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Forums - Sales - [Mediacreate] Mario Galaxy = million seller in Japan

About time. Hopefuly Japan will actually start to like 3D versions of games. As much as I'm a fan and even prefer some games to be 2D, they shouldn't boycott even the good ones like Mario Galaxy and the 3D Zeldas like they have been.



Six upcoming games you should look into:

 

  

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scottie said:
trestres said:
2 Things,

Dragon Quest Monsters: Battle Road Victory won't sell 1 million
Kirby might not even exist.

The rest is good, but GT5 might not hit 1 million.

DQS:tMQatToM sold half a million in Japan. If they include find some way to ride the DQX hype for DQM:BRW, such as a DQX demo then it could easily hit a million.

 

KH3 might hit a million

 

As for FFXIV selling a million, isn't it essential the sequel to this 150k seller http://www.vgchartz.com/games/game.php?id=761&region=Japan

It's true that it might not 1 Mil but also consider that the PS3 is internet ready right out of the box than the PS2 FFXII which required a hard drive/eathernet add-on + monthly payments. Just look at WKC which did 350K+ for a new IP. Also if FFXIV has a sigle player campaign plus free online it will sell just as much as single player only FFs. But alas it is unknown what Square will do with FFXIV.

I really think FFXIV will be free-to-play because of DLC becoming a major income for companies this generation. IMHO



FootballFan - "GT has never been bigger than Halo. Now do a comparison between the two attach ratios and watch GT get stomped by Halo. Reach will sell 5 million more than GT5. Quote me on it."

Correct me if I sound too optimistic if you have any info that I don't know of :P



FootballFan - "GT has never been bigger than Halo. Now do a comparison between the two attach ratios and watch GT get stomped by Halo. Reach will sell 5 million more than GT5. Quote me on it."

NanakiXI said:
Correct me if I sound too optimistic if you have any info that I don't know of :P

Nah, I don't.

 

If FFXIV has free online and a single player campaign it will sell very well. However, I doubt this will occur



Soriku said:
Qays said:
I would love to see The Last Story be good enough to spawn a franchise. Hell, if it's good enough I might even buy a Wii to play it (though only if I can use a GameCube controller - fuck dangling a controller from the Wiimote).

But Blue Dragon and Lost Odyssey haven't exactly filled me with hope.

 

Have you even played a Wii?

Yes, I live in the same house as one. I have never seen anyone use a classic controller without dangling it from a Wiimote. Is it possible?



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Soriku said:
Qays said:
Soriku said:
Qays said:
I would love to see The Last Story be good enough to spawn a franchise. Hell, if it's good enough I might even buy a Wii to play it (though only if I can use a GameCube controller - fuck dangling a controller from the Wiimote).

But Blue Dragon and Lost Odyssey haven't exactly filled me with hope.

 

Have you even played a Wii?

Yes, I live in the same house as one. I have never seen anyone use a classic controller without dangling it from a Wiimote. Is it possible?


No, but I don't see the big problem. Leave the Wii remote on a close chair or on your lap, it's no problem.

 

I hear pockets work quite well.

 

Anyway, by doing it this way, there are a lot of advantages - classic controllers do not need to have batteries or bluetooth, and it also opens up the possibility of 15 player games for the Wii, more than double what the PS3 is capable of (both support 7 via bluetooth, then Wii supports 4 GC and 4 classic controllers) Alas, most people haven't got screens big enough to split into 4 rows of 4 and thus this incredible feature got little support :P



Anyway, by doing it this way, there are a lot of advantages - classic controllers do not need to have batteries or bluetooth, and it also opens up the possibility of 15 player games for the Wii, more than double what the PS3 is capable of (both support 7 via bluetooth, then Wii supports 4 GC and 4 classic controllers) Alas, most people haven't got screens big enough to split into 4 rows of 4 and thus this incredible feature got little support :P


Classic controllers do not need to have batteries because you plug them into the Wiimote, which does need to have batteries (and for which there isn't even a first-party rechargeable battery available!). And it opens up the possibility of playing games with uselessly large numbers of players.

So yeah, there are no advantages.



scottie said:
NanakiXI said:
Correct me if I sound too optimistic if you have any info that I don't know of :P

Nah, I don't.

