. said:
Khuutra said:

How do you define "mature" here and how does the Move possess more of this quality than the Wii Remote?

Move posesses the ability because the little bit of an edge that it has on the Wii mote allows it to bring more genres into gaming. It is more intuitive to movement, plus it acts like a controller and largely more buttons than the Wii-mote. More buttons means its more alluring to the core gamer. Casuals don't like a lot of buttons. The Wii mote has like 9 buttons? Which about four or five of them are actually action buttons. The Move from what I can tell has eleven in which eight or nine of those seem to be action buttons. More means better for the hardcore even though we could still own will the amount of buttons the Wiimote has. Speaking of own...I own in Tatsunoko vs Capcom...but that will be a fleeting memory once MVC3 comes out.

I thin you're confusing another word for 'intuitive', here - intuitive just means that it's easier to understand, and regardless of any disparity in movement fidelity it's not more easily understood. In point of fact, the inclusion of more buttons means htat Move is necessarily less intuitive, rather than more.

You haven't actually presented a line of reasoning for Move being more "mature". You're kind of deviating into why you think there will be better software, but that's not the same thing.

Intuitive not only means that its easier for the technology (Move for example) to understand your movement, but it more precise and with more axis involvement and a stronger connection than the Wii mote. The Camera is also a plus for game that track you. As for mature...Sony has always been known as the more mature brand than Nintendo. Sony is set for a fixed age group, whilst Nintendo is now for everyone. I don't hate the Wii, I just consider it a non-factor now that I've decided to pick up the Move. They will create games at the same level which I have become accustomed. The experiences will be more valuable and the action on a current gen HD console with the minds of top developers will be priceless. Knowing Sony and their Nazi-like status for quality in games there should be less shovelware as well.



I wonder how many of the people here praising "move" are the same ones who dismissed the Wii controls as "gimmicky" and "a fad" and who also said they hated motion control and would never embrace it. Probably because it wasn't on their console of choice. Now it is, of course it is the best thing since sliced bread, obviously. Also, the "nunchuck" style controller that goes with move looks incredibly like a Wii nunchuck. Am surprised there hasn't been any lawsuits yet.



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peachbuggy said:
I wonder how many of the people here praising "move" are the same ones who dismissed the Wii controls as "gimmicky" and "a fad" and who also said they hated motion control and would never embrace it. Probably because it wasn't on their console of choice. Now it is, of course it is the best thing since sliced bread, obviously. Also, the "nunchuck" style controller that goes with move looks incredibly like a Wii nunchuck. Am surprised there hasn't been any lawsuits yet.

Well I was going to get a Wii once it had enough games that I wanted to play. At first I dismissed the Move and only saw some casual and business potential in Natal (because I cannot see any potential in it for the hardcore just yet) but was awakened once watching the new videos of the move on Gametrailers.com. I must say Move in Sony's hands with what I am seeing in the controls compared to the Wii is the only peripheral that seems not by its look, but what it offers in preliminary games and look to aim at the same crowd already on the PS3. Who knows? The next Heavy Rain type game could definitely work on the Move rather than having us mash buttons all for a quick time no matter how gripping it is. You saw what it did with Socom. The fighting game and the tennis looked great as well. I am starting to see it as the Wii for my style of gaming.