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Forums - Microsoft Discussion - “Natal is challenging because it’s so different,” says Molyneux

FKNetwork said:
HKN said:
JaggedSac said:
HKN said:
Did any one watch the gadget show on channel five the other day, they had this fighting game for natal on it, it was awful.

I seriously doubt it was a Natal game.  I haven't heard anything about it.

Here

http://www.youtube.com/watch?v=gNll78r_1ZE

 

About 29mins 40 seconds in.

I watched it fine and yeah, Kung Fu Live looks pretty bad but I can't see that being a proper game, looks more like a demo?

This is not a natal game.  A person on YouTube posted the following: "The game is created by Finnish developers, Virtual Air Guitar Company - using their own cool technology."



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I was at gadget show live and that's not natal.
It looked like fun and the kids I watched playing it had a blast but it wasn't as responsive as we've seen natal tech demos.
Nobody pklaying seemed to mind and thats the point. The experience.



Lord Flashheart said:
Xoj said:
FKNetwork said:
Xoj said:
NightAntilli said:

The eyetoy couldn't make a geometry model of your body and use it in a game. It worked in a completely different way.

well natal can't do that well either, and in the end we have seen videos of ps3 eye/ eyetoy doing full motion controls without it.

 

Wow xon, when did you get to test Natal out? you've seen the early E3 lineup too?

Until E3 you (and everyone else) really have no idea what your talking about, you can guess and make stuff up all you want but at E3 you could be eating humble pie, remember that...

it's a technlogy limitation, it fails to see fingers, there is certain lag and lack of feedback.

There's lag with all forms of input devices, feedback can be added through peripheral devices such as the 360 pad and even though people who are working on the device have said it can track fingers you still choose to not believe that.

Another fair and unbiased comment from you.

i am engineer, :p we bitches are very critical.



Natal is a joke...



Xoj said:
Lord Flashheart said:
Xoj said:
FKNetwork said:
Xoj said:
NightAntilli said:

The eyetoy couldn't make a geometry model of your body and use it in a game. It worked in a completely different way.

well natal can't do that well either, and in the end we have seen videos of ps3 eye/ eyetoy doing full motion controls without it.

 

Wow xon, when did you get to test Natal out? you've seen the early E3 lineup too?

Until E3 you (and everyone else) really have no idea what your talking about, you can guess and make stuff up all you want but at E3 you could be eating humble pie, remember that...

it's a technlogy limitation, it fails to see fingers, there is certain lag and lack of feedback.

There's lag with all forms of input devices, feedback can be added through peripheral devices such as the 360 pad and even though people who are working on the device have said it can track fingers you still choose to not believe that.

Another fair and unbiased comment from you.

i am engineer, :p we bitches are very critical.

Well it's the internet so you can be what you want to be but I doubt you'll be so critical if it was Sony.



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OK my bad.



Lord Flashheart said:
Xoj said:
Lord Flashheart said:
Xoj said:
FKNetwork said:
Xoj said:
NightAntilli said:

The eyetoy couldn't make a geometry model of your body and use it in a game. It worked in a completely different way.

well natal can't do that well either, and in the end we have seen videos of ps3 eye/ eyetoy doing full motion controls without it.

 

Wow xon, when did you get to test Natal out? you've seen the early E3 lineup too?

Until E3 you (and everyone else) really have no idea what your talking about, you can guess and make stuff up all you want but at E3 you could be eating humble pie, remember that...

it's a technlogy limitation, it fails to see fingers, there is certain lag and lack of feedback.

There's lag with all forms of input devices, feedback can be added through peripheral devices such as the 360 pad and even though people who are working on the device have said it can track fingers you still choose to not believe that.

Another fair and unbiased comment from you.

i am engineer, :p we bitches are very critical.

Well it's the internet so you can be what you want to be but I doubt you'll be so critical if it was Sony.

you should hang in sony forums abit more :D.



I do read them. Apart from move which is getting trolled and a lot of hate unnecessarily from other camps its largly trouble free and seems to have a lot of mutual masturbation over Sony.
I guess kids feel threatend by all forms of motion control. Even the Wii which is established gets it in the neck.



binary solo said:
NightAntilli said:
Bamboleo said:

It’s very, very different to any input other mechanism the world has even seen before because there isn’t any buttons and that’s both its strength and its big challenge. So when you’ve got a game like Fable, there is an enormous number of things we can do with Natal.”

 

I think that Mr. Molyneux didn't make the right choice of words to describe why natal is "very, very different to any other mechanism"...

The eyetoy couldn't make a geometry model of your body and use it in a game. It worked in a completely different way.

You mean PS2 couldn't do those things. With the right software and hardware (processing capacity) the image captured through an Eyetoy could do a reasonable approximation of image capture sufficient for many of the gaming applications Natal will be used for. But it would be limited and a lot less precise and so Natal can obviously do more. Hence "very very different to any other mechanism..." is hyperbole.

The last thing Natal needs is a "difficult to develop for" reputation. We've already seen that sort of reputation in a different context this generation and it was a contributing factor to the position that device finds itself in today. MS can head off that sort of rap at E3, and obviously they know this which is why they have a stand alone Natal event. It'll be interesting to see how it comes off. 

I said exactly what I meant. The eye-toy can't do that. The PS2 is not relevant and neither is the PS3. Why? Because the eyetoy hardware is made for 2D images, unlike Natal, which is made for more than just processing a normal image. It can see depth, which eyetoy can't, it can see in the dark because of infrared, which eyetoy can't. Then there's the software part, but meh, whatever.



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