 

If FFXIV has free online and a single player campaign it will sell very well. However, I doubt this will occur

Well there is at least 3 ways to get a buy from me at least.

A: Free online with pay for DLC that is well worth it (At least 2+ hours of gameplay). With or w/o micro transactions within reason.

B: Pay for service like WoW with free DLC Bi-Weekly or Monthly (^See Above^). With or w/o micro transactions within reason.

C: Either A or B with awards that cannot be obtained by micro transactions. Big + if they do this.

D: A no buy is Pay-to-Play with crap loads of micro transactions for silly things that should be included ingame or only obtained by playing the game (not giving them money to cheat ahead). Plus making the player pay for DLC missions on top of it would piss me off and I beleive others off pretty good.

Let's hope SE doesn't try to milk this the wrong way. They can have my wallet, as long as they treat us fans right. It would be wise for SE cause the fans can either help boost the sales or bomb it. People on the fences (didn't want to say casual idk) usually come around to purchase after gamer word of mouth for something like this. But then again this might not have that certain charm that attracts the curious non-informed folk like FFXIII. Time will tell and if this doesn't perform to SE's expectations then this may be the last FF console MMO at least for a while.

Also a little user generated content or missions will be a big plus. I'll end with this as I already went too far into detail with this post lmao



FootballFan - "GT has never been bigger than Halo. Now do a comparison between the two attach ratios and watch GT get stomped by Halo. Reach will sell 5 million more than GT5. Quote me on it."

Qays said:
Anyway, by doing it this way, there are a lot of advantages - classic controllers do not need to have batteries or bluetooth, and it also opens up the possibility of 15 player games for the Wii, more than double what the PS3 is capable of (both support 7 via bluetooth, then Wii supports 4 GC and 4 classic controllers) Alas, most people haven't got screens big enough to split into 4 rows of 4 and thus this incredible feature got little support :P


Classic controllers do not need to have batteries because you plug them into the Wiimote, which does need to have batteries (and for which there isn't even a first-party rechargeable battery available!). And it opens up the possibility of playing games with uselessly large numbers of players.

So yeah, there are no advantages.

 

Well yes, I'm not claiming that the classic controller violates conservation of energy - it's just easier (and cheaper) to have the batteries only in the Wiimote. Also you're reading comprehension isn't great, you missed something I said, ie it doesn't need bluetooth and is thus a lot cheaper :P You also misinterpreted one of my points - when I called the ability to have 15 players play a game an 'incredible feature' I meant it. It is actually one of my biggest regrets about this generation, that no-one has seized upon this incredible opportunity. Now, before you respond. Remember that not all multiplayer has to be split screen. A game like http://www.vgchartz.com/games/game.php?id=21991 would be better with more people, capped only by the amount you can crowd around the TV, which should be about 20-30 with a large TV in a family living room

 

Also, why would i want Nintendo to start making rechargeable AA batteries? Silly Quays, these things already exist, and I already have dozens of them.



Well yes, I'm not claiming that the classic controller violates conservation of energy - it's just easier (and cheaper) to have the batteries only in the Wiimote. Also you're reading comprehension isn't great, you missed something I said, ie it doesn't need bluetooth and is thus a lot cheaper :P


If I buy a Wii it'll be for games like Last Story, DQX, and MH3, with some Super Smash on the side. I probably will not play a single Wiimote game. For me, then, the Classic Pro isn't easier or cheaper at all - if I wanted to buy four CCPs so that my friends and I could play Super Smash, for example, I would need to buy four CCPs, three Wiimotes, and four sets of rechargeable batteries. That's a lot of money, especially since a fair slice of it is going to waste buying wagglegadgets that I will never use for any productive purpose.

I'd really much rather have the option of buying a legitimate wireless controller with a rechargeable battery and rumble. Maybe in a year's time Nintendo will release the Classic Controller Pro Elite or something.

Also, why would i want Nintendo to start making rechargeable AA batteries? Silly Quays, these things already exist, and I already have dozens of them.


In all fairness, this is an issue I have with the 360 as well: not having an internal battery in a controller just doesn't make any sense. They last longer and they're less of a hassle